English
Related papers

Related papers: An Open Platform for Research about Cognitive Load…

200 papers

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

Human-Computer Interaction · Computer Science 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

In the rapidly evolving interdisciplinary field of quantum information science and technology, a major obstacle is the need to understand advanced mathematics to solve complex problems. Current findings in educational research suggest that…

Living labs have been established across different countries to evaluate how the interaction between humans and buildings can be optimized to improve comfort, health, and energy savings. However, existing living labs can be too…

Human-Computer Interaction · Computer Science 2022-12-02 Alan Wang , Feng Yi Chang , Siavash Yousefi , Beatrice Li , Brad Campbell , Arsalan Heydarian

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

This position paper describes an experiment conducted to understand the relationships between different physiological measures including pupil Diameter, Blinking Rate, Heart Rate, and Heart Rate Variability in order to develop an estimation…

Human-Computer Interaction · Computer Science 2019-06-26 Ingo Keller , Muneeb Imtiaz Ahmad , Katrin Lohan

Fatigue is a loss in cognitive or physical performance due to physiological factors such as insufficient sleep, long work hours, stress, and physical exertion. It adversely affects the human body and can slow reaction times, reduce…

Human-Computer Interaction · Computer Science 2022-10-27 Ashish Jaiswal , Mohammad Zaki Zadeh , Aref Hebri , Fillia Makedon

In this paper, we are presenting a novel method and system for neuropsychological performance testing that can establish a link between cognition and emotion. It comprises a portable device used to interact with a cloud service which stores…

Neural and Evolutionary Computing · Computer Science 2022-12-13 Frederic Jumelle , Kelvin So , Didan Deng

The interaction and collaboration between humans and multiple robots represent a novel field of research known as human multi-robot systems. Adequately designed systems within this field allow teams composed of both humans and robots to…

Human-Computer Interaction · Computer Science 2024-10-31 Wonse Jo , Ruiqi Wang , Baijian Yang , Dan Foti , Mo Rastgaar , Byung-Cheol Min

Human-centered AI considers human experiences with AI performance. While abundant research has been helping AI achieve superhuman performance either by fully automatic or weak supervision learning, fewer endeavors are experimenting with how…

Artificial Intelligence · Computer Science 2022-08-08 Yilei Zeng , Jiali Duan , Yang Li , Emilio Ferrara , Lerrel Pinto , C. -C. Jay Kuo , Stefanos Nikolaidis

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

Computational Engineering, Finance, and Science · Computer Science 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer Interaction (HCI) research community. However, there is little reflection on how accessibility should be conceptualized in the context of an experiential…

Human-Computer Interaction · Computer Science 2024-11-08 Kathrin Gerling , Anna-Lena Meiners , Louisa Schumm , Jan Rixen , Marvin Wolf , Zeynep Yildiz , Dmitry Alexandrovsky , Merlin Opp

Affective computing has recently gained popularity, especially in the field of human-computer interaction systems, where effectively evoking and detecting emotions is of paramount importance to enhance users experience. However, several…

Human-Computer Interaction · Computer Science 2024-07-15 S. M. Hossein Mousavi , Matteo Besenzoni , Davide Andreoletti , Achille Peternier , Silvia Giordano

Objective: Immersive virtual reality (VR) enhances ecologically validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. However, its comparability to traditional computerized methods…

Human-Computer Interaction · Computer Science 2025-04-11 Panagiotis Kourtesis , Andrea Lizarraga , Sarah E. MacPherson

This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…

Human-Computer Interaction · Computer Science 2023-06-14 Francesco Sisini

Citiverses hold the potential to support regulatory learning by offering immersive, virtual environments for experimenting with policy scenarios and technologies. This paper proposes a science-for-policy agenda to explore the potential of…

Artificial Intelligence · Computer Science 2025-10-21 Isabelle Hupont , Marisa Ponti , Sven Schade

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

Human-Computer Interaction · Computer Science 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

Autonomous vehicles are increasingly introduced into our lives. Yet, people's misunderstanding and mistrust have become the major obstacles to the use of these technologies. In response to this problem, proper work must be done to increase…

Human-Computer Interaction · Computer Science 2023-02-20 Zhijie Qiao , Xiatao Sun , Helen Loeb , Rahul Mangharam

Web is often used for finding information and with a learning intention. In this thesis, we propose a study to investigate the process of learning online across varying cognitive learning levels using crowd-sourced participants. Our aim was…

Human-Computer Interaction · Computer Science 2019-09-12 Rishita Kalyani

Extended reality (XR) technologies-encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR) are transforming cognitive assessment and training by offering immersive, interactive environments that simulate real-world…

Human-Computer Interaction · Computer Science 2025-01-15 Palmira Victoria González-Erena , Sara Fernández-Guinea , Panagiotis Kourtesis