Related papers: Fractional Motion Estimation for Point Cloud Compr…
Mesh reconstruction from a 3D point cloud is an important topic in the fields of computer graphic, computer vision, and multimedia analysis. In this paper, we propose a voxel structure-based mesh reconstruction framework. It provides the…
Methods tackling multi-object tracking need to estimate the number of targets in the sensing area as well as to estimate their continuous state. While the majority of existing methods focus on data association, precise state (3D pose)…
Recently, promising applications in robotics and augmented reality have attracted considerable attention to 3D object detection from point clouds. In this paper, we present FCAF3D - a first-in-class fully convolutional anchor-free indoor 3D…
In this article we describe a new convolutional neural network (CNN) to classify 3D point clouds of urban or indoor scenes. Solutions are given to the problems encountered working on scene point clouds, and a network is described that…
This paper proposes a novel point-cloud-based place recognition system that adopts a deep learning approach for feature extraction. By using a convolutional neural network pre-trained on color images to extract features from a range image…
We propose an approach to instance segmentation from 3D point clouds based on dynamic convolution. This enables it to adapt, at inference, to varying feature and object scales. Doing so avoids some pitfalls of bottom up approaches,…
Point-cloud is an efficient way to represent 3D world. Analysis of point-cloud deals with understanding the underlying 3D geometric structure. But due to the lack of smooth topology, and hence the lack of neighborhood structure, standard…
Video semantic segmentation is active in recent years benefited from the great progress of image semantic segmentation. For such a task, the per-frame image segmentation is generally unacceptable in practice due to high computation cost. To…
In this paper, we present an Intersection-over-Union (IoU) guided two-stage 3D object detector with a voxel-to-point decoder. To preserve the necessary information from all raw points and maintain the high box recall in voxel based Region…
Voxel-based methods are among the most efficient for point cloud geometry compression, particularly with dense point clouds. However, they face limitations due to a restricted receptive field, especially when handling high-bit depth point…
Great progress has been made in point cloud classification with learning-based methods. However, complex scene and sensor inaccuracy in real-world application make point cloud data suffer from corruptions, such as occlusion, noise and…
3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based…
In modern video coding standards, block-based inter prediction is widely adopted, which brings high compression efficiency. However, in natural videos, there are usually multiple moving objects of arbitrary shapes, resulting in complex…
We present a novel method for characterizing the microstructure of a material from volumetric datasets such as 3D image data from computed tomography (CT). The method is based on a new statistical model for the distribution of voxel…
Three-dimensional (3D) point clouds are increasingly used in applications such as autonomous driving, robotics, and virtual reality (VR). Point-based neural networks (PNNs) have demonstrated strong performance in point cloud analysis,…
Point cloud processing is a challenging task due to its sparsity and irregularity. Prior works introduce delicate designs on either local feature aggregator or global geometric architecture, but few combine both advantages. We propose…
Substantial Gaussian splatting format point clouds require effective compression. In this paper, we propose Voxel-GS, a simple yet highly effective framework that departs from the complex neural entropy models of prior work, instead…
We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…
We study 3D point cloud attribute compression using a volumetric approach: given a target volumetric attribute function $f : \mathbb{R}^3 \rightarrow \mathbb{R}$, we quantize and encode parameter vector $\theta$ that characterizes $f$ at…
Scene flow estimation is the task to predict the point-wise or pixel-wise 3D displacement vector between two consecutive frames of point clouds or images, which has important application in fields such as service robots and autonomous…