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The design and analysis of Computer-Aided Design (CAD) sketches play a crucial role in industrial product design, primarily involving CAD primitives and their inter-primitive constraints. To address challenges related to error accumulation…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Xiaogang Wang , Liang Wang , Hongyu Wu , Guoqiang Xiao , Kai Xu

Multi-resolution hash encoding has recently been proposed to reduce the computational cost of neural renderings, such as NeRF. This method requires accurate camera poses for the neural renderings of given scenes. However, contrary to…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Hwan Heo , Taekyung Kim , Jiyoung Lee , Jaewon Lee , Soohyun Kim , Hyunwoo J. Kim , Jin-Hwa Kim

Neural network verification mainly focuses on local robustness properties, which can be checked by bounding the image (set of outputs) of a given input set. However, often it is important to know whether a given property holds globally for…

Software Engineering · Computer Science 2024-01-30 Xiyue Zhang , Benjie Wang , Marta Kwiatkowska

Deep-neural-network-based image reconstruction has demonstrated promising performance in medical imaging for under-sampled and low-dose scenarios. However, it requires large amount of memory and extensive time for the training. It is…

Computer Vision and Pattern Recognition · Computer Science 2019-06-12 Dufan Wu , Kyungsang Kim , Quanzheng Li

Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Eduard Ramon , Gil Triginer , Janna Escur , Albert Pumarola , Jaime Garcia , Xavier Giro-i-Nieto , Francesc Moreno-Noguer

Radiance fields have emerged as a predominant representation for modeling 3D scene appearance. Neural formulations such as Neural Radiance Fields provide high expressivity but require costly ray marching for rendering, whereas…

In this paper, we revisit the design of synchronization primitives---specifically barriers, mutexes, and semaphores---and how they apply to the GPU. Previous implementations are insufficient due to the discrepancies in hardware and…

Operating Systems · Computer Science 2011-10-21 Jeff A. Stuart , John D. Owens

As generative models become increasingly capable of producing high-fidelity visual content, the demand for efficient, interpretable, and editable image representations has grown substantially. Recent advances in 2D Gaussian Splatting (2DGS)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Hao Wang , Ashish Bastola , Chaoyi Zhou , Wenhui Zhu , Xiwen Chen , Xuanzhao Dong , Siyu Huang , Abolfazl Razi

Overparameterized Neural Networks (NN) display state-of-the-art performance. However, there is a growing need for smaller, energy-efficient, neural networks tobe able to use machine learning applications on devices with limited…

Machine Learning · Statistics 2021-05-21 Soufiane Hayou , Jean-Francois Ton , Arnaud Doucet , Yee Whye Teh

As deep neural networks (DNNs) become deeper, the training time increases. In this perspective, multi-GPU parallel computing has become a key tool in accelerating the training of DNNs. In this paper, we introduce a novel methodology to…

Numerical Analysis · Mathematics 2024-07-08 Chang-Ock Lee , Youngkyu Lee , Jongho Park

As recurrent neural networks become larger and deeper, training times for single networks are rising into weeks or even months. As such there is a significant incentive to improve the performance and scalability of these networks. While…

Machine Learning · Computer Science 2016-04-08 Jeremy Appleyard , Tomas Kocisky , Phil Blunsom

Neural representations have emerged as a new paradigm for applications in rendering, imaging, geometric modeling, and simulation. Compared to traditional representations such as meshes, point clouds, or volumes they can be flexibly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Julien N. P. Martel , David B. Lindell , Connor Z. Lin , Eric R. Chan , Marco Monteiro , Gordon Wetzstein

We present a library of efficient implementations of deep learning primitives. Deep learning workloads are computationally intensive, and optimizing their kernels is difficult and time-consuming. As parallel architectures evolve, kernels…

Neural and Evolutionary Computing · Computer Science 2014-12-19 Sharan Chetlur , Cliff Woolley , Philippe Vandermersch , Jonathan Cohen , John Tran , Bryan Catanzaro , Evan Shelhamer

Artificial neural networks have gone through a recent rise in popularity, achieving state-of-the-art results in various fields, including image classification, speech recognition, and automated control. Both the performance and…

Neural and Evolutionary Computing · Computer Science 2016-11-08 Sean C. Smithson , Guang Yang , Warren J. Gross , Brett H. Meyer

Meta learning approaches to few-shot classification are computationally efficient at test time, requiring just a few optimization steps or single forward pass to learn a new task, but they remain highly memory-intensive to train. This…

Training of Generative Adversarial Network (GAN) on a video dataset is a challenge because of the sheer size of the dataset and the complexity of each observation. In general, the computational cost of training GAN scales exponentially with…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Masaki Saito , Shunta Saito , Masanori Koyama , Sosuke Kobayashi

The ability to train large-scale neural networks has resulted in state-of-the-art performance in many areas of computer vision. These results have largely come from computational break throughs of two forms: model parallelism, e.g. GPU…

Computer Vision and Pattern Recognition · Computer Science 2013-12-24 Thomas Paine , Hailin Jin , Jianchao Yang , Zhe Lin , Thomas Huang

We propose a new frontier: Neural Computers (NCs) that unify computation, memory, and I/O of traditional computers in a learned runtime state. Our long-term goal is the Completely Neural Computer (CNC): the mature, general-purpose…

We introduce an incremental processing scheme for convolutional neural network (CNN) inference, targeted at embedded applications with limited memory budgets. Instead of processing layers one by one, individual input pixels are propagated…

Neural and Evolutionary Computing · Computer Science 2019-05-22 Jonathan Binas , Yoshua Bengio

The Primal-Dual Hybrid Gradient (PDHG) algorithm is a first-order method that can exploit GPUs to solve large-scale linear programming problems. The approach can often be faster than the alternatives, simplex and interior-point methods,…

Optimization and Control · Mathematics 2026-03-04 Edward Rothberg