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3D pose estimation is a challenging problem in computer vision. Most of the existing neural-network-based approaches address color or depth images through convolution networks (CNNs). In this paper, we study the task of 3D human pose…

Computer Vision and Pattern Recognition · Computer Science 2022-12-27 Yufan Zhou , Haiwei Dong , Abdulmotaleb El Saddik

Driven by the increasing demand for accurate and efficient representation of 3D data in various domains, point cloud sampling has emerged as a pivotal research topic in 3D computer vision. Recently, learning-to-sample methods have garnered…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Chengzhi Wu , Yuxin Wan , Hao Fu , Julius Pfrommer , Zeyun Zhong , Junwei Zheng , Jiaming Zhang , Jürgen Beyerer

A generative model for high-fidelity point clouds is of great importance in synthesizing 3d environments for applications such as autonomous driving and robotics. Despite the recent success of deep generative models for 2d images, it is…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Cheng Wen , Baosheng Yu , Rao Fu , Dacheng Tao

Recent years have witnessed the emergence of 3D medical imaging techniques with the development of 3D sensors and technology. Due to the presence of noise in image acquisition, registration researchers focused on an alternative way to…

Machine Learning · Computer Science 2019-11-06 Liu Yang , Rudrasis Chakraborty

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…

Graphics · Computer Science 2021-09-07 Raghav B. Venkataramaiyer , Abhishek Joshi , Saisha Narang , Vinay P. Namboodiri

Point clouds arising from structured data, mainly as a result of CT scans, provides special properties on the distribution of points and the distances between those. Yet often, the amount of data provided can not compare to unstructured…

Computational Geometry · Computer Science 2017-02-16 Franziska Lippoldt , Hartmut Schwandt

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

We present a novel framework for mesh reconstruction from unstructured point clouds by taking advantage of the learned visibility of the 3D points in the virtual views and traditional graph-cut based mesh generation. Specifically, we first…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shuang Song , Zhaopeng Cui , Rongjun Qin

3D face reconstruction from a single sketch is a critical yet underexplored task with significant practical applications. The primary challenges stem from the substantial modality gap between 2D sketches and 3D facial structures, including:…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Liting Wen , Zimo Yang , Xianlin Zhang , Chi Ding , Mingdao Wang , Xueming Li

Differentiable rendering is a very successful technique that applies to a Single-View 3D Reconstruction. Current renderers use losses based on pixels between a rendered image of some 3D reconstructed object and ground-truth images from…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Nikola Zubić , Pietro Liò

Point cloud is a collection of 3D coordinates that are discrete geometric samples of an object's 2D surfaces. Using a low-cost 3D scanner to acquire data means that point clouds are often in lower resolution than desired for rendering on…

Signal Processing · Electrical Eng. & Systems 2019-08-20 Chinthaka Dinesh , Gene Cheung , Ivan V. Bajic

We propose an interactive approach for 3D instance segmentation, where users can iteratively collaborate with a deep learning model to segment objects in a 3D point cloud directly. Current methods for 3D instance segmentation are generally…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Theodora Kontogianni , Ekin Celikkan , Siyu Tang , Konrad Schindler

Reconstructing meshes from point clouds is a fundamental task in computer vision with applications spanning robotics, autonomous systems, and medical imaging. Selecting an appropriate learning-based method requires understanding trade-offs…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Fatima Zahra Iguenfer , Achraf Hsain , Hiba Amissa , Yousra Chtouki

Current point cloud processing algorithms do not have the capability to automatically extract semantic information from the observed scenes, except in very specialized cases. Furthermore, existing mesh analysis paradigms cannot be directly…

Computational Geometry · Computer Science 2018-10-26 Reed M. Williams , Horea T. Ilieş

Point clouds-based Networks have achieved great attention in 3D object classification, segmentation and indoor scene semantic parsing. In terms of face recognition, 3D face recognition method which directly consume point clouds as input is…

Computer Vision and Pattern Recognition · Computer Science 2019-11-25 Ziyu Zhang , Feipeng Da , Yi Yu

Efficient processing and feature extraction of largescale point clouds are important in related computer vision and cyber-physical systems. This work investigates point cloud resampling based on hypergraph signal processing (HGSP) to better…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Qinwen Deng , Songyang Zhang , Zhi Ding

We present SENS, a novel method for generating and editing 3D models from hand-drawn sketches, including those of abstract nature. Our method allows users to quickly and easily sketch a shape, and then maps the sketch into the latent space…

Graphics · Computer Science 2024-02-22 Alexandre Binninger , Amir Hertz , Olga Sorkine-Hornung , Daniel Cohen-Or , Raja Giryes

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Discrete point cloud objects lack sufficient shape descriptors of 3D geometries. In this paper, we present a novel method for aggregating hypothetical curves in point clouds. Sequences of connected points (curves) are initially grouped by…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Tiange Xiang , Chaoyi Zhang , Yang Song , Jianhui Yu , Weidong Cai

To reduce cost in storing, processing and visualizing a large-scale point cloud, we consider a randomized resampling strategy to select a representative subset of points while preserving application-dependent features. The proposed strategy…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Siheng Chen , Dong Tian , Chen Feng , Anthony Vetro , Jelena Kovačević