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Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…
Context: To effectively defend against ever-evolving cybersecurity threats, software systems should be made as secure as possible. To achieve this, software developers should understand potential vulnerabilities and apply secure coding…
Online learning is convenient for many learners; it gives them the possibility of learning without being restricted by attending a particular classroom at a specific time. While this exciting opportunity can let its users manage their life…
Cyberharassment is a critical, socially relevant cybersecurity problem because of the adverse effects it can have on targeted groups or individuals. While progress has been made in understanding cyber-harassment, its detection, attacks on…
The rise of datathons, also known as data or data science hackathons, has provided a platform to collaborate, learn, and innovate in a short timeframe. Despite their significant potential benefits, organizations often struggle to…
Problem: The involvement of external stakeholders in capstone projects and project courses is desirable due to its potential positive effects on the students. Capstone projects particularly profit from the inclusion of an industrial partner…
This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…
The field of DevOps security education necessitates innovative approaches to effectively address the ever-evolving challenges of cybersecurity. In adopting a student-centered ap-proach, there is the need for the design and development of a…
Hack NDSU let students scan, probe, and hack North Dakota State University's campus network, under professionals' supervision, providing an aspirational experience, potentially motivating them to enter the field. This paper provides a…
Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…
To meet the ever-increasing demands of the cybersecurity workforce, AI tutors have been proposed for personalized, scalable education. But, while AI tutors have shown promise in introductory programming courses, no work has evaluated their…
Many studies in educational data mining address specific learner groups, such as first-in-family to attend Higher Education, or focus on differences in characteristics such as gender or ethnicity, with the aim of predicting performance and…
Improving cybersecurity education has become a priority for many countries and organizations worldwide. Computing societies and professional associations have recognized cybersecurity as a distinctive computing discipline and created…
Information technology (IT) has been used widely in many aspects of our daily life. After discuss politics related aspects for some articles. In this article author would like to discuss social media for students learning environment.…
The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…
Gamification and Serious Games are progressively being used over a host of fields, particularly to support education. Such games provide a new way to engage students with content and can complement more traditional approaches to learning.…
Since fall 2012, several National Centers of Academic Excellence in Cyber Defense Research (CAE-Rs) fielded a collaborative course to engage students in solving applied cybersecurity research problems. We describe our experiences with this…
In this paper we describe our experience in designing and evaluating our graduate level computer security seminar course. In particular, our seminar is designed with two goals in mind. First, to instil critical thinking by teaching graduate…
Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…
The growing prevalence of negative experiences in online spaces demands urgent attention from the human-computer interaction (HCI) community. However, research on online safety remains fragmented across different HCI subfields, with limited…