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A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

The point inclusion tests for polygons, in other words the point-in-polygon (PIP) algorithms, are fundamental tools for many scientific fields related to computational geometry, and they have been studied for a long time. The PIP algorithms…

Computational Geometry · Computer Science 2021-02-03 Rahman Salim Zengin , Volkan Sezer

A convex polygon Q is circumscribed about a convex polygon P if every vertex of P lies on at least one side of Q. We present an algorithm for finding a maximum area convex polygon circumscribed about any given convex n-gon in O(n^3) time.…

Metric Geometry · Mathematics 2024-03-25 Markus Ausserhofer , Susanna Dann , Zsolt Lángi , Géza Tóth

A convex polygon $Q$ is inscribed in a convex polygon $P$ if every side of $P$ contains at least one vertex of $Q$. We present algorithms for finding a minimum area and a minimum perimeter convex polygon inscribed in any given convex…

Metric Geometry · Mathematics 2021-09-24 Csenge Lili Ködmön , Zsolt Lángi

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

In this work we study inside-out dissections of polygons and polyhedra. We first show that an arbitrary polygon can be inside-out dissected with $2n+1$ pieces, thereby improving the best previous upper bound of $4(n-2)$ pieces.…

Computational Geometry · Computer Science 2024-11-12 Reymond Akpanya , Adi Rivkin , Frederick Stock

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…

Computational Geometry · Computer Science 2014-10-08 Sergio Cabello , Otfried Cheong , Christian Knauer , Lena Schlipf

The convex rope problem is to find a counterclockwise or clockwise convex rope starting at the vertex a and ending at the vertex b of a simple polygon P, where a is a vertex of the convex hull of P and b is visible from infinity. The convex…

Optimization and Control · Mathematics 2023-05-22 Le Hong Trang , Nguyen Thi Le , Phan Thanh An

We present an algorithm for approximately solving bounded convex vector optimization problems. The algorithm provides both an outer and an inner polyhedral approximation of the upper image. It is a modification of the primal algorithm…

Optimization and Control · Mathematics 2024-01-26 Daniel Dörfler , Andreas Löhne , Christopher Schneider , Benjamin Weißing

This paper discusses a special kind of convex constrained optimization problem, whose constraints consist of box inequalities and linear equalities. For this problem, in addition to general optimization algorithms such as exact penalty…

Optimization and Control · Mathematics 2020-04-21 Yue Sun

In this paper, we formulate a simple algorithm that detects contours around a region of interest in an image. After an initial smoothing, the method is based on viewing an image as a topographic surface and finding convex and/or concave…

Image and Video Processing · Electrical Eng. & Systems 2019-05-31 Victor Churchill

We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…

Computational Geometry · Computer Science 2025-01-08 David Eppstein

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

We describe and analyze an interior-point method to decide feasibility problems of second-order conic systems. A main feature of our algorithm is that arithmetic operations are performed with finite precision. Bounds for both the number of…

Numerical Analysis · Mathematics 2013-08-01 Felipe Cucker , Javier Peña , Vera Roshchina

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

Computational Geometry · Computer Science 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

There is a very extensive literature dealing with convex polytopes from the standpoints of combinatorics and numerical analysis. By contrast, the current paper adopts an alternative viewpoint that regards a polytope as an autonomous space…

Metric Geometry · Mathematics 2026-03-11 Anna B. Romanowska , Jonathan D. H. Smith , Anna Zamojska-Dzienio

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo

We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…

Computational Geometry · Computer Science 2021-05-14 Jongmin Choi , Dahye Jeong , Hee-Kap Ahn