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Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Michael Niemeyer , Lars Mescheder , Michael Oechsle , Andreas Geiger

We present a new iterative technique based on radial basis function (RBF) interpolation and smoothing for the generation and smoothing of curvilinear meshes from straight-sided or other curvilinear meshes. Our technique approximates the…

Numerical Analysis · Mathematics 2018-04-11 Vidhi Zala , Varun Shankar , Shankar P. Sastry , Robert M. Kirby

Rendering an accurate image of an isosurface in a volumetric field typically requires large numbers of data samples. Reducing the number of required samples lies at the core of research in volume rendering. With the advent of deep learning…

Graphics · Computer Science 2022-05-31 Sebastian Weiss , Mengyu Chu , Nils Thuerey , Rüdiger Westermann

Existing methods for interactive segmentation in radiance fields entail scene-specific optimization and thus cannot generalize across different scenes, which greatly limits their applicability. In this work we make the first attempt at…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Songlin Tang , Wenjie Pei , Xin Tao , Tanghui Jia , Guangming Lu , Yu-Wing Tai

In this work, we present Patch-Adapter, an effective framework for high-resolution text-guided image inpainting. Unlike existing methods limited to lower resolutions, our approach achieves 4K+ resolution while maintaining precise content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jianhui Zhang , Sheng Cheng , Qirui Sun , Jia Liu , Wang Luyang , Chaoyu Feng , Chen Fang , Lei Lei , Jue Wang , Shuaicheng Liu

3D motion tracking is a critical task in many computer vision applications. Unsupervised markerless 3D motion tracking systems determine the most relevant object in the screen and then track it by continuously estimating its projection…

Computer Vision and Pattern Recognition · Computer Science 2012-03-19 Luis Quesada , Alejandro J. León

While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Katja Schwarz , Yiyi Liao , Michael Niemeyer , Andreas Geiger

We present CrossLift, a technique for computing cross fields on meshes guided by visual features in images. We leverage powerful text-to-image priors that are capable of synthesizing images of feature-aligned quad meshes in 2D. We extract…

Graphics · Computer Science 2026-05-26 Dale Decatur , Jacob Serfaty , Oded Stein , Amir Vaxman , Rana Hanocka

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

We introduce a method for high-quality 3D reconstruction from multi-view images. Our method uses a new point-based representation, the regularized dipole sum, which generalizes the winding number to allow for interpolation of per-point…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Hanyu Chen , Bailey Miller , Ioannis Gkioulekas

High resolution depth-maps, obtained by upsampling sparse range data from a 3D-LIDAR, find applications in many fields ranging from sensory perception to semantic segmentation and object detection. Upsampling is often based on combining…

Computer Vision and Pattern Recognition · Computer Science 2016-06-20 C. Premebida , L. Garrote , A. Asvadi , A. Pedro Ribeiro , U. Nunes

Multiphysics simulations frequently require transferring solution fields between subproblems with non-matching spatial discretizations, typically using interpolation techniques. Standard methods are usually based on measuring the closeness…

Numerical Analysis · Mathematics 2024-03-07 Michele Bucelli , Francesco Regazzoni , Luca Dede' , Alfio Quarteroni

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

Graphics · Computer Science 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

A concise and highly performant branchless formulation of a Joseph-type interpolating ray-casting algorithm for the computation of X-ray projections is presented. It efficiently utilizes the hardware resources of modern graphics processing…

Medical Physics · Physics 2020-09-01 Jonas Graetz

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

3D Gaussian Splatting has gained widespread adoption across diverse applications due to its exceptional rendering performance and visual quality. While most existing methods rely on rasterization to render Gaussians, recent research has…

Graphics · Computer Science 2026-01-29 Junseo Lee , Sangyun Jeon , Jungi Lee , Junyong Park , Jaewoong Sim

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

In this work we apply commonly known methods of non-adaptive interpolation (nearest pixel, bilinear, B-spline, bicubic, Hermite spline) and sampling (point sampling, supersampling, mip-map pre-filtering, rip-map pre-filtering and FAST) to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Anton Trusov , Elena Limonova

A unique challenge in creating high-quality animatable and relightable 3D avatars of people is modeling human eyes. The challenge of synthesizing eyes is multifold as it requires 1) appropriate representations for the various components of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Gengyan Li , Abhimitra Meka , Franziska Müller , Marcel C. Bühler , Otmar Hilliges , Thabo Beeler

In recent years, the field of image inpainting has developed rapidly, learning based approaches show impressive results in the task of filling missing parts in an image. But most deep methods are strongly tied to the resolution of the…

Image and Video Processing · Electrical Eng. & Systems 2021-04-29 Andrey Moskalenko , Mikhail Erofeev , Dmitriy Vatolin