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In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We propose a secure voting protocol for score-based voting rules, where independent talliers perform the tallying procedure. The protocol outputs the winning candidate(s) while preserving the privacy of the voters and the secrecy of the…

Cryptography and Security · Computer Science 2022-01-28 Lihi Dery , Tamir Tassa , Avishay Yanai

We consider an agent community wishing to decide on several binary issues by means of issue-by-issue majority voting. For each issue and each agent, one of the two options is better than the other. However, some of the agents may be…

Computer Science and Game Theory · Computer Science 2022-07-12 Shiri Alouf-Heffetz , Laurent Bulteau , Edith Elkind , Nimrod Talmon , Nicholas Teh

While manipulative attacks on elections have been well-studied, only recently has attention turned to attacks that account for geographic information, which are extremely common in the real world. The most well known in the media is…

Computer Science and Game Theory · Computer Science 2020-03-17 Zack Fitzsimmons , Omer Lev

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

Coalitional manipulation in voting is considered to be any scenario in which a group of voters decide to misrepresent their vote in order to secure an outcome they all prefer to the first outcome of the election when they vote honestly. The…

Theoretical Economics · Economics 2020-09-28 Mostapha Diss , Boris Tsvelikhovskiy

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

We investigate the parameterized complexity of strategic behaviors in generalized scoring rules. In particular, we prove that the manipulation, control (all the 22 standard types), and bribery problems are fixed-parameter tractable for most…

Computer Science and Game Theory · Computer Science 2014-05-27 Yongjie Yang

Ensuring ballot secrecy is critical for fair and trustworthy electronic voting systems, yet achieving strong secrecy guarantees in decentralized, large-scale elections remains challenging. This paper proposes the concept of collectively…

Deception is a fundamental issue across a diverse array of settings, from cybersecurity, where decoys (e.g., honeypots) are an important tool, to politics that can feature politically motivated "leaks" and fake news about candidates.Typical…

Artificial Intelligence · Computer Science 2019-11-15 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

In traditional access control policies, every access granted and administrative account introduces an additional vulnerability, as a corruption of a high-privilege user can compromise several sensitive files. Privocracy is an access control…

Cryptography and Security · Computer Science 2026-02-03 Pedro Camponês , Hugo Pereira , Adrian Persaud , Kevin Gallagher , Santiago Torres-Arias

Peer selection, the evaluation and selection of agents by their peers, is an important problem in the field of computational social choice; with applications to grading in massively online courses (MOOCs) and academic peer review. Current…

Computer Science and Game Theory · Computer Science 2026-05-26 Harper Lyon , Omer Lev , Nicholas Mattei

Voter control problems model situations in which an external agent tries toaffect the result of an election by adding or deleting the fewest number of voters. The goal of the agent is to make a specific candidate either win…

Multiagent Systems · Computer Science 2017-01-19 Leon Kellerhals , Viatcheslav Korenwein , Philipp Zschoche , Robert Bredereck , Jiehua Chen

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

We study the parameterized control complexity of fallback voting, a voting system that combines preference-based with approval voting. Electoral control is one of many different ways for an external agent to tamper with the outcome of an…

Computational Complexity · Computer Science 2010-04-22 Gábor Erdélyi , Michael Fellows

We consider manipulation problems when the manipulator only has partial information about the votes of the nonmanipulators. Such partial information is described by an information set, which is the set of profiles of the nonmanipulators…

Artificial Intelligence · Computer Science 2011-06-28 Vincent Conitzer , Toby Walsh , Lirong Xia

Electing leader is a vital issue not only in distributed computing but also in communication network [1, 2, 3, 4, 5], centralized mutual exclusion algorithm [6, 7], centralized control IPC, etc. A leader is required to make synchronization…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-13 Muhammad Mahbubur Rahman , Afroza Nahar

The group identification problem asks to identify a socially qualified subgroup among a group of individuals based on their pairwise valuations. There are several different rules that can be used to determine the social qualification…

Computer Science and Game Theory · Computer Science 2022-10-03 Emil Junker
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