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Making decisions with respect to just the expected returns in Monte Carlo Tree Search (MCTS) cannot account for the potential range of high-risk, adverse outcomes associated with a decision. To this end, safety-aware MCTS often consider…

Machine Learning · Computer Science 2025-08-08 Zuyuan Zhang , Arnob Ghosh , Tian Lan

Legged robots can pass through complex field environments by selecting gaits and discrete footholds carefully. Traditional methods plan gait and foothold separately and treat them as the single-step optimal process. However, such processing…

Robotics · Computer Science 2023-07-06 Liang Ding , Peng Xu , Haibo Gao , Zhikai Wang , Ruyi Zhou , Zhaopei Gong , Guangjun Liu

The increasing use of autonomous robot systems in hazardous environments underscores the need for efficient search and rescue operations. Despite significant advancements, existing literature on object search often falls short in overcoming…

Robotics · Computer Science 2024-04-08 Matthew Collins , Jared J. Beard , Nicholas Ohi , Yu Gu

In this paper, we study the effects of several Monte Carlo Tree Search (MCTS) modifications for video game testing. Although MCTS modifications are highly studied in game playing, their impacts on finding bugs are blank. We focused on bug…

Artificial Intelligence · Computer Science 2020-03-18 Sinan Ariyurek , Aysu Betin-Can , Elif Surer

We consider the problem of costly feature classification, where we sequentially select the subset of features to make a balance between the classification error and the feature cost. In this paper, we first cast the task into a MDP problem…

Machine Learning · Computer Science 2021-02-16 Ziheng Chen , Jin Huang , Hongshik Ahn , Xin Ning

In many risk-aware and multi-objective reinforcement learning settings, the utility of the user is derived from a single execution of a policy. In these settings, making decisions based on the average future returns is not suitable. For…

Artificial Intelligence · Computer Science 2022-12-07 Conor F. Hayes , Mathieu Reymond , Diederik M. Roijers , Enda Howley , Patrick Mannion

We present the design of a competitive artificial intelligence for Scopone, a popular Italian card game. We compare rule-based players using the most established strategies (one for beginners and two for advanced players) against players…

Artificial Intelligence · Computer Science 2018-07-30 Stefano Di Palma , Pier Luca Lanzi

In this work, we aim to develop an MLLM that understands and solves questions by learning to create each intermediate step of the reasoning involved till the final answer. To this end, we propose Collective Monte Carlo Tree Search (CoMCTS),…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Huanjin Yao , Jiaxing Huang , Wenhao Wu , Jingyi Zhang , Yibo Wang , Shunyu Liu , Yingjie Wang , Yuxin Song , Haocheng Feng , Li Shen , Dacheng Tao

Recent advances in reasoning with large language models (LLMs) have shown the effectiveness of Monte Carlo Tree Search (MCTS) for generating high quality intermediate trajectories, particularly in math and symbolic domains. Inspired by…

Artificial Intelligence · Computer Science 2025-12-23 Bingning Huang , Tu Nguyen , Matthieu Zimmer

Dynamic resource allocation (DRA) problems are an important class of dynamic stochastic optimization problems that arise in a variety of important real-world applications. DRA problems are notoriously difficult to solve to optimality since…

Optimization and Control · Mathematics 2014-05-22 Dimitris Bertsimas , J. Daniel Griffith , Vishal Gupta , Mykel J. Kochenderfer , Velibor V. Mišić , Robert Moss

Generative Flow Networks (GFlowNets) treat sampling from distributions over compositional discrete spaces as a sequential decision-making problem, training a stochastic policy to construct objects step by step. Recent studies have revealed…

Machine Learning · Computer Science 2024-06-21 Nikita Morozov , Daniil Tiapkin , Sergey Samsonov , Alexey Naumov , Dmitry Vetrov

Monte Carlo Tree Search (MCTS) based methods provide promising approaches for generating synthetic data to enhance the self-training of Large Language Model (LLM) based multi-agent systems (MAS). These methods leverage Q-values to estimate…

Computation and Language · Computer Science 2026-04-27 Wentao Shi , Zichun Yu , Fuli Feng , Xiangnan He , Chenyan Xiong

While Monte Carlo Tree Search (MCTS) shows promise in Large Language Model (LLM) based Automatic Heuristic Design (AHD), it suffers from a critical over-exploitation tendency under the limited computational budgets required for heuristic…

Machine Learning · Computer Science 2026-02-03 Kezhao Lai , Yutao Lai , Hai-Lin Liu

Large language Model (LLM)-assisted algorithm discovery is an iterative, black-box optimization process over programs to approximatively solve a target task, where an LLM proposes candidate programs and an external evaluator provides task…

Machine Learning · Computer Science 2026-02-04 Timothee Leleu , Sudeera Gunathilaka , Federico Ghimenti , Surya Ganguli

Diffusion models have recently emerged as a powerful tool for planning. However, unlike Monte Carlo Tree Search (MCTS)-whose performance naturally improves with inference-time computation scaling-standard diffusion-based planners offer only…

Artificial Intelligence · Computer Science 2026-01-30 Jaesik Yoon , Hyeonseo Cho , Doojin Baek , Yoshua Bengio , Sungjin Ahn

We present a new method for conducting Monte Carlo inference in graphical models which combines explicit search with generalized importance sampling. The idea is to reduce the variance of importance sampling by searching for significant…

Machine Learning · Computer Science 2013-01-18 Dale Schuurmans , Finnegan Southey

Online planning in continuous state, action, and observation spaces remains challenging for autonomous systems. While Monte Carlo Tree Search (MCTS) scales effectively via sampling, most continuous (PO)MDP solvers do not exploit…

Artificial Intelligence · Computer Science 2026-05-19 Idan Lev-Yehudi , Michael Novitsky , Moran Barenboim , Ron Benchetrit , Vadim Indelman

We consider Monte-Carlo Tree Search (MCTS) applied to Markov Decision Processes (MDPs) and Partially Observable MDPs (POMDPs), and the well-known Upper Confidence bound for Trees (UCT) algorithm. In UCT, a tree with nodes (states) and edges…

Artificial Intelligence · Computer Science 2020-07-14 Tuan Dam , Pascal Klink , Carlo D'Eramo , Jan Peters , Joni Pajarinen

Recent advancements in solving large-scale traveling salesman problems (TSP) utilize the heatmap-guided Monte Carlo tree search (MCTS) paradigm, where machine learning (ML) models generate heatmaps, indicating the probability distribution…

Artificial Intelligence · Computer Science 2024-06-07 Yifan Xia , Xianliang Yang , Zichuan Liu , Zhihao Liu , Lei Song , Jiang Bian

Monte Carlo Tree Search (MCTS)-based algorithms, such as MuZero and its derivatives, have achieved widespread success in various decision-making domains. These algorithms employ the reanalyze process to enhance sample efficiency from stale…

Artificial Intelligence · Computer Science 2025-01-03 Chunyu Xuan , Yazhe Niu , Yuan Pu , Shuai Hu , Yu Liu , Jing Yang
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