Related papers: Motion Puzzle: Arbitrary Motion Style Transfer by …
Articulated objects (e.g., doors and drawers) exist everywhere in our life. Different from rigid objects, articulated objects have higher degrees of freedom and are rich in geometries, semantics, and part functions. Modeling different kinds…
Motion plays a crucial role in understanding videos and most state-of-the-art neural models for video classification incorporate motion information typically using optical flows extracted by a separate off-the-shelf method. As the…
Motion retargeting is a fundamental problem in computer graphics and computer vision. Existing approaches usually have many strict requirements, such as the source-target skeletons needing to have the same number of joints or share the same…
In this paper, we address the problem of dynamic scene deblurring in the presence of motion blur. Restoration of images affected by severe blur necessitates a network design with a large receptive field, which existing networks attempt to…
Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical requirements simultaneously: generation speed, motion quality,…
Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…
Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…
Exemplar-based portrait stylization is widely attractive and highly desired. Despite recent successes, it remains challenging, especially when considering both texture and geometric styles. In this paper, we present the first framework for…
We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…
Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…
Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…
Fast Style Transfer is a series of Neural Style Transfer algorithms that use feed-forward neural networks to render input images. Because of the high dimension of the output layer, these networks require much memory for computation.…
Generating stylized 3D human motion from speech signals presents substantial challenges, primarily due to the intricate and fine-grained relationships among speech signals, individual styles, and the corresponding body movements. Current…
Attribute manipulation deals with the problem of changing individual attributes of a data point or a time series, while leaving all other aspects unaffected. This work focuses on the domain of human motion, more precisely karate movement…
In this work, we propose the first motion transfer approach in diffusion transformer through Mixture of Score Guidance (MSG), a theoretically-grounded framework for motion transfer in diffusion models. Our key theoretical contribution lies…
Due to a lack of image-based "part controllers", shape manipulation of man-made shape images, such as resizing the backrest of a chair or replacing a cup handle is not intuitive. To tackle this problem, we present StylePart, a framework…
In this paper, we propose an end-to-end learning framework for event-based motion deblurring in a self-supervised manner, where real-world events are exploited to alleviate the performance degradation caused by data inconsistency. To…
Multimodal and multi-domain stylization are two important problems in the field of image style transfer. Currently, there are few methods that can perform both multimodal and multi-domain stylization simultaneously. In this paper, we…
Controlling the manner in which a character moves in a real-time animation system is a challenging task with useful applications. Existing style transfer systems require access to a reference content motion clip, however, in real-time…
Arbitrary style transfer has been demonstrated to be efficient in artistic image generation. Previous methods either globally modulate the content feature ignoring local details, or overly focus on the local structure details leading to…