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How to elect the representatives in legislative bodies is a question that every modern democracy has to answer. This design task has to consider various elements so as to fulfill the citizens' expectations and contribute to the maintenance…

Computer Science and Game Theory · Computer Science 2024-10-07 Javier Cembrano , José Correa , Gonzalo Díaz , Victor Verdugo

Actual individual preferences are neither complete (=total) nor antisymmetric in general, so that at least every quasi-order must be an admissible input to a satisfactory choice rule. It is argued that the traditional notion of…

Combinatorics · Mathematics 2007-05-23 Jobst Heitzig

We study the committee selection problem in the canonical impartial culture model with a large number of voters and an even larger candidate set. Here, each voter independently reports a uniformly random preference order over the…

Computer Science and Game Theory · Computer Science 2026-02-05 Yifan Lin , Shenyu Qin , Kangning Wang , Lirong Xia

We study randomized variants of two classical algorithms: coordinate descent for systems of linear equations and iterated projections for systems of linear inequalities. Expanding on a recent randomized iterated projection algorithm of…

Optimization and Control · Mathematics 2008-06-19 D. Leventhal , A. S. Lewis

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

The deformation principle admits one to obtain a very broad class of nonuniform geometries as a result of deformation of the proper Euclidean geometry. The Riemannian geometry is also obtained by means of a deformation of the Euclidean…

General Mathematics · Mathematics 2007-05-23 Yuri A. Rylov

In this paper, we analyze the problem of how to adapt the concept of proportionality to situations where several perfectly divisible resources have to be allocated among certain set of agents that have exactly one claim which is used for…

Optimization and Control · Mathematics 2022-02-22 Rick K. Acosta-Vega , Encarnación Algaba , Joaquín Sánchez-Soriano

We examine normal form solutions of decision trees under typical choice functions induced by lower previsions. For large trees, finding such solutions is hard as very many strategies must be considered. In an earlier paper, we extended…

Statistics Theory · Mathematics 2018-08-10 Nathan Huntley , Matthias C. M. Troffaes

We present theoretical and empirical results demonstrating the usefulness of voting rules for participatory democracies. We first give algorithms which efficiently elicit \epsilon-approximations to two prominent voting rules: the Borda rule…

Multiagent Systems · Computer Science 2014-07-17 David Lee , Ashish Goel , Tanja Aitamurto , Helene Landemore

Proportional representation (PR) is a fundamental principle of many democracies world-wide which employ PR-based voting rules to elect their representatives. The normative properties of these voting rules however, are often only understood…

Computer Science and Game Theory · Computer Science 2018-01-30 Barton E. Lee

We define several different thresholds for election methods by considering different scenarios, corresponding to different proportionality criteria that have been proposed by various authors. In particular, we reformulate the criteria known…

Computer Science and Game Theory · Computer Science 2018-10-16 Svante Janson

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

We investigate approval-based committee voting with incomplete information about the approval preferences of voters. We consider several models of incompleteness where each voter partitions the set of candidates into approved, disapproved,…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Benny Kimelfeld

In the classic apportionment problem the goal is to decide how many seats of a parliament should be allocated to each party as a result of an election. The divisor methods provide a way of solving this problem by defining a notion of…

Optimization and Control · Mathematics 2021-08-10 Claire Mathieu , Victor Verdugo

An example shows that weak decoherence is more restrictive than the minimal logical decoherence structure that allows probabilities to be used consistently for quantum histories. The probabilities in the sum rules that define minimal…

Quantum Physics · Physics 2010-10-11 Thomas F. Jordan , Eric D. Chisolm

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…

Probability · Mathematics 2021-01-28 Abraham Gutierrez , Sebastian Müller , Stjepan Šebek

We study the setting of committee elections, where a group of individuals needs to collectively select a given size subset of available objects. This model is relevant for a number of real-life scenarios including political elections,…

Computer Science and Game Theory · Computer Science 2021-08-05 Grzegorz Pierczyński , Piotr Skowron

We study a budget aggregation setting where voters express their preferred allocation of a fixed budget over a set of alternatives, and a mechanism aggregates these preferences into a single output allocation. Motivated by scenarios in…

Computer Science and Game Theory · Computer Science 2025-05-12 Ulrike Schmidt-Kraepelin , Warut Suksompong , Markus Utke

The well-known Condorcet's Jury theorem posits that the majority rule selects the best alternative among two available options with probability one, as the population size increases to infinity. We study this result under an asymmetric…

Computer Science and Game Theory · Computer Science 2024-08-02 Ganesh Ghalme , Reshef Meir
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