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Related papers: Segment Visibility Counting Queries in Polygons

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We revisit the classic problem of simplex range searching and related problems in computational geometry. We present a collection of new results which improve previous bounds by multiple logarithmic factors that were caused by the use of…

Computational Geometry · Computer Science 2022-10-24 Timothy M. Chan , Da Wei Zheng

Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…

Data Structures and Algorithms · Computer Science 2018-07-04 Jack Wang

In this paper we present new data structures for two extensively studied variants of the orthogonal range searching problem. First, we describe a data structure that supports two-dimensional orthogonal range minima queries in $O(n)$ space…

Data Structures and Algorithms · Computer Science 2020-07-23 Yakov Nekrich

We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…

Computational Geometry · Computer Science 2011-09-05 Athanasios Tsakalidis , Kostas Tsichlas

We study the following problem: preprocess a set O of objects into a data structure that allows us to efficiently report all pairs of objects from O that intersect inside an axis-aligned query range Q. We present data structures of size…

Data Structures and Algorithms · Computer Science 2015-02-24 Mark de Berg , Joachim Gudmundsson , Ali D. Mehrabi

We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…

Computational Geometry · Computer Science 2017-07-11 Lars Arge , Frank Staals

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…

Computational Geometry · Computer Science 2021-04-01 Ahmed Abdelkader , David M. Mount

Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…

Computational Geometry · Computer Science 2018-09-21 Sang Won Bae , Haitao Wang

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…

Computational Geometry · Computer Science 2025-12-15 Haitao Wang

Given $n$ line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most $\varepsilon$, for any $\varepsilon>0$, to obtain a simple polygon? While the…

Computational Geometry · Computer Science 2018-12-27 Hugo A. Akitaya , Csaba D. Tóth

Consider two entities with constant but not necessarily equal velocities, moving on two given piece-wise linear trajectories inside a simple polygon $P$. The Trajectory Range Visibility problem deals with determining the sub-trajectories on…

Computational Geometry · Computer Science 2023-02-28 Seyed Mohammad Hussein Kazemi , Arash Vaezi , Mohammad Ali Abam , Mohammad Ghodsi

We study the point location problem in incremental (possibly disconnected) planar subdivisions, that is, dynamic subdivisions allowing insertions of edges and vertices only. Specifically, we present an $O(n\log n)$-space data structure for…

Computational Geometry · Computer Science 2018-09-28 Eunjin Oh

We study the problem of constructing a data structure that can store a two-dimensional polygonal curve $P$, such that for any query segment $\overline{ab}$ one can efficiently compute the Fr\'{e}chet distance between $P$ and…

Computational Geometry · Computer Science 2022-03-04 Maike Buchin , Ivor van der Hoog , Tim Ophelders , Lena Schlipf , Rodrigo I. Silveira , Frank Staals

Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…

Computational Geometry · Computer Science 2024-05-17 Frank Duque

We revisit the complexity of building, given a two-dimensional string of size $n$, an indexing structure that allows locating all $k$ occurrences of a two-dimensional pattern of size $m$. While a structure of size $\mathcal{O}(n)$ with…

Data Structures and Algorithms · Computer Science 2025-08-26 Paweł Gawrychowski , Adam Górkiewicz

We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…

Computational Geometry · Computer Science 2020-02-26 Haitao Wang

We consider the following problem: Preprocess a set $\mathcal{S}$ of $n$ axis-parallel boxes in $\mathbb{R}^d$ so that given a query of an axis-parallel box in $\mathbb{R}^d$, the pairs of boxes of $\mathcal{S}$ whose intersection…

Computational Geometry · Computer Science 2018-01-24 Eunjin Oh , Hee-Kap Ahn