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Wearable devices are a trending topic in both commercial and academic areas. Increasing demand for innovation has led to increased research and new products, addressing new challenges and creating profitable opportunities. However, despite…

Human-Computer Interaction · Computer Science 2020-11-30 Vicente J. P. Amorim , Ricardo A. O. Oliveira , Mauricio Jose da Silva

Wearable technologies have traditionally been used to measure and monitor vital human signs for well-being and healthcare applications. However, there is a growing interest in using and deploying these technologies to facilitate teaching…

Human-Computer Interaction · Computer Science 2022-12-26 Sara Khosravi , Stuart G. Bailey , Hadi Parvizi , Rami Ghannam

Wearable devices hold great potential for promoting children's health and well-being. However, research on kids' wearables is sparse and often focuses on their use in the context of parental surveillance. To gain insight into the current…

Human-Computer Interaction · Computer Science 2021-04-14 Rachael Zehrung , Lily Huang , Bongshin Lee , Eun Kyoung Choe

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

Computers and Society · Computer Science 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

Contribution: This secondary study examines the literature on immersive learning frameworks and reviews their state of the art. Frameworks have been categorized according to their purpose. In addition, the elements that compose them were…

Computers and Society · Computer Science 2022-08-31 Filipe Arantes Fernandes , Claudia Susie Camargo Rodrigues , Eldânae Nogueira Teixeira , Cláudia Werner

A substantial amount of growth is being achieved by businesses through IoT-based services. The emergent of small electronic devices capable of computing, which are commonly known as wearables in IoT domain has proven to have huge impact in…

Human-Computer Interaction · Computer Science 2023-04-21 Yahuza Bello , Emanuel Figetakis

The study uses bibliometric as well as content analysis to determine the current situation regarding the application of technology adoption models (i.e., the Technology Acceptance Model, Unified Theory of Acceptance and Use of Technology,…

General Economics · Economics 2024-05-03 Maral Jamalova

Wearable devices, or "wearables," bring great benefits but also potential risks that could expose users' activities with- out their awareness or consent. In this paper, we report findings from the first large-scale survey conducted to…

Computers and Society · Computer Science 2015-04-23 Linda Lee , Serge Egelman , Joong Hwa Lee , David Wagner

Wearables like smartwatches or wrist bands equipped with pervasive sensors enable us to monitor our physiological signals. In this study, we address the question whether they can help us to recognize our emotions in our everyday life for…

The rapid evolution of wearable technology marks a transformative phase in human-computer interaction, seamlessly integrating digital functionality into daily life. This paper explores the historical trajectory, current advancements, and…

Human-Computer Interaction · Computer Science 2025-02-13 David Pearl , James Intriligator , Xuanjiang Liu

The focus of this paper is on wearable technologies which are increasingly being employed in the medical field. From smart watches to smart glasses, from electronic textile to data gloves; several gadgets are playing important roles in…

Computers and Society · Computer Science 2017-04-21 Erkan Bostanci

Wearable devices are a new form of mobile computer system that provides exclusive and user-personalized services. Wearable devices bring new issues and challenges to computer science and technology. This paper summarizes the development…

Human-Computer Interaction · Computer Science 2015-04-06 He Jiang , Xin Chen , Shuwei Zhang , Xin Zhang , Weiqiang Kong , Tao Zhang

Through this project, we researched on transfer learning methods and their applications on real world problems. By implementing and modifying various methods in transfer learning for our problem, we obtained an insight in the advantages and…

Machine Learning · Computer Science 2017-07-11 Hailin Chen , Shengping Cui , Sebastian Li

In recent years, many studies have applied wearable devices to capture psychophysiological data from software developers. However, the current literature lacks investigations that classify the studies and point out gaps to be explored. This…

Software Engineering · Computer Science 2021-06-01 Roger Vieira , Kleinner Farias

Earable devices, wearables positioned in or around the ear, are undergoing a rapid transformation from audio-centric accessories into multifunctional systems for interaction, contextual awareness, and health monitoring. This evolution is…

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…

Multimedia · Computer Science 2023-08-15 Evelyn Navarrete , Andreas Nehring , Sascha Schanze , Ralph Ewerth , Anett Hoppe

Mobile and wearable devices have enabled numerous applications, including activity tracking, wellness monitoring, and human--computer interaction, that measure and improve our daily lives. Many of these applications are made possible by…

Human-Computer Interaction · Computer Science 2022-03-04 Shibo Zhang , Yaxuan Li , Shen Zhang , Farzad Shahabi , Stephen Xia , Yu Deng , Nabil Alshurafa

The usage of mobile devices for mobile learning is becoming increasingly popular. There is a new brand of students in the universities now-a-days who are easily connected to technology and innovative mobile devices. We attempt to do an…

Computers and Society · Computer Science 2014-10-17 S. M. Jacob , B. Issac

Introduction. The stress response has both subjective, psychological and objectively measurable, biological components. Both of them can be expressed differently from person to person, complicating the development of a generic stress…

Artificial Intelligence · Computer Science 2023-04-18 Gideon Vos , Kelly Trinh , Zoltan Sarnyai , Mostafa Rahimi Azghadi
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