English
Related papers

Related papers: HumanNeRF: Free-viewpoint Rendering of Moving Peop…

200 papers

We present FlexNeRF, a method for photorealistic freeviewpoint rendering of humans in motion from monocular videos. Our approach works well with sparse views, which is a challenging scenario when the subject is exhibiting fast/complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Vinoj Jayasundara , Amit Agrawal , Nicolas Heron , Abhinav Shrivastava , Larry S. Davis

We introduce HOSNeRF, a novel 360{\deg} free-viewpoint rendering method that reconstructs neural radiance fields for dynamic human-object-scene from a single monocular in-the-wild video. Our method enables pausing the video at any frame and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Jia-Wei Liu , Yan-Pei Cao , Tianyuan Yang , Eric Zhongcong Xu , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

In this paper, we tackle the challenging task of learning a generalizable human NeRF model from a monocular video. Although existing generalizable human NeRFs have achieved impressive results, they require muti-view images or videos which…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Chen Li , Jiahao Lin , Gim Hee Lee

3D understanding and rendering of moving humans from monocular videos is a challenging task. Despite recent progress, the task remains difficult in real-world scenarios, where obstacles may block the camera view and cause partial occlusions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Tiange Xiang , Adam Sun , Jiajun Wu , Ehsan Adeli , Li Fei-Fei

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

In this paper, we propose SelfNeRF, an efficient neural radiance field based novel view synthesis method for human performance. Given monocular self-rotating videos of human performers, SelfNeRF can train from scratch and achieve…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Bo Peng , Jun Hu , Jingtao Zhou , Juyong Zhang

Recent neural human representations can produce high-quality multi-view rendering but require using dense multi-view inputs and costly training. They are hence largely limited to static models as training each frame is infeasible. We…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Fuqiang Zhao , Wei Yang , Jiakai Zhang , Pei Lin , Yingliang Zhang , Jingyi Yu , Lan Xu

The goal of our work is to generate high-quality novel views from monocular videos of complex and dynamic scenes. Prior methods, such as DynamicNeRF, have shown impressive performance by leveraging time-varying dynamic radiation fields.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Xingyu Miao , Yang Bai , Haoran Duan , Yawen Huang , Fan Wan , Yang Long , Yefeng Zheng

Photorealistic rendering and reposing of humans is important for enabling augmented reality experiences. We propose a novel framework to reconstruct the human and the scene that can be rendered with novel human poses and views from just a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Wei Jiang , Kwang Moo Yi , Golnoosh Samei , Oncel Tuzel , Anurag Ranjan

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Yao Lu , Jiawei Li , Ming Jiang

Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the representation power of the neural radiance field (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Zhengming Yu , Wei Cheng , Xian Liu , Wayne Wu , Kwan-Yee Lin

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Taoran Yi , Jiemin Fang , Xinggang Wang , Wenyu Liu

We present PersonNeRF, a method that takes a collection of photos of a subject (e.g. Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Chung-Yi Weng , Pratul P. Srinivasan , Brian Curless , Ira Kemelmacher-Shlizerman

Capturing the dynamically deforming 3D shape of clothed human is essential for numerous applications, including VR/AR, autonomous driving, and human-computer interaction. Existing methods either require a highly specialized capturing setup,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Chen Guo , Xu Chen , Jie Song , Otmar Hilliges

We propose a generalizable neural radiance fields - MonoNeRF, that can be trained on large-scale monocular videos of moving in static scenes without any ground-truth annotations of depth and camera poses. MonoNeRF follows an…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yang Fu , Ishan Misra , Xiaolong Wang

We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Jianchuan Chen , Ying Zhang , Di Kang , Xuefei Zhe , Linchao Bao , Xu Jia , Huchuan Lu

In this paper, we target at the problem of learning a generalizable dynamic radiance field from monocular videos. Different from most existing NeRF methods that are based on multiple views, monocular videos only contain one view at each…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Fengrui Tian , Shaoyi Du , Yueqi Duan

In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs
‹ Prev 1 2 3 10 Next ›