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Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key challenge, however, is learning an accurate critic in large state--action spaces with limited…

Artificial Intelligence · Computer Science 2026-05-21 Andrew Choi , Wei Xu

Despite the impressive improvements achieved by unsupervised deep neural networks in computer vision and NLP tasks, such improvements have not yet been observed in ranking for information retrieval. The reason may be the complexity of the…

Information Retrieval · Computer Science 2017-05-30 Mostafa Dehghani , Hamed Zamani , Aliaksei Severyn , Jaap Kamps , W. Bruce Croft

The design of effective online caching policies is an increasingly important problem for content distribution networks, online social networks and edge computing services, among other areas. This paper proposes a new algorithmic toolbox for…

Networking and Internet Architecture · Computer Science 2022-10-21 Naram Mhaisen , George Iosifidis , Douglas Leith

In a low-rank linear bandit problem, the reward of an action (represented by a matrix of size $d_1 \times d_2$) is the inner product between the action and an unknown low-rank matrix $\Theta^*$. We propose an algorithm based on a novel…

Machine Learning · Statistics 2020-10-20 Yangyi Lu , Amirhossein Meisami , Ambuj Tewari

We develop a reduction-based framework for online learning with delayed feedback that recovers and improves upon existing results for both first-order and bandit convex optimization. Our approach introduces a continuous-time model under…

Machine Learning · Computer Science 2026-02-04 Alexander Ryabchenko , Idan Attias , Daniel M. Roy

This paper is an extended version of [Burashnikova et al., 2021, arXiv: 2012.06910], where we proposed a theoretically supported sequential strategy for training a large-scale Recommender System (RS) over implicit feedback, mainly in the…

Information Retrieval · Computer Science 2022-03-01 Aleksandra Burashnikova , Yury Maximov , Marianne Clausel , Charlotte Laclau , Franck Iutzeler , Massih-Reza Amini

In this paper, we propose a theoretically founded sequential strategy for training large-scale Recommender Systems (RS) over implicit feedback, mainly in the form of clicks. The proposed approach consists in minimizing pairwise ranking loss…

Information Retrieval · Computer Science 2020-12-15 Aleksandra Burashnikova , Marianne Clausel , Charlotte Laclau , Frack Iutzeller , Yury Maximov , Massih-Reza Amini

In Apprenticeship Learning (AL), we are given a Markov Decision Process (MDP) without access to the cost function. Instead, we observe trajectories sampled by an expert that acts according to some policy. The goal is to find a policy that…

Machine Learning · Computer Science 2021-12-30 Lior Shani , Tom Zahavy , Shie Mannor

In this paper, we propose a learning approach to analyze dynamic systems with asymmetric information structure. Instead of adopting a game theoretic setting, we investigate an online quadratic optimization problem driven by system noises…

Optimization and Control · Mathematics 2018-11-05 Cheng Tan , Wing Shing Wong

Learning to rank systems has become an important aspect of our daily life. However, the implicit user feedback that is used to train many learning to rank models is usually noisy and suffered from user bias (i.e., position bias). Thus,…

Information Retrieval · Computer Science 2021-08-12 Anh Tran , Tao Yang , Qingyao Ai

Most existing unbiased learning-to-rank (ULTR) approaches are based on the user examination hypothesis, which assumes that users will click a result only if it is both relevant and observed (typically modeled by position). However, in…

Information Retrieval · Computer Science 2025-02-19 Lulu Yu , Keping Bi , Jiafeng Guo , Shihao Liu , Dawei Yin , Xueqi Cheng

Recent work has demonstrated that problems-- particularly imitation learning and structured prediction-- where a learner's predictions influence the input-distribution it is tested on can be naturally addressed by an interactive approach…

Machine Learning · Computer Science 2014-06-24 Stephane Ross , J. Andrew Bagnell

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

Machine Learning · Computer Science 2022-02-18 Daniel Shin , Daniel S. Brown , Anca D. Dragan

Reward design remains a significant bottleneck in applying reinforcement learning (RL) to real-world problems. A popular alternative is reward learning, where reward functions are inferred from human feedback rather than manually specified.…

Machine Learning · Computer Science 2026-01-16 Chaitanya Kharyal , Calarina Muslimani , Matthew E. Taylor

Many prediction domains, such as ad placement, recommendation, trajectory prediction, and document summarization, require predicting a set or list of options. Such lists are often evaluated using submodular reward functions that measure…

Machine Learning · Computer Science 2013-05-14 Stephane Ross , Jiaji Zhou , Yisong Yue , Debadeepta Dey , J. Andrew Bagnell

We study an online linear classification problem, in which the data is generated by strategic agents who manipulate their features in an effort to change the classification outcome. In rounds, the learner deploys a classifier, and an…

Machine Learning · Computer Science 2017-10-24 Jinshuo Dong , Aaron Roth , Zachary Schutzman , Bo Waggoner , Zhiwei Steven Wu

Hybrid Reinforcement Learning (RL), where an agent learns from both an offline dataset and online explorations in an unknown environment, has garnered significant recent interest. A crucial question posed by Xie et al. (2022) is whether…

Machine Learning · Statistics 2024-08-09 Kevin Tan , Wei Fan , Yuting Wei

Deep neural networks are the most commonly used function approximators in offline reinforcement learning. Prior works have shown that neural nets trained with TD-learning and gradient descent can exhibit implicit regularization that can be…

In the random-order model for online learning, the sequence of losses is chosen upfront by an adversary and presented to the learner after a random permutation. Any random-order input is \emph{asymptotically} equivalent to a stochastic…

Machine Learning · Computer Science 2025-10-06 Martino Bernasconi , Andrea Celli , Riccardo Colini-Baldeschi , Federico Fusco , Stefano Leonardi , Matteo Russo

In Reinforcement Learning (RL), designing precise reward functions remains to be a challenge, particularly when aligning with human intent. Preference-based RL (PbRL) was introduced to address this problem by learning reward models from…

Machine Learning · Computer Science 2024-08-09 Heewoong Choi , Sangwon Jung , Hongjoon Ahn , Taesup Moon