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Classically, planning tasks are studied as a two-step process: plan creation and plan execution. In situations where plan creation is slow (for example, due to expensive information access or complex constraints), a natural speed-up tactic…
We present a link-by-link rule-based method for constructing all members of the ensemble of spanning trees for any recursively generated, finitely articulated graph, such as the DGM net. The recursions allow for many large-scale properties…
A combinatorial Gray code for a set of combinatorial objects is a sequence of all combinatorial objects in the set so that each object is derived from the preceding object by changing a small part. In this paper we design a Gray code for…
Randomized greedy algorithms form one of the simplest yet most effective approaches for computing approximate matchings in graphs. In this paper, we focus on the class of vertex-iterative (VI) randomized greedy matching algorithms, which…
An elimination tree for a connected graph $G$ is a rooted tree on the vertices of $G$ obtained by choosing a root $x$ and recursing on the connected components of $G-x$ to produce the subtrees of $x$. Elimination trees appear in many guises…
We present a simple linear-time algorithm that finds a spanning tree $T$ of a given $2$-edge-connected graph $G$ such that each vertex $v$ of $T$ has degree at most $\lceil \frac{\deg_G(v)}{2}\rceil + 1$.
In this paper, we investigate the problem of generating the spanning trees of a graph $G$ up to the automorphisms or "symmetries" of $G$. After introducing and surveying this problem for general input graphs, we present algorithms that…
We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…
We present a parallel algorithm for computing the treewidth of a graph on a GPU. We implement this algorithm in OpenCL, and experimentally evaluate its performance. Our algorithm is based on an $O^*(2^{n})$-time algorithm that explores the…
We investigate the complexity of finding a transformation from a given spanning tree in a graph to another given spanning tree in the same graph via a sequence of edge flips. The exchange property of the matroid bases immediately yields…
A trivalent diagram is a connected, two-colored bipartite graph (parallel edges allowed but not loops) such that every black vertex is of degree 1 or 3 and every white vertex is of degree 1 or 2, with a cyclic order imposed on every set of…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
We consider the minimum cut problem in undirected, weighted graphs. We give a simple algorithm to find a minimum cut that $2$-respects (cuts two edges of) a spanning tree $T$ of a graph $G$. This procedure can be used in place of the…
For a given graph $G$, a maximum internal spanning tree of $G$ is a spanning tree of $G$ with maximum number of internal vertices. The Maximum Internal Spanning Tree (MIST) problem is to find a maximum internal spanning tree of the given…
We consider the minimum spanning tree problem with predictions, using the weight-arrival model, i.e., the graph is given, together with predictions for the weights of all edges. Then the actual weights arrive one at a time and an…
Graph coloring is one of the most famous computational problems with applications in a wide range of areas such as planning and scheduling, resource allocation, and pattern matching. So far coloring problems are mostly studied on static…
A tree $t$-spanner $T$ of a graph $G$ is a spanning tree of $G$ such that the distance in $T$ between every pair of verices is at most $t$ times the distance in $G$ between them. There are efficient algorithms that find a tree $t\cdot…
The focus of this paper is two fold. Firstly, we present a logical approach to graph modification problems such as minimum node deletion, edge deletion, edge augmentation problems by expressing them as an expression in first order (FO)…
Depth first search (DFS) tree is a fundamental data structure for solving various problems in graphs. It is well known that it takes $O(m+n)$ time to build a DFS tree for a given undirected graph $G=(V,E)$ on $n$ vertices and $m$ edges. We…
In this paper, we provide algorithms to rank, unrank, and randomly generate certain degree-restricted classes of Cayley trees. Specifically, we consider classes of trees that have a given degree sequence or a given multiset of degrees. If…