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Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most…
Unpaired image-to-image translation using Generative Adversarial Networks (GAN) is successful in converting images among multiple domains. Moreover, recent studies have shown a way to diversify the outputs of the generator. However, since…
The recent GAN inversion methods have been able to successfully invert the real image input to the corresponding editable latent code in StyleGAN. By combining with the language-vision model (CLIP), some text-driven image manipulation…
StyleGAN2 was demonstrated to be a powerful image generation engine that supports semantic editing. However, in order to manipulate a real-world image, one first needs to be able to retrieve its corresponding latent representation in…
In this paper, we introduce a tunable generative adversary network (TunaGAN) that uses an auxiliary network on top of existing generator networks (Style-GAN) to modify high-resolution face images according to user's high-level instructions,…
StyleGAN has demonstrated the ability of GANs to synthesize highly-realistic faces of imaginary people from random noise. One limitation of GAN-based image generation is the difficulty of controlling the features of the generated image, due…
Generative adversarial networks (GANs) can synthesize high-quality (HQ) images, and GAN inversion is a technique that discovers how to invert given images back to latent space. While existing methods perform on StyleGAN inversion, they have…
We study the 3D-aware image attribute editing problem in this paper, which has wide applications in practice. Recent methods solved the problem by training a shared encoder to map images into a 3D generator's latent space or by per-image…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…
Generative Adversarial Networks (GANs), particularly StyleGAN and its variants, have demonstrated remarkable capabilities in generating highly realistic images. Despite their success, adapting these models to diverse tasks such as domain…
In StyleGAN, convolution kernels are shaped by both static parameters shared across images and dynamic modulation factors $w^+\in\mathcal{W}^+$ specific to each image. Therefore, $\mathcal{W}^+$ space is often used for image inversion and…
Latent space exploration is a technique that discovers interpretable latent directions and manipulates latent codes to edit various attributes in images generated by generative adversarial networks (GANs). However, in previous work, spatial…
We present StyleFusion, a new mapping architecture for StyleGAN, which takes as input a number of latent codes and fuses them into a single style code. Inserting the resulting style code into a pre-trained StyleGAN generator results in a…
Intrinsic images, in the original sense, are image-like maps of scene properties like depth, normal, albedo or shading. This paper demonstrates that StyleGAN can easily be induced to produce intrinsic images. The procedure is…
Generative Adversarial Networks (GANs) are currently an indispensable tool for visual editing, being a standard component of image-to-image translation and image restoration pipelines. Furthermore, GANs are especially useful for…
We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in…
In recent years, considerable progress has been made in the visual quality of Generative Adversarial Networks (GANs). Even so, these networks still suffer from degradation in quality for high-frequency content, stemming from a spectrally…
Truncation is widely used in generative models for improving the quality of the generated samples, at the expense of reducing their diversity. We propose to leverage the StyleGAN generative architecture to devise a new truncation technique,…
Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…