Related papers: Finding Approximately Convex Ropes in the Plane
Reconstructing a composition (union) of convex polytopes that perfectly fits the corresponding input point-cloud is a hard optimization problem with interesting applications in reverse engineering and rigid body dynamics simulations. We…
The aperture angle alpha(x, Q) of a point x not in Q in the plane with respect to a convex polygon Q is the angle of the smallest cone with apex x that contains Q. The aperture angle approximation error of a compact convex set C in the…
We introduce a method for efficiently computing the exact shortest path to the boundary of a mesh from a given internal point in the presence of self-intersections. We provide a formal definition of shortest boundary paths for…
We consider the problem of determining the length of the shortest paths between points on the surfaces of tetrahedra and cubes. Our approach parallels the concept of Alexandrov's star unfolding but focuses on specific polyhedra and uses…
Given a set of line segments in the plane, not necessarily finite, what is a convex region of smallest area that contains a translate of each input segment? This question can be seen as a generalization of Kakeya's problem of finding a…
A {\em convex hole} (or {\em empty convex polygon)} of a point set $P$ in the plane is a convex polygon with vertices in $P$, containing no points of $P$ in its interior. Let $R$ be a bounded convex region in the plane. We show that the…
We examine the metrics that arise when a finite set of points is embedded in the real line, in such a way that the distance between each pair of points is at least 1. These metrics are closely related to some other known metrics in the…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
The corner polyhedron is described by minimal valid inequalities from maximal lattice-free convex sets. For the Relaxed Corner Polyhedron (RCP) with two free integer variables and any number of non-negative continuous variables, it is known…
We study the problem of determining coordinated motions, of minimum total length, for two arbitrary convex centrally-symmetric (CCS) robots in an otherwise obstacle-free plane. Using the total path length traced by the two robot centres as…
Globally non-positively curved, or CAT(0), polyhedral complexes arise in a number of applications, including evolutionary biology and robotics. These spaces have unique shortest paths and are composed of Euclidean polyhedra, yet many…
The Continuous Polytope Escape Problem (CPEP) asks whether every trajectory of a linear differential equation initialised within a convex polytope eventually escapes the polytope. We provide a polynomial-time algorithm to decide CPEP for…
The convex feasibility problem (CFP) is to find a feasible point in the intersection of finitely many convex and closed sets. If the intersection is empty then the CFP is inconsistent and a feasible point does not exist. However,…
A covering path for a finite set $P$ of points in the plane is a polygonal path such that every point of $P$ lies on a segment of the path. The vertices of the path need not be at points of $P$. A covering path is plane if its segments do…
Imprecise measurements of a point set P = (p1, ..., pn) can be modelled by a family of regions F = (R1, ..., Rn), where each imprecise region Ri contains a unique point pi. A retrieval models an accurate measurement by replacing an…
We present a mathematical and algorithmic scheme for learning the principal geometric elements in an image or 3D object. We build on recent work that convexifies the basic problem of finding a combination of a small number shapes that…
We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…
We present a simple and efficient acceleration technique for an arbitrary method for computing the Euclidean projection of a point onto a convex polytope, defined as the convex hull of a finite number of points, in the case when the number…
Our contribution in this paper is two folded. We consider first the case of linear programming with real coefficients and give a method which allows the computation of a new upper bound on the distance from the origin to a feasible point.…
A convex polygon is defined as a sequence (V_0,...,V_{n-1}) of points on a plane such that the union of the edges [V_0,V_1],..., [V_{n-2},V_{n-1}], [V_{n-1},V_0] coincides with the boundary of the convex hull of the set of vertices…