Related papers: Bregman Plug-and-Play Priors
In plug-and-play (PnP) regularization, the proximal operator in algorithms such as ISTA and ADMM is replaced by a powerful denoiser. This formal substitution works surprisingly well in practice. In fact, PnP has been shown to give…
Recent work has shown the effectiveness of the plug-and-play priors (PnP) framework for regularized image reconstruction. However, the performance of PnP depends on the quality of the denoisers used as priors. In this letter, we design a…
Diffusion models have found extensive use in solving inverse problems, by sampling from an approximate posterior distribution of data given the measurements. Recently, consistency models (CMs) have been proposed to directly predict the…
In this paper, we provide a simple convergence analysis of proximal gradient algorithm with Bregman distance, which provides a tighter bound than existing result. In particular, for the problem of minimizing a class of convex objective…
In most state-of-the-art image restoration methods, the sum of a data-fidelity and a regularization term is optimized using an iterative algorithm such as ADMM (alternating direction method of multipliers). In recent years, the possibility…
A standard model for image reconstruction involves the minimization of a data-fidelity term along with a regularizer, where the optimization is performed using proximal algorithms such as ISTA and ADMM. In plug-and-play (PnP)…
This paper introduces a new Plug-and-Play (PnP) alternating direction of multipliers (ADMM) scheme based on a recently proposed denoiser using the Schroedinger equation's solutions of quantum physics. The efficiency of the proposed…
Plug & Play methods combine proximal algorithms with denoiser priors to solve inverse problems. These methods rely on the computability of the proximal operator of the data fidelity term. In this paper, we propose a Plug & Play framework…
In this paper, we introduce convolutional proximal neural networks (cPNNs), which are by construction averaged operators. For filters of full length, we propose a stochastic gradient descent algorithm on a submanifold of the Stiefel…
It's well-known that inverse problems are ill-posed and to solve them meaningfully, one has to employ regularization methods. Traditionally, popular regularization methods are the penalized Variational approaches. In recent years, the…
We propose an extension of a special form of gradient descent -- in the literature known as linearised Bregman iteration -- to a larger class of non-convex functions. We replace the classical (squared) two norm metric in the gradient…
We present the Multilevel Bregman Proximal Gradient Descent (ML BPGD) method, a novel multilevel optimization framework tailored to constrained convex problems with relative Lipschitz smoothness. Our approach extends the classical…
The Plug-and-Play (PnP) algorithm is popular for inverse image problem-solving. However, this algorithm lacks theoretical analysis of its convergence with more advanced plug-in denoisers. We demonstrate that discrete PnP iteration can be…
We propose a unifying algorithm for non-smooth non-convex optimization. The algorithm approximates the objective function by a convex model function and finds an approximate (Bregman) proximal point of the convex model. This approximate…
Matrix Factorization is a popular non-convex optimization problem, for which alternating minimization schemes are mostly used. They usually suffer from the major drawback that the solution is biased towards one of the optimization…
This paper studies plug-and-play (PnP) Langevin sampling strategies for Bayesian inference in low-photon Poisson imaging problems, a challenging class of problems with significant applications in astronomy, medicine, and biology. PnP…
Many metric learning tasks, such as triplet learning, nearest neighbor retrieval, and visualization, are treated primarily as embedding tasks where the ultimate metric is some variant of the Euclidean distance (e.g., cosine or Mahalanobis),…
In this paper, we present an efficient algorithm for solving a linear optimization problem with entropic constraints, a class of problems that arises in game theory and information theory. Our analysis distinguishes between the cases of…
Imaging tasks are typically tackled using a structured optimization framework. This paper delves into a class of algorithms for difference-of-convex (DC) structured optimization, focusing on minimizing a DC function along with a possibly…
Backpropagation (BP) is widely used for calculating gradients in deep neural networks (DNNs). Applied often along with stochastic gradient descent (SGD) or its variants, BP is considered as a de-facto choice in a variety of machine learning…