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Video conferencing has become a central part of our daily lives, thanks to the COVID-19 pandemic. Unfortunately, so have its many limitations, resulting in poor support for communicative and social behavior and ultimately, Zoom fatigue. New…

Human-Computer Interaction · Computer Science 2025-07-08 Dani Paul Hove , Benjamin Watson

Fatigue is a loss in cognitive or physical performance due to physiological factors such as insufficient sleep, long work hours, stress, and physical exertion. It adversely affects the human body and can slow reaction times, reduce…

Human-Computer Interaction · Computer Science 2022-10-27 Ashish Jaiswal , Mohammad Zaki Zadeh , Aref Hebri , Fillia Makedon

The integration of AI tools in academic settings has introduced a distinct form of strain that existing frameworks like technostress and digital fatigue have not yet fully addressed. This study develops a conceptual model and identifies the…

Computers and Society · Computer Science 2026-05-25 John Paul P. Miranda , Emmanuel B. Parreño , Jovita G. Rivera

Information and communication technologies (ICTs) are generally assumed to save time and energy, yet user fatigue due to ICT use is assumed to be on the rise. The question about the effects of ICT use on human energy has sparked increased…

Computers and Society · Computer Science 2021-04-16 Jana Korunovska , Sarah Spiekermann

Problem statement: Although, literature proves the importance of the technology role in the effectiveness of virtual Research and Development (R&D) teams for new product development. However, the factors that make technology construct in a…

Computers and Society · Computer Science 2012-07-31 Ale Ebrahim , Nader Ahmed , Shamsuddin Abdul Rashid , Salwa Hanim , Zahari Taha

Video conferencing applications (VCAs) have become a critical Internet application, even more so during the COVID-19 pandemic, as users worldwide now rely on them for work, school, and telehealth. It is thus increasingly important to…

Networking and Internet Architecture · Computer Science 2021-05-31 Kyle MacMillan , Tarun Mangla , James Saxon , Nick Feamster

The COVID-19 pandemic outbreak, with its related social distancing and shelter-in-place measures, has dramatically affected ways in which people communicate with each other, forcing people to find new ways to collaborate, study, celebrate…

Cryptography and Security · Computer Science 2023-01-31 Dima Kagan , Galit Fuhrmann Alpert , Michael Fire

The outbreak of COVID-19 forced schools to swiftly transition from in-person classes to online or remote offerings, making educators and learners alike rely on online videoconferencing platforms. Platforms like Zoom offer audio-visual…

Human-Computer Interaction · Computer Science 2023-01-23 Yanting Wu , Yuan Sun , S. Shyam Sundar

Background: The performance of biometric modalities based on things done by the subject, like signature and text-based recognition, may be affected by the subject state. Fatigue is one of the conditions that can significantly affect the…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Enric Sesa-Nogueras , Marcos Faundez-Zanuy , Manuel-Vicente Garnacho-Castaño

Digital technology is everywhere for the benefit of our daily and professional life. It strongly impacts our life and was crucial to maintain professional and social activities during the COVID19 crisis. Similarly, digital technologies are…

Computers and Society · Computer Science 2021-10-22 Pierre Jannin

This article explores the concept of technological singularity and the factors that could accelerate or hinder its arrival. The butterfly effect is used as a framework to understand how seemingly small changes in complex systems can have…

Computers and Society · Computer Science 2025-03-11 Hooman Shababi

The rapid integration of digital technology into daily life has prompted sustained concern regarding its impact on human cognition. This integrative review synthesizes documented risks and negative associations across more than 500…

Computers and Society · Computer Science 2026-03-12 Urška Žnidarič , Erik Štrumbelj , Octavian Machidon

This study reviews the literature on virtual academic conferences, which have gained significant attention due to the COVID-19 pandemic. We conducted a scoping review, analyzing 147 documents available up to October 5th, 2021. We…

Digital Libraries · Computer Science 2024-06-21 Agnieszka Olechnicka , Adam Ploszaj , Ewa Zegler-Poleska

Amidst the outbreak of the coronavirus (COVID 19) pandemic, distance education, where the learning process is conducted online, has become the norm. Campus-based programs and courses have been redesigned in a timely manner which was a…

Computers and Society · Computer Science 2022-11-30 Abbas Cheddad , Christian Nordahl

Since the outbreak of the COVID-19 pandemic, videoconferencing has become the default mode of communication in our daily lives at homes, workplaces and schools, and it is likely to remain an important part of our lives in the post-pandemic…

Networking and Internet Architecture · Computer Science 2021-09-28 Hyunseok Chang , Matteo Varvello , Fang Hao , Sarit Mukherjee

Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social…

Human-Computer Interaction · Computer Science 2021-10-01 Anna Bleakley , Daniel Rough , Justin Edwards , Philip R. Doyle , Odile Dumbleton , Leigh Clark , Sean Rintel , Vincent Wade , Benjamin R. Cowan

Fatigue is a broad, multifactorial concept that includes the subjective perception of reduced physical and mental energy levels. It is also one of the key factors that strongly affect patients' health-related quality of life. To date, most…

Human-Computer Interaction · Computer Science 2021-08-10 Yang Bai , Yu Guan , Jian Qing Shi , Wan-Fai Ng

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

Technological advances can bring many benefits to our daily lives, and this includes the education and training sectors. In the last years, online education, teaching and training models are becoming increasingly adopted, in part influenced…

Over the past years, there has been a shift towards online and hybrid meeting forms in workplace environments, partly as a consequence of various COVID-19 restrictions. However, the decision-making process on how to best collaborate with…

Human-Computer Interaction · Computer Science 2023-11-09 Isaac Valadez , Sandra Trullemans , Beat Signer
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