English
Related papers

Related papers: Improving Behavioural Cloning with Human-Driven Dy…

200 papers

Efficient and robust policy transfer remains a key challenge for reinforcement learning to become viable for real-wold robotics. Policy transfer through warm initialization, imitation, or interacting over a large set of agents with…

Machine Learning · Computer Science 2021-05-12 Girish Joshi , Girish Chowdhary

We propose an imitation learning system for autonomous driving in urban traffic with interactions. We train a Behavioral Cloning~(BC) policy to imitate driving behavior collected from the real urban traffic, and apply the data aggregation…

Robotics · Computer Science 2021-09-06 Zhao-Heng Yin , Chenran Li , Liting Sun , Masayoshi Tomizuka , Wei Zhan

Multi-agent systems often require agents to collaborate with or compete against other agents with diverse goals, behaviors, or strategies. Agent modeling is essential when designing adaptive policies for intelligent machine agents in…

Multiagent Systems · Computer Science 2025-07-29 Wenhao Ma , Yu-Cheng Chang , Jie Yang , Yu-Kai Wang , Chin-Teng Lin

Collaborative training can improve the accuracy of a model for a user by trading off the model's bias (introduced by using data from other users who are potentially different) against its variance (due to the limited amount of data on any…

Machine Learning · Computer Science 2022-06-24 El Mahdi Chayti , Sai Praneeth Karimireddy , Sebastian U. Stich , Nicolas Flammarion , Martin Jaggi

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

Machine Learning · Computer Science 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Robot assistants for older adults and people with disabilities need to interact with their users in collaborative tasks. The core component of these systems is an interaction manager whose job is to observe and assess the task, and infer…

Behavioral skills or policies for autonomous agents are conventionally learned from reward functions, via reinforcement learning, or from demonstrations, via imitation learning. However, both modes of task specification have their…

This paper proposes a method to combine reinforcement learning (RL) and imitation learning (IL) using a dynamic, performance-based modulation over learning signals. The proposed method combines RL and behavioral cloning (IL), or corrective…

Robotics · Computer Science 2024-05-17 Francisco Leiva , Javier Ruiz-del-Solar

In this work, our goal is to train agents that can coordinate with seen, unseen as well as human partners in a multi-agent communication environment involving natural language. Previous work using a single set of agents has shown great…

Machine Learning · Computer Science 2022-10-25 Abhinav Gupta , Marc Lanctot , Angeliki Lazaridou

Machine learning systems are often used in settings where individuals adapt their features to obtain a desired outcome. In such settings, strategic behavior leads to a sharp loss in model performance in deployment. In this work, we aim to…

Machine Learning · Computer Science 2021-06-11 Yatong Chen , Jialu Wang , Yang Liu

Learning control policies for visual servoing in novel environments is an important problem. However, standard model-free policy learning methods are slow. This paper explores planner cloning: using behavior cloning to learn policies that…

Robotics · Computer Science 2020-05-26 Ulrich Viereck , Kate Saenko , Robert Platt

We develop a hybrid control approach for robot learning based on combining learned predictive models with experience-based state-action policy mappings to improve the learning capabilities of robotic systems. Predictive models provide an…

Robotics · Computer Science 2020-06-09 Ian Abraham , Alexander Broad , Allison Pinosky , Brenna Argall , Todd D. Murphey

In this work, we introduce a self-supervised behavior cloning transformer for text games, which are challenging benchmarks for multi-step reasoning in virtual environments. Traditionally, Behavior Cloning Transformers excel in such tasks…

Computation and Language · Computer Science 2023-12-11 Ruoyao Wang , Peter Jansen

The practical application of learning agents requires sample efficient and interpretable algorithms. Learning from behavioral priors is a promising way to bootstrap agents with a better-than-random exploration policy or a safe-guard against…

Artificial Intelligence · Computer Science 2022-07-08 Shivansh Beohar , Andrew Melnik

It is desirable for an agent to be able to solve a rich variety of problems that can be specified through language in the same environment. A popular approach towards obtaining such agents is to reuse skills learned in prior tasks to…

Machine Learning · Computer Science 2024-03-19 Geraud Nangue Tasse , Devon Jarvis , Steven James , Benjamin Rosman

Despite its experimental success, Model-based Reinforcement Learning still lacks a complete theoretical understanding. To this end, we analyze the error in the cumulative reward using a contraction approach. We consider both stochastic and…

Machine Learning · Computer Science 2021-02-26 Ting-Han Fan , Peter J. Ramadge

Learning from human demonstration is an effective approach for learning complex manipulation skills. However, existing approaches heavily focus on learning from passive human demonstration data for its simplicity in data collection.…

Robotics · Computer Science 2025-03-12 Philipp Wu , Yide Shentu , Qiayuan Liao , Ding Jin , Menglong Guo , Koushil Sreenath , Xingyu Lin , Pieter Abbeel

We consider the human-aware task planning problem where a human-robot team is given a shared task with a known objective to achieve. Recent approaches tackle it by modeling it as a team of independent, rational agents, where the robot plans…

Robotics · Computer Science 2022-10-18 Anthony Favier , Shashank Shekhar , Rachid Alami

Imitation learning practitioners have often noted that conditioning policies on previous actions leads to a dramatic divergence between "held out" error and performance of the learner in situ. Interactive approaches can provably address…

Machine Learning · Computer Science 2021-02-12 Jonathan Spencer , Sanjiban Choudhury , Arun Venkatraman , Brian Ziebart , J. Andrew Bagnell

Modern deep models are trained on large real-world datasets, where data quality varies and redundancy is common. Data-centric approaches such as dataset pruning have shown promise in improving training efficiency and model performance.…

Machine Learning · Computer Science 2025-07-18 Suorong Yang , Peijia Li , Yujie Liu , Zhiming Xu , Peng Ye , Wanli Ouyang , Furao Shen , Dongzhan Zhou