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Related papers: Neural Implicit Mapping via Nested Neighborhoods

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Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

Neural radiance fields (NeRF) have driven impressive progress in view synthesis by using ray-traced volumetric rendering. Splatting-based methods such as 3D Gaussian Splatting (3DGS) provide faster rendering by rasterizing 3D primitives.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Antonella Rech , Nicola Conci , Nicola Garau

Active 3D measurement, especially structured light (SL) has been widely used in various fields for its robustness against textureless or equivalent surfaces by low light illumination. In addition, reconstruction of large scenes by moving…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Kazuto Ichimaru , Diego Thomas , Takafumi Iwaguchi , Hiroshi Kawasaki

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Hieu Le , Jingyi Xu , Nicolas Talabot , Jiancheng Yang , Pascal Fua

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Jiteng Mu , Weichao Qiu , Adam Kortylewski , Alan Yuille , Nuno Vasconcelos , Xiaolong Wang

Neural implicit representation of geometric shapes has witnessed considerable advancements in recent years. However, common distance field based implicit representations, specifically signed distance field (SDF) for watertight shapes or…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Yujie Lu , Long Wan , Nayu Ding , Yulong Wang , Shuhan Shen , Shen Cai , Lin Gao

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

This paper presents a unified surface reconstruction and rendering framework for LiDAR-visual systems, integrating Neural Radiance Fields (NeRF) and Neural Distance Fields (NDF) to recover both appearance and structural information from…

Robotics · Computer Science 2024-09-10 Jianheng Liu , Chunran Zheng , Yunfei Wan , Bowen Wang , Yixi Cai , Fu Zhang

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Benoît Guillard , Timur Bagautdinov , Pierre Baque , Pascal Fua

Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Yunlu Chen , Sezer Karaoglu , Theo Gevers

Neural implicit shape representations are an emerging paradigm that offers many potential benefits over conventional discrete representations, including memory efficiency at a high spatial resolution. Generalizing across shapes with such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 Vincent Sitzmann , Eric R. Chan , Richard Tucker , Noah Snavely , Gordon Wetzstein

Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interactive media such as games, high-resolution SDFs are commonly…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Clarence Koh , Anand Bhojan

Signed distance map (SDM) is a common representation of surfaces in medical image analysis and machine learning. The computational complexity of SDM for 3D parametric shapes is often a bottleneck in many applications, thus limiting their…

Neural implicit representations are drawing a lot of attention from the robotics community recently, as they are expressive, continuous and compact. However, city-scale continual implicit dense mapping based on sparse LiDAR input is still…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Yongliang Shi , Runyi Yang , Pengfei Li , Zirui Wu , Hao Zhao , Guyue Zhou

We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Chengyao Duan , Zhiliu Yang

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Xianghui Yang , Guosheng Lin , Zhenghao Chen , Luping Zhou

Reconstructing 3D vehicles from noisy and sparse partial point clouds is of great significance to autonomous driving. Most existing 3D reconstruction methods cannot be directly applied to this problem because they are elaborately designed…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yibo Liu , Kelly Zhu , Guile Wu , Yuan Ren , Bingbing Liu , Yang Liu , Jinjun Shan

Neural rendering can be used to reconstruct implicit representations of shapes without 3D supervision. However, current neural surface reconstruction methods have difficulty learning high-frequency geometry details, so the reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Yiqun Wang , Ivan Skorokhodov , Peter Wonka
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