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Neural surfaces learning has shown impressive performance in multi-view surface reconstruction. However, most existing methods use large multilayer perceptrons (MLPs) to train their models from scratch, resulting in hours of training for a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Jianyao Xu , Qingshan Xu , Xinyao Liao , Wanjuan Su , Chen Zhang , Yew-Soon Ong , Wenbing Tao

SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Briac Toussaint , Diego Thomas , Jean-Sébastien Franco

Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Siddharth Tourani , Jayaram Reddy , Akash Kumbar , Satyajit Tourani , Nishant Goyal , Madhava Krishna , N. Dinesh Reddy , Muhammad Haris Khan

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

Recent advances in learning 3D shapes using neural implicit functions have achieved impressive results by breaking the previous barrier of resolution and diversity for varying topologies. However, most of such approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Weikai Chen , Cheng Lin , Weiyang Li , Bo Yang

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the…

Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Jiteng Mu , Weichao Qiu , Adam Kortylewski , Alan Yuille , Nuno Vasconcelos , Xiaolong Wang

Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Zeyu Chen , Jingyi Tang , Gu Wang , Shengquan Li , Xinghui Li , Xiangyang Ji , Xiu Li

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Fangjinhua Wang , Marie-Julie Rakotosaona , Michael Niemeyer , Richard Szeliski , Marc Pollefeys , Federico Tombari

Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Xueying Wang , Yudong Guo , Zhongqi Yang , Juyong Zhang

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Dejan Azinović , Ricardo Martin-Brualla , Dan B Goldman , Matthias Nießner , Justus Thies

Recently, building on the foundation of neural radiance field, various techniques have emerged to learn unsigned distance fields (UDF) to reconstruct 3D non-watertight models from multi-view images. Yet, a central challenge in UDF-based…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Junkai Deng , Fei Hou , Xuhui Chen , Wencheng Wang , Ying He

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Hieu Le , Jingyi Xu , Nicolas Talabot , Jiancheng Yang , Pascal Fua

Reconstructing a continuous surface from a raw 3D point cloud is a challenging task. Recent methods usually train neural networks to overfit on single point clouds to infer signed distance functions (SDFs). However, neural networks tend to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Takeshi Noda , Chao Chen , Weiqi Zhang , Xinhai Liu , Yu-Shen Liu , Zhizhong Han

Recently, it has shown that priors are vital for neural implicit functions to reconstruct high-quality surfaces from multi-view RGB images. However, current priors require large-scale pre-training, and merely provide geometric clues without…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Wenyuan Zhang , Emily Yue-ting Jia , Junsheng Zhou , Baorui Ma , Kanle Shi , Yu-Shen Liu , Zhizhong Han

Current diffusion or flow-based generative models for 3D shapes divide to two: distilling pre-trained 2D image diffusion models, and training directly on 3D shapes. When training a diffusion or flow models on 3D shapes a crucial design…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Lior Yariv , Omri Puny , Natalia Neverova , Oran Gafni , Yaron Lipman

We propose Deep Estimators of Features (DEFs), a learning-based framework for predicting sharp geometric features in sampled 3D shapes. Differently from existing data-driven methods, which reduce this problem to feature classification, we…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 Albert Matveev , Ruslan Rakhimov , Alexey Artemov , Gleb Bobrovskikh , Vage Egiazarian , Emil Bogomolov , Daniele Panozzo , Denis Zorin , Evgeny Burnaev

Neural 3D scene reconstruction methods have achieved impressive performance when reconstructing complex geometry and low-textured regions in indoor scenes. However, these methods heavily rely on 3D data which is costly and time-consuming to…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Yi Guo , Che Sun , Yunde Jia , Yuwei Wu

As commonly used implicit geometry representations, the signed distance function (SDF) is limited to modeling watertight shapes, while the unsigned distance function (UDF) is capable of representing various surfaces. However, its inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Chuanxiang Yang , Yuanfeng Zhou , Guangshun Wei , Long Ma , Junhui Hou , Yuan Liu , Wenping Wang