Related papers: How to make the toss fair in cricket?
We consider the problem of fairly dividing a heterogeneous cake between a number of players with different tastes. In this setting, it is known that fairness requirements may result in a suboptimal division from the social welfare…
In this paper, a new continuous scoring system for soccer is proposed, based on the proportion of time that a team is winning, losing or tied. Several simulations are made applying this technique to complete seasons of different leagues. As…
We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…
Tennis, like other games and sports, is governed by rules, including the rules that determine the winner of points, games, sets, and matches. If the two players are equally skilled -- each has the same probability of winning a point when…
A fair gambling is hard to be made between two spatially separated parties without introducing a trusted third party. Here we propose a novel gambling protocol, which enables fair gambling between two distant parties without the help of a…
As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…
We establish a general formula for the distribution of the score in table tennis. We use this formula to derive the probability distribution (and hence the expectation and variance) of the number of rallies necessary to achieve any given…
The potential risk of AI systems unintentionally embedding and reproducing bias has attracted the attention of machine learning practitioners and society at large. As policy makers are willing to set the standards of algorithms and AI…
We present a two-party protocol for quantum gambling, a new task closely related to coin tossing. The protocol allows two remote parties to play a gambling game, such that in a certain limit it becomes a fair game. No unconditionally secure…
A famous result in game theory known as Zermelo's theorem says that "in chess either White can force a win, or Black can force a win, or both sides can force at least a draw". The present paper extends this result to the class of all…
We study statistics of the knockout tournament, where only the winner of a fixture progresses to the next. We assign a real number called competitiveness to each contestant and find that the resulting distribution of prize money follows a…
We consider a game with two players, consisting of a number of rounds, where the first player to win $n$ rounds becomes the overall winner. Who wins each individual round is governed by a certain urn having two types of balls (type 1 and…
To reduce the danger of powerful super-intelligent AIs, we might make the first such AIs oracles that can only send and receive messages. This paper proposes a possibly practical means of using machine learning to create two classes of…
Clustering algorithms may unintentionally propagate or intensify existing disparities, leading to unfair representations or biased decision-making. Current fair clustering methods rely on notions of fairness that do not capture any…
Fairness is a concept of justice. Various definitions exist, some of them conflicting with each other. In the absence of an uniformly accepted notion of fairness, choosing the right kind for a specific situation has always been a central…
In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…
An increasing number of decisions regarding the daily lives of human beings are being controlled by artificial intelligence (AI) algorithms in spheres ranging from healthcare, transportation, and education to college admissions,…
We consider the following simple game: We are given a table with ten slots indexed one to ten. In each of the ten rounds of the game, three dice are rolled and the numbers are added. We then put this number into any free slot. For each…
Is litigation a serious search for truth or simply a game of skill or luck? Although the process of litigation has been modeled as a Prisoner's Dilemma, as a War of Attrition, as a Game of Chicken and even as a simple coin toss, no one has…
Is flipping a coin a deterministic process or a random one? We do not allow bounces. If we know the initial velocity and the spin given to the coin, mechanics should predict the face it lands on. However, the coin toss has been everyone's…