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Network games provide a framework to study strategic decision making processes that are governed by structured interdependencies among agents. However, existing models do not account for environments in which agents simultaneously interact…

Computer Science and Game Theory · Computer Science 2025-01-15 Raman Ebrahimi , Parinaz Naghizadeh

We consider an attacker-operator game for monitoring a large-scale network that is comprised on components that differ in their criticality levels. In this zero-sum game, the operator seeks to position a limited number of sensors to monitor…

Computer Science and Game Theory · Computer Science 2019-03-19 Jezdimir Milosevic , Mathieu Dahan , Saurabh Amin , Henrik Sandberg

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-18 Petr Kuznetsov , Stefan Schmid

We study potential games on unimodular random graphs of bounded degree, where players interact through the underlying network. Using the unimodular measure, we define a well-posed global potential that captures both finite- and…

Optimization and Control · Mathematics 2026-04-17 Eyal Neuman , Sturmius Tuschmann

In this paper we extend the equal division and the equal surplus division values for transferable utility cooperative games to the more general setup of transferable utility cooperative games with level structures. In the case of the equal…

Computer Science and Game Theory · Computer Science 2024-01-31 J. M. Alonso-Meijide , J. Costa , I. García-Jurado , J. C. Gonçalves-Dosantos

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

Computer Science and Game Theory · Computer Science 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

This paper considers a two-player game where each player chooses a resource from a finite collection of options. Each resource brings a random reward. Both players have statistical information regarding the rewards of each resource.…

Computer Science and Game Theory · Computer Science 2023-09-19 Mevan Wijewardena , Michael J. Neely

This paper proposes a novel energy sharing mechanism for prosumers who can produce and consume. Different from most existing works, the role of individual prosumer as a seller or buyer in our model is endogenously determined. Several…

Optimization and Control · Mathematics 2019-10-08 Yue Chen , Shengwei Mei , Fengyu Zhou , Steven H. Low , Wei Wei , Feng Liu

In the digital age, resources such as open-source software and publicly accessible databases form a crucial category of digital public goods, providing extensive benefits for Internet. This paper investigates networked public goods games…

Computer Science and Game Theory · Computer Science 2025-02-04 Yukun Cheng , Xiaotie Deng , Yunxuan Ma

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

Computer Science and Game Theory · Computer Science 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

We study information design in multi-agent systems (MAS) with binary actions and strategic complementarities, where an external designer influences behavior only through signals. Agents play the smallest-equilibrium of the induced Bayesian…

Computer Science and Game Theory · Computer Science 2026-02-27 Farzaneh Farhadi , Maria Chli

This paper addresses the matter of inequality in network formation games. We employ a quantity that we are calling the Nash Inequality Ratio (NIR), defined as the maximal ratio between the highest and lowest costs incurred to individual…

Computer Science and Game Theory · Computer Science 2014-10-21 Samuel D. Johnson , Raissa M. D'Souza

In a network game, players interact over a network and the utility of each player depends on his own action and on an aggregate of his neighbours' actions. Many real world networks of interest are asymmetric and involve a large number of…

Computer Science and Game Theory · Computer Science 2025-08-12 Kiran Rokade , Adit Jain , Francesca Parise , Vikram Krishnamurthy , Eva Tardos

This paper considers a game-theoretic framework for distributed machine learning problems over networks where the information acquisition at a node is modeled as a rational choice of a player. In the proposed game, players decide both the…

Computer Science and Game Theory · Computer Science 2022-10-28 Shutian Liu , Tao Li , Quanyan Zhu

We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nash equilibrium and in a social optimum, that we call selfishness level. It is the smallest fraction of the social welfare that needs to be…

Computer Science and Game Theory · Computer Science 2014-04-04 Krzysztof R. Apt , Guido Schaefer

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

Computer Science and Game Theory · Computer Science 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

We consider collaborative systems where users make contributions across multiple available projects and are rewarded for their contributions in individual projects according to a local sharing of the value produced. This serves as a model…

Computer Science and Game Theory · Computer Science 2013-08-06 Yoram Bachrach , Vasilis Syrgkanis , Milan Vojnovic

Several extensions of the equal division value and the equal surplus division value to the family of games with a priori unions are proposed in Alonso-Meijide et al. (2020) ``On egalitarian values for cooperative games with a priori…

Computer Science and Game Theory · Computer Science 2024-02-01 J. C. Gonçalves-Dosantos , J. M. Alonso-Meijide

An important task in the analysis of multiagent systems is to understand how groups of selfish players can form coalitions, i.e., work together in teams. In this paper, we study the dynamics of coalition formation under bounded rationality.…

Computer Science and Game Theory · Computer Science 2011-03-03 John Augustine , Ning Chen , Edith Elkind , Angelo Fanelli , Nick Gravin , Dmitry Shiryaev