Related papers: ViT-HGR: Vision Transformer-based Hand Gesture Rec…
Recently, Deep Learning (DL) techniques have been used for User Equipment (UE) positioning. However, the key shortcomings of such models is that: i) they weigh the same attention to the entire input; ii) they are not well suited for the…
Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…
Recent advancements in computer vision have highlighted the scalability of Vision Transformers (ViTs) across various tasks, yet challenges remain in balancing adaptability, computational efficiency, and the ability to model higher-order…
There still remains an extreme performance gap between Vision Transformers (ViTs) and Convolutional Neural Networks (CNNs) when training from scratch on small datasets, which is concluded to the lack of inductive bias. In this paper, we…
Capitalizing on the need for addressing the existing challenges associated with gesture recognition via sparse multichannel surface Electromyography (sEMG) signals, the paper proposes a novel deep learning model, referred to as the…
In EMG based pattern recognition (EMG-PR), deep learning-based techniques have become more prominent for their self-regulating capability to extract discriminant features from large data-sets. Moreover, the performance of traditional…
Deep neural networks have demonstrated prominent capacities for image classification tasks in a closed set setting, where the test data come from the same distribution as the training data. However, in a more realistic open set scenario,…
Vision transformer (ViT) and its variants have swept through visual learning leaderboards and offer state-of-the-art accuracy in tasks such as image classification, object detection, and semantic segmentation by attending to different parts…
Multi-channel surface Electromyography (sEMG), also referred to as high-density sEMG (HD-sEMG), plays a crucial role in improving gesture recognition performance for myoelectric control. Pattern recognition models developed based on…
Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…
Attention-based vision models, such as Vision Transformer (ViT) and its variants, have shown promising performance in various computer vision tasks. However, these emerging architectures suffer from large model sizes and high computational…
The architecture of Vision Transformers (ViTs), particularly the Multi-head Attention (MHA) mechanism, imposes substantial hardware demands. Deploying ViTs on devices with varying constraints, such as mobile phones, requires multiple models…
Millimeter wave (mmWave) radar sensors play a vital role in hand gesture recognition (HGR) by detecting subtle motions while preserving user privacy. However, the limited scale of radar datasets hinders the performance. Existing synthetic…
Free-form gesture understanding is highly appealing for human-computer interaction, as it liberates users from the constraints of predefined gesture categories. However, the sole existing solution GestureGPT suffers from limited recognition…
Vision transformers (ViT) have demonstrated impressive performance across various machine vision problems. These models are based on multi-head self-attention mechanisms that can flexibly attend to a sequence of image patches to encode…
Online recognition of gestures is critical for intuitive human-robot interaction (HRI) and further push collaborative robotics into the market, making robots accessible to more people. The problem is that it is difficult to achieve accurate…
We study the task of gesture recognition from electromyography (EMG), with the goal of enabling expressive human-computer interaction at high accuracy, while minimizing the time required for new subjects to provide calibration data. To…
Audio-Visual Speech Recognition (AVSR) systems nowadays integrate Large Language Model (LLM) decoders with transformer-based encoders, achieving state-of-the-art results. However, the relative contributions of improved language modelling…
Vision Transformers (ViTs), with their ability to model long-range dependencies through self-attention mechanisms, have become a standard architecture in computer vision. However, the interpretability of these models remains a challenge. To…
Gesture is an important mean of non-verbal communication, with visual modality allows human to convey information during interaction, facilitating peoples and human-machine interactions. However, it is considered difficult to automatically…