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Public speaking and presentation competence plays an essential role in many areas of social interaction in our educational, professional, and everyday life. Since our intention during a speech can differ from what is actually understood by…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Ömer Sümer , Cigdem Beyan , Fabian Ruth , Olaf Kramer , Ulrich Trautwein , Enkelejda Kasneci

In personalized machine learning, the aim of personalization is to train a model that caters to a specific individual or group of individuals by optimizing one or more performance metrics and adhering to specific constraints. In this paper,…

Human-Computer Interaction · Computer Science 2026-01-15 Jialin Li , Maha Elgarf , Alia Waleed , Hanan Salam

Face-to-face communication, as a common human activity, motivates the research on interactive head generation. A virtual agent can generate motion responses with both listening and speaking capabilities based on the audio or motion signals…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Ying Guo , Xi Liu , Cheng Zhen , Pengfei Yan , Xiaoming Wei

The ability to modulate vocal sounds and generate speech is one of the features which set humans apart from other living beings. The human voice can be characterized by several attributes such as pitch, timbre, loudness, and vocal tone. It…

Computer Vision and Pattern Recognition · Computer Science 2017-10-30 Poorna Banerjee Dasgupta

Recent advancement in Automatic Speech Recognition (ASR) has produced large AI models, which become impractical for deployment in mobile devices. Model quantization is effective to produce compressed general-purpose models, however such…

Sound · Computer Science 2024-02-13 Edward Fish , Umberto Michieli , Mete Ozay

Assistive robotic devices can increase the independence of individuals with motor impairments. However, each person is unique in their level of injury, preferences, and skills, which moreover can change over time. Further, the amount of…

Robotics · Computer Science 2020-08-04 Mahdieh Nejati Javaremi , Brenna D. Argall

Imagine Alice has a specific image $x^\ast$ in her mind, say, the view of the street in which she grew up during her childhood. To generate that exact image, she guides a generative model with multiple rounds of prompting and arrives at an…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Rajalaxmi Rajagopalan , Debottam Dutta , Yu-Lin Wei , Romit Roy Choudhury

In this paper, we present a study on personalized emphasis framing which can be used to tailor the content of a message to enhance its appeal to different individuals. With this framework, we directly model content selection decisions based…

Artificial Intelligence · Computer Science 2016-08-01 Tao Ding , Shimei Pan

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Information personalization is fertile ground for application of AI techniques. In this article I relate personalization to the ability to capture partial information in an information-seeking interaction. The specific focus is on…

Artificial Intelligence · Computer Science 2007-05-23 Naren Ramakrishnan

This paper explores interaction designs for generative AI interfaces that necessitate human involvement throughout the generation process. We argue that such interfaces can promote cognitive engagement, agency, and thoughtful…

Human-Computer Interaction · Computer Science 2025-04-14 Kenneth C. Arnold , Jiho Kim

Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…

Graphics · Computer Science 2018-09-28 Yining Lang , Wei Liang , Yujia Wang , Lap-Fai Yu

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods…

Human-Computer Interaction · Computer Science 2019-06-12 Taras Kucherenko , Dai Hasegawa , Gustav Eje Henter , Naoshi Kaneko , Hedvig Kjellström

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Evolution in nature illustrates that the creatures' biological structure and their sensorimotor skills adapt to the environmental changes for survival. Likewise, the ability to morph and acquire new skills can facilitate an embodied agent…

Robotics · Computer Science 2020-12-23 Xinlei Pan , Animesh Garg , Animashree Anandkumar , Yuke Zhu

Generating human motion that satisfies customized zero-shot goal functions, enabling applications such as controllable character animation and behavior synthesis for virtual agents, is a critical capability. While current approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hanchao Liu , Fang-Lue Zhang , Shining Zhang , Tai-Jiang Mu , Shi-Min Hu

Modern consumer devices must execute multimedia applications that exhibit high resource utilization. In order to efficiently execute these applications, the dynamic memory subsystem needs to be optimized. This complex task can be tackled in…

Hardware Architecture · Computer Science 2024-03-08 José L. Risco-Martín , J. Manuel Colmenar , J. Ignacio Hidalgo , Juan Lanchares , Josefa Díaz

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Autism Spectrum Disorder (ASD) is neurodevelopmental condition characterized by social interaction and communication difficulties, along with narrow and repetitive interests. Being an spectrum disorder, ASD affects individuals with a large…

Software Engineering · Computer Science 2018-05-10 Roberto E. Lopez-Herrejon , Gerardo Herrera , Javier Sevilla

Pointing devices that reside on the keyboard can reduce the overall time needed to perform mixed pointing and typing tasks, since the hand of the user does not have to reach for the pointing device. However, previous implementations of this…

Human-Computer Interaction · Computer Science 2016-01-18 Julian Ramos , Zhen Li , Johana Rosas , Nikola Banovic , Jennifer Mankoff , Anind Dey