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Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Li Xu , Haoxuan Qu , Jason Kuen , Jiuxiang Gu , Jun Liu

Scene graphs are nodes and edges consisting of objects and object-object relationships, respectively. Scene graph generation (SGG) aims to identify the objects and their relationships. We propose a bidirectional GRU (BiGRU) transformer…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Naina Dhingra , Florian Ritter , Andreas Kunz

In this work, we seek new insights into the underlying challenges of the Scene Graph Generation (SGG) task. Quantitative and qualitative analysis of the Visual Genome dataset implies -- 1) Ambiguity: even if inter-object relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Sangmin Woo , Junhyug Noh , Kangil Kim

In scene graph generation (SGG), learning with cross-entropy loss yields biased predictions owing to the severe imbalance in the distribution of the relationship labels in the dataset. Thus, this study proposes a method to generate scene…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Sorachi Kurita , Satoshi Oyama , Itsuki Noda

Scene graph generation (SGG) models have suffered from inherent problems regarding the benchmark datasets such as the long-tailed predicate distribution and missing annotation problems. In this work, we aim to alleviate the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Kibum Kim , Kanghoon Yoon , Yeonjun In , Jinyoung Moon , Donghyun Kim , Chanyoung Park

Graph representation learning aims to encode all nodes of a graph into low-dimensional vectors that will serve as input of many compute vision tasks. However, most existing algorithms ignore the existence of inherent data distribution and…

Machine Learning · Computer Science 2020-08-04 Shuai Zheng , Zhenfeng Zhu , Xingxing Zhang , Zhizhe Liu , Jian Cheng , Yao Zhao

Session-based recommendation (SBR) systems aim to utilize the user's short-term behavior sequence to predict the next item without the detailed user profile. Most recent works try to model the user preference by treating the sessions as…

Information Retrieval · Computer Science 2024-02-20 Zhongwei Wan , Xin Liu , Benyou Wang , Jiezhong Qiu , Boyu Li , Ting Guo , Guangyong Chen , Yang Wang

Today, scene graph generation(SGG) task is largely limited in realistic scenarios, mainly due to the extremely long-tailed bias of predicate annotation distribution. Thus, tackling the class imbalance trouble of SGG is critical and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Shaotian Yan , Chen Shen , Zhongming Jin , Jianqiang Huang , Rongxin Jiang , Yaowu Chen , Xian-Sheng Hua

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Although great progress has been made in the research of unbiased scene graph generation, issues still hinder improving the predictive performance of both head and tail classes. An unbiased scene graph generation (TA-HDG) is proposed to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Guanglu Sun , Jin Qiu , Lili Liang

Scene graph generation (SGG) aims to detect objects in an image along with their pairwise relationships. There are three key properties of scene graph that have been underexplored in recent works: namely, the edge direction information, the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xin Lin , Changxing Ding , Jinquan Zeng , Dacheng Tao

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Maëlic Neau , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche , Akihiro Sugimoto

Scene Graph Generation (SGG) has achieved significant progress recently. However, most previous works rely heavily on fixed-size entity representations based on bounding box proposals, anchors, or learnable queries. As each representation's…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Hengyue Liu , Bir Bhanu

Given input images, scene graph generation (SGG) aims to produce comprehensive, graphical representations describing visual relationships among salient objects. Recently, more efforts have been paid to the long tail problem in SGG; however,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Meng-Jiun Chiou , Henghui Ding , Hanshu Yan , Changhu Wang , Roger Zimmermann , Jiashi Feng

Scene Graph Generation (SGG) remains a challenging task due to its compositional property. Previous approaches improve prediction efficiency through end-to-end learning. However, these methods exhibit limited performance as they assume…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Peng Hao , Weilong Wang , Xiaobing Wang , Yingying Jiang , Hanchao Jia , Shaowei Cui , Junhang Wei , Xiaoshuai Hao

The foundation model has recently garnered significant attention due to its potential to revolutionize the field of visual representation learning in a self-supervised manner. While most foundation models are tailored to effectively process…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Danfeng Hong , Bing Zhang , Xuyang Li , Yuxuan Li , Chenyu Li , Jing Yao , Naoto Yokoya , Hao Li , Pedram Ghamisi , Xiuping Jia , Antonio Plaza , Paolo Gamba , Jon Atli Benediktsson , Jocelyn Chanussot

Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we propose a novel framework peer learning that uses predicate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Liguang Zhou , Junjie Hu , Yuhongze Zhou , Tin Lun Lam , Yangsheng Xu

Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jinbae Im , JeongYeon Nam , Nokyung Park , Hyungmin Lee , Seunghyun Park

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

Graph generation is a critical task in numerous domains, including molecular design and social network analysis, due to its ability to model complex relationships and structured data. While most modern graph generative models utilize…

Machine Learning · Computer Science 2025-06-04 Xiaohui Chen , Yinkai Wang , Jiaxing He , Yuanqi Du , Soha Hassoun , Xiaolin Xu , Li-Ping Liu