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The total energy cost of computing activities is steadily increasing and projections indicate that it will be one of the dominant global energy consumers in the coming decades. However, perhaps due to its relative youth, the video game…
The exponential growth of information source on the web and in turn continuing technological progress of searching the information by using tools like Search Engines gives rise to many problems for the user to know which tool is best for…
When considering different hardware platforms, not just the time-to-solution can be of importance but also the energy necessary to reach it. This is not only the case with battery powered and mobile devices but also with high-performance…
The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…
The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…
Aneka is a platform for deploying Clouds developing applications on top of it. It provides a runtime environment and a set of APIs that allow developers to build .NET applications that leverage their computation on either public or private…
Cloud Computing has become another buzzword after Web 2.0. However, there are dozens of different definitions for Cloud Computing and there seems to be no consensus on what a Cloud is. On the other hand, Cloud Computing is not a completely…
This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…
As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid…
Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…
Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…
The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games,…
Game development is a highly technical practice that traditionally requires programming skills. This serves as a barrier to entry for would-be developers or those hoping to use games as part of their creative expression. While there have…
This paper explores the adoption of blockchain technology in the gaming industry. While supporters affirm that distributed ledger technology has potential to revolutionize gaming economies and provide players with control over their virtual…
This study explores strategies to improve engine efficiency through innovative materials, design concepts, and alternative energy sources. It highlights the use of nanomaterials and surface engineering to create hydrophobic or other types…
Attention to the very physical aspects of information characterizes the current research in quantum computation, quantum cryptography and quantum communication. In most of the cases quantum description of the system provides advantages over…
A previous study of MD algorithms designed for GPU use is extended to cover more recent developments in GPU architecture. Algorithm modifications are described, together with extensions to more complex systems. New measurements include the…
We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…
Agent-based models (ABMs) and video games, including those taking advantage of virtual reality (VR), have undergone a remarkable parallel evolution, achieving impressive levels of complexity and sophistication. This paper argues that while…
Recent years have seen an increasing number of cross-cloud architectures, i.e. systems that span across cloud provisioning boundaries. However, the cloud computing world still lacks any standards in terms of programming interfaces, which…