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We determine the average number of distinct subsequences in a random binary string, and derive an estimate for the average number of distinct subsequences of a particular length.

Combinatorics · Mathematics 2013-10-29 Michael J. Collins

We define a tournament to be alternation acyclic if it does not contain a cycle in which descents and ascents alternate. Using a result by Athanasiadis on hyperplane arrangements, we show that these tournaments are counted by the median…

Combinatorics · Mathematics 2019-04-17 Gábor Hetyei

Rating systems play an important role in competitive sports and games. They provide a measure of player skill, which incentivizes competitive performances and enables balanced match-ups. In this paper, we present a novel Bayesian rating…

Information Retrieval · Computer Science 2021-01-05 Aram Ebtekar , Paul Liu

Algorithms for numerical computation of symmetric elliptic integrals of all three kinds are improved in several ways and extended to complex values of the variables (with some restrictions in the case of the integral of the third kind).…

Classical Analysis and ODEs · Mathematics 2015-06-26 Bille C. Carlson

We consider estimation procedures which are recursive in the sense that each successive estimator is obtained from the previous one by a simple adjustment. We propose a wide class of recursive estimation procedures for the general…

Statistics Theory · Mathematics 2007-05-23 Teo Sharia

We propose a novel method to compute multi-loop master integrals by constructing and numerically solving a system of ordinary differential equations, with almost trivial boundary conditions. Thus it can be systematically applied to problems…

High Energy Physics - Phenomenology · Physics 2018-02-28 Xiao Liu , Yan-Qing Ma , Chen-Yu Wang

We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms). These strategies are trained to perform well…

Computer Science and Game Theory · Computer Science 2018-02-07 Marc Harper , Vincent Knight , Martin Jones , Georgios Koutsovoulos , Nikoleta E. Glynatsi , Owen Campbell

In this paper we develop the theory of how to count, in thin concurrent games, the configurations of a strategy witnessing that it reaches a certain configuration of the game. This plays a central role in many recent developments in…

Logic in Computer Science · Computer Science 2020-06-11 Pierre Clairambault

Tournaments are a widely used mechanism to rank alternatives in a noisy environment. This paper investigates a fundamental issue of economics in tournament design: what is the best usage of limited resources, that is, how should the…

Applications · Statistics 2022-05-24 Balázs R. Sziklai , Péter Biró , László Csató

Counting the solution number of combinational optimization problems is an important topic in the study of computational complexity, especially on the #P-complete complexity class. In this paper, we first investigate some organizations of…

Computational Complexity · Computer Science 2015-06-19 Wei Wei , Renquan Zhang , Baolong Niu , Binghui Guo , Zhiming Zheng

The converse of a tournament is obtained by reversing all arcs. If a tournament is isomorphic to its converse, it is called self--converse. Eplett provided a necessary and sufficient condition for a sequence of integers to be realisable as…

Combinatorics · Mathematics 2016-06-08 Erik Thörnblad

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

The ability to cheaply train text classifiers is critical to their use in information retrieval, content analysis, natural language processing, and other tasks involving data which is partly or fully textual. An algorithm for sequential…

cmp-lg · Computer Science 2008-02-03 David D. Lewis , William A. Gale

A {\em bipartite tournament} is a directed graph $T:=(A \cup B, E)$ such that every pair of vertices $(a,b), a\in A,b\in B$ are connected by an arc, and no arc connects two vertices of $A$ or two vertices of $B$. A {\em feedback vertex set}…

Data Structures and Algorithms · Computer Science 2024-11-06 Mithilesh Kumar , Daniel Lokshtanov

Score matching is a recently developed parameter learning method that is particularly effective to complicated high dimensional density models with intractable partition functions. In this paper, we study two issues that have not been…

Machine Learning · Computer Science 2012-05-14 Siwei Lyu

We apply in this article (non rigorous) statistical mechanics methods to the problem of counting long circuits in graphs. The outcomes of this approach have two complementary flavours. On the algorithmic side, we propose an approximate…

Statistical Mechanics · Physics 2009-11-11 Enzo Marinari , Guilhem Semerjian

Strongly chordal graphs are a subclass of chordal graphs. The interest in this subclass stems from the fact that many problems which are NP-complete for chordal graphs are solvable in polynomial time for this subclass. However, we are not…

Data Structures and Algorithms · Computer Science 2018-04-25 Md. Zamilur Rahman , Asish Mukhopadhyay , Yash P. Aneja

A {\em tournament} is a directed graph $T$ such that every pair of vertices is connected by an arc. A {\em feedback vertex set} is a set $S$ of vertices in $T$ such that $T - S$ is acyclic. We consider the {\sc Feedback Vertex Set} problem…

Data Structures and Algorithms · Computer Science 2018-09-25 Daniel Lokshtanov , Pranabendu Misra , Joydeep Mukherjee , Geevarghese Philip , Fahad Panolan , Saket Saurabh

We study the computational power of real-time finite automata that have been augmented with a vector of dimension k, and programmed to multiply this vector at each step by an appropriately selected $k \times k$ matrix. Only one entry of the…

Formal Languages and Automata Theory · Computer Science 2016-09-09 Özlem Salehi , Abuzer Yakaryılmaz , A. C. Cem Say

We analyze the (parameterized) computational complexity of "fair" variants of bipartite many-to-one matching, where each vertex from the "left" side is matched to exactly one vertex and each vertex from the "right" side may be matched to…

Data Structures and Algorithms · Computer Science 2022-07-12 Niclas Boehmer , Tomohiro Koana