Related papers: MetaDance: Few-shot Dancing Video Retargeting via …
We study the problem of few-shot learning-based denoising where the training set contains just a handful of clean and noisy samples. A solution to mitigate the small training set issue is to pre-train a denoising model with small training…
Real-world images usually contain vivid contents and rich textural details, which will complicate the manipulation on them. In this paper, we design a new framework based on content-aware synthesis to enhance content-aware image…
Current state-of-the-art approaches to video understanding adopt temporal jittering to simulate analyzing the video at varying frame rates. However, this does not work well for multirate videos, in which actions or subactions occur at…
Precise camera pose control is crucial for video generation with diffusion models. Existing methods require fine-tuning with additional datasets containing paired videos and camera pose annotations, which are both data-intensive and…
We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…
Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…
Despite recent progress, video generative models still struggle to animate static images into videos that portray delicate human actions, particularly when handling uncommon or novel actions whose training data are limited. In this paper,…
Transferring human motion from a source to a target person poses great potential in computer vision and graphics applications. A crucial step is to manipulate sequential future motion while retaining the appearance characteristic.Previous…
We consider the problem of few-shot scene adaptive crowd counting. Given a target camera scene, our goal is to adapt a model to this specific scene with only a few labeled images of that scene. The solution to this problem has potential…
Understanding temporal dynamics of video is an essential aspect of learning better video representations. Recently, transformer-based architectural designs have been extensively explored for video tasks due to their capability to capture…
Understanding temporal information and how the visual world changes over time is a fundamental ability of intelligent systems. In video understanding, temporal information is at the core of many current challenges, including compression,…
Neural Representations for Videos (NeRV) has emerged as a promising implicit neural representation (INR) approach for video analysis, which represents videos as neural networks with frame indexes as inputs. However, NeRV-based methods are…
We propose a novel meta-learning framework for real-time object tracking with efficient model adaptation and channel pruning. Given an object tracker, our framework learns to fine-tune its model parameters in only a few iterations of…
In this paper, we address the challenge of generating novel views of real-world objects with limited multi-view images through our proposed approach, FewShotNeRF. Our method utilizes meta-learning to acquire optimal initialization,…
We present a novel method for few-shot video classification, which performs appearance and temporal alignments. In particular, given a pair of query and support videos, we conduct appearance alignment via frame-level feature matching to…
Unpaired video-to-video translation aims to translate videos between a source and a target domain without the need of paired training data, making it more feasible for real applications. Unfortunately, the translated videos generally suffer…
We consider the problem of estimating frame-level full human body meshes given a video of a person with natural motion dynamics. While much progress in this field has been in single image-based mesh estimation, there has been a recent…
Training an effective video-and-language model intuitively requires multiple frames as model inputs. However, it is unclear whether using multiple frames is beneficial to downstream tasks, and if yes, whether the performance gain is worth…
Existing meta-learning based few-shot learning (FSL) methods typically adopt an episodic training strategy whereby each episode contains a meta-task. Across episodes, these tasks are sampled randomly and their relationships are ignored. In…
Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top…