Related papers: Learning-by-Novel-View-Synthesis for Full-Face App…
This paper presents a method for riggable 3D face reconstruction from monocular images, which jointly estimates a personalized face rig and per-image parameters including expressions, poses, and illuminations. To achieve this goal, we…
The task of novel view synthesis aims to generate unseen perspectives of an object or scene from a limited set of input images. Nevertheless, synthesizing novel views from a single image still remains a significant challenge in the realm of…
Novel view synthesis aims to generate new view images of a given view image collection. Recent attempts address this problem relying on 3D geometry priors (e.g., shapes, sizes, and positions) learned from multi-view images. However, such…
Recent advances in deep learning methods have increased the performance of face detection and recognition systems. The accuracy of these models relies on the range of variation provided in the training data. Creating a dataset that…
Accurate 3D face reconstruction from 2D images is an enabling technology with applications in healthcare, security, and creative industries. However, current state-of-the-art methods either rely on supervised training with very limited 3D…
We study the problem of learning to estimate the 3D object pose from a few labelled examples and a collection of unlabelled data. Our main contribution is a learning framework, neural view synthesis and matching, that can transfer the 3D…
Many computer vision tasks rely on labeled data. Rapid progress in generative modeling has led to the ability to synthesize photorealistic images. However, controlling specific aspects of the generation process such that the data can be…
Since the introduction of modern deep learning methods for object pose estimation, test accuracy and efficiency has increased significantly. For training, however, large amounts of annotated training data are required for good performance.…
This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require…
Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a…
Learning-based methods are believed to work well for unconstrained gaze estimation, i.e. gaze estimation from a monocular RGB camera without assumptions regarding user, environment, or camera. However, current gaze datasets were collected…
We present a diffusion-based model for 3D-aware generative novel view synthesis from as few as a single input image. Our model samples from the distribution of possible renderings consistent with the input and, even in the presence of…
Gaze-annotated facial data is crucial for training deep neural networks (DNNs) for gaze estimation. However, obtaining these data is labor-intensive and requires specialized equipment due to the challenge of accurately annotating the gaze…
The best performing methods for 3D human pose estimation from monocular images require large amounts of in-the-wild 2D and controlled 3D pose annotated datasets which are costly and require sophisticated systems to acquire. To reduce this…
Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…
Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not…
We present a generalizable novel view synthesis method which enables modifying the visual appearance of an observed scene so rendered views match a target weather or lighting condition without any scene specific training or access to…
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deteriorates when the synthesized view deviates significantly from…
In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…
Analysis of faces is one of the core applications of computer vision, with tasks ranging from landmark alignment, head pose estimation, expression recognition, and face recognition among others. However, building reliable methods requires…