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Video generation has achieved remarkable progress, with generated videos increasingly resembling real ones. However, the rapid advance in generation has outpaced the development of adequate evaluation metrics. Currently, the assessment of…
Speech-driven facial animation is useful for a variety of applications such as telepresence, chatbots, etc. The necessary attributes of having a realistic face animation are 1) audio-visual synchronization (2) identity preservation of the…
Video dubbing aims to generate high-fidelity speech that is precisely temporally aligned with the visual content. Existing methods still suffer from limitations in speech naturalness and audio-visual synchronization, and are limited to…
Significant progress has been made in talking-face video generation research; however, precise lip-audio synchronization and high visual quality remain challenging in editing lip shapes based on input audio. This paper introduces JoyGen, a…
Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
Combining face swapping with lip synchronization technology offers a cost-effective solution for customized talking face generation. However, directly cascading existing models together tends to introduce significant interference between…
The goal of this paper is to synthesise talking faces with controllable facial motions. To achieve this goal, we propose two key ideas. The first is to establish a canonical space where every face has the same motion patterns but different…
The one-shot talking-head generation learns to synthesize a talking-head video with one source portrait image under the driving of same or different identity video. Usually these methods require plane-based pixel transformations via Jacobin…
Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…
In this paper, we propose a neural end-to-end system for voice preserving, lip-synchronous translation of videos. The system is designed to combine multiple component models and produces a video of the original speaker speaking in the…
Given a script, the challenge in Movie Dubbing (Visual Voice Cloning, V2C) is to generate speech that aligns well with the video in both time and emotion, based on the tone of a reference audio track. Existing state-of-the-art V2C models…
Multi-modal based speech separation has exhibited a specific advantage on isolating the target character in multi-talker noisy environments. Unfortunately, most of current separation strategies prefer a straightforward fusion based on…
Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
Direct speech-to-speech translation achieves high-quality results through the introduction of discrete units obtained from self-supervised learning. This approach circumvents delays and cascading errors associated with model cascading.…
Lip synchronization, known as the task of aligning lip movements in an existing video with new input audio, is typically framed as a simpler variant of audio-driven facial animation. However, as well as suffering from the usual issues in…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a…