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Related papers: FILM: Frame Interpolation for Large Motion

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With the prosperity of digital video industry, video frame interpolation has arisen continuous attention in computer vision community and become a new upsurge in industry. Many learning-based methods have been proposed and achieved…

Computer Vision and Pattern Recognition · Computer Science 2020-09-11 Yihao Liu , Liangbin Xie , Li Siyao , Wenxiu Sun , Yu Qiao , Chao Dong

Hand-drawn 2D animation workflow is typically initiated with the creation of sketch keyframes. Subsequent manual inbetweens are crafted for smoothness, which is a labor-intensive process and the prospect of automatic animation sketch…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Jiaming Shen , Kun Hu , Wei Bao , Chang Wen Chen , Zhiyong Wang

Due to hardware constraints, standard off-the-shelf digital cameras suffers from low dynamic range (LDR) and low frame per second (FPS) outputs. Previous works in high dynamic range (HDR) video reconstruction uses sequence of alternating…

Image and Video Processing · Electrical Eng. & Systems 2022-10-11 Zeeshan Khan , Parth Shettiwar , Mukul Khanna , Shanmuganathan Raman

High-frequency displays are gaining immense popularity because of their increasing use in video games and virtual reality applications. However, the issue is that the underlying GPUs cannot continuously generate frames at this high rate --…

Graphics · Computer Science 2023-07-25 Akanksha Dixit , Yashashwee Chakrabarty , Smruti R. Sarangi

One little-explored frontier of image generation and editing is the task of interpolating between two input images, a feature missing from all currently deployed image generation pipelines. We argue that such a feature can expand the…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Clinton J. Wang , Polina Golland

Given a set of snapshots from a temporal network we develop, analyze, and experimentally validate a so-called network interpolation scheme. Our method allows us to build a plausible, albeit random, sequence of graphs that transition between…

Social and Information Networks · Computer Science 2021-02-22 Thomas Reeves , Anil Damle , Austin R. Benson

Automatic portrait video matting is an under-constrained problem. Most state-of-the-art methods only exploit the semantic information and process each frame individually. Their performance is compromised due to the lack of temporal…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Qiqi Hou , Charlie Wang

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

Graphics · Computer Science 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

Video is complex due to large variations in motion and rich content in fine-grained visual details. Abstracting useful information from such information-intensive media requires exhaustive computing resources. This paper studies a two-step…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Zhaofan Qiu , Ting Yao , Yan Shu , Chong-Wah Ngo , Tao Mei

Large pre-trained video diffusion models excel in video frame interpolation but struggle to generate high fidelity frames due to reliance on intrinsic generative priors, limiting detail preservation from start and end frames. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Ganggui Ding , Hao Chen , Xiaogang Xu

Existing video recognition algorithms always conduct different training pipelines for inputs with different frame numbers, which requires repetitive training operations and multiplying storage costs. If we evaluate the model using other…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yitian Zhang , Yue Bai , Chang Liu , Huan Wang , Sheng Li , Yun Fu

We propose a framework called ReFInE to directly obtain integral image estimates from a very small number of spatially multiplexed measurements of the scene without iterative reconstruction of any auxiliary image, and demonstrate their…

Computer Vision and Pattern Recognition · Computer Science 2016-01-28 Kuldeep Kulkarni , Pavan Turaga

Advanced motion models (4 or 6 parameters) are needed for a good representation of the motion experimented by the different objects contained in a sequence of images. If the image is split in very small blocks, then an accurate description…

Image and Video Processing · Electrical Eng. & Systems 2022-04-12 Marcos Faundez-Zanuy , Francesc Vallverdu-Bayes , Francesc Tarres-Ruiz

The objective of this work is to deblur face videos. We propose a method that tackles this problem from two directions: (1) enhancing the blurry frames, and (2) treating the blurry frames as missing values and estimate them by…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Phong Tran , Anh Tran , Thao Nguyen , Minh Hoai

Utilization of event-based cameras is expected to improve the visual quality of video frame interpolation solutions. We introduce a learning-based method to exploit moving region boundaries in a video sequence to increase the overall…

Image and Video Processing · Electrical Eng. & Systems 2023-03-06 Ahmet Akman , Onur Selim Kılıç , A. Aydın Alatan

Recording fast motion in a high FPS (frame-per-second) requires expensive high-speed cameras. As an alternative, interpolating low-FPS videos from commodity cameras has attracted significant attention. If only low-FPS videos are available,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Weihua He , Kaichao You , Zhendong Qiao , Xu Jia , Ziyang Zhang , Wenhui Wang , Huchuan Lu , Yaoyuan Wang , Jianxing Liao

In this paper we propose a new problem scenario in image processing, wide-range image blending, which aims to smoothly merge two different input photos into a panorama by generating novel image content for the intermediate region between…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Chia-Ni Lu , Ya-Chu Chang , Wei-Chen Chiu

Motion compensation is a fundamental technology in video coding to remove the temporal redundancy between video frames. To further improve the coding efficiency, sub-pel motion compensation has been utilized, which requires interpolation of…

Multimedia · Computer Science 2018-03-30 Ning Yan , Dong Liu , Houqiang Li , Feng Wu

In the animation industry, cartoon videos are usually produced at low frame rate since hand drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop computational models that can automatically interpolate…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Li Siyao , Shiyu Zhao , Weijiang Yu , Wenxiu Sun , Dimitris N. Metaxas , Chen Change Loy , Ziwei Liu

Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is…

Graphics · Computer Science 2024-06-25 Bing Xu , Tzu-Mao Li , Iliyan Georgiev , Trevor Hedstrom , Ravi Ramamoorthi