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Although domestic work is often viewed as manual labor, it involves significant interaction with online technologies. However, the detailed exploration of how domestic workers use these technologies remains limited. This study examines the…

Human-Computer Interaction · Computer Science 2025-08-13 Mariana Fernandez-Espinosa , Mariana Gonzalez-Bejar , Jacobo Wiesner , Diego Gomez-Zara

Many people now watch health videos, such as diet, exercise, mental health, COVID-19, and chronic disease videos, on social media. Most existing studies focused on video creators, leaving the motivations and practices of viewers…

Human-Computer Interaction · Computer Science 2024-04-03 Jiaying Liu , Yan Zhang

Technology has recently been recruited in the war against the ongoing obesity crisis; however, the adoption of Health & Fitness applications for regular exercise is a struggle. In this study, we present a unique demographically…

Human-Computer Interaction · Computer Science 2019-04-02 Yelena Mejova , Kyriaki Kalimeri

Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise…

Computers and Society · Computer Science 2016-02-01 Katrin Hänsel , Natalie Wilde , Hamed Haddadi , Akram Alomainy

We investigate users' perspectives on an online reflective question activity (RQA) that prompts people to externalize their underlying emotions on a troubling situation. Inspired by principles of cognitive behavioral therapy, our 15-minute…

Human-Computer Interaction · Computer Science 2021-12-22 Ananya Bhattacharjee , Pan Chen , Linjia Zhou , Abhijoy Mandal , Jai Aggarwal , Katie O'Leary , Anne Hsu , Alex Mariakakis , Joseph Jay Williams

Due to contact restrictions, closure of fitness centers and quarantine measures, the SARS-CoV-2 pandemic led to a considerable decline of sporting activities. The first relaxation of these restrictions allowed German citizens to mostly…

Human-Computer Interaction · Computer Science 2022-07-29 Freya Pfau , Johannes Pfau , Bastian Dänekas , Robert Porzel , Rainer Malaka , Melanie Krüger

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

A typical problem in MOOCs is the missing opportunity for course conductors to individually support students in overcoming their problems and misconceptions. This paper presents the results of automatically intervening on struggling…

Computers and Society · Computer Science 2018-09-27 Ralf Teusner , Thomas Hille , Thomas Staubitz

About 32% of a software practitioners' day involves seeking and using information to support task completion. Although the information needs of software practitioners have been studied extensively, the impact of AI-assisted tools on their…

Software Engineering · Computer Science 2025-04-28 Ebtesam Al Haque , Chris Brown , Thomas D. LaToza , Brittany Johnson

With the evolution of the online advertisement and tracking ecosystem, content-filtering has become the reference tool for improving the security, privacy and browsing experience when surfing the Internet. It is also commonly believed that…

Networking and Internet Architecture · Computer Science 2020-02-06 Ismael Castell-Uroz , Josep Solé-Pareta , Pere Barlet-Ros

Human cognitive performance is critical to productivity, learning, and accident avoidance. Cognitive performance varies throughout each day and is in part driven by intrinsic, near 24-hour circadian rhythms. Prior research on the impact of…

Human-Computer Interaction · Computer Science 2017-02-28 Tim Althoff , Eric Horvitz , Ryen W. White , Jamie Zeitzer

We aimed to explore the utility of the recently developed open-source mobile health platform RADAR-base as a toolbox to rapidly test the effect and response to NPIs aimed at limiting the spread of COVID-19. We analysed data extracted from…

Online platforms have a wealth of data, run countless experiments and use industrial-scale algorithms to optimize user experience. Despite this, many users seem to regret the time they spend on these platforms. One possible explanation is…

Social and Information Networks · Computer Science 2023-10-24 Jon Kleinberg , Sendhil Mullainathan , Manish Raghavan

This paper investigates whether computer usage profiles comprised of process-, network-, mouse-, and keystroke-related events are unique and consistent over time in a naturalistic setting, discussing challenges and opportunities of using…

Young adults often take breaks from screen-intensive work by consuming digital content on mobile phones, which undermines rest through visual fatigue and inactivity. We introduce a design framework that embeds light break activities into…

Human-Computer Interaction · Computer Science 2026-02-19 Jindu Wang , Runze Cai , Shuchang Xu , Tianrui Hu , Huamin Qu , Shengdong Zhao , Ling-Ping Yuan

The recent development of smartphone and wearable sensor technologies enable general public to carry self-tracking tasks more easily. Much work has been devoted to life data collection and visualisation to help people with better…

Computers and Society · Computer Science 2016-10-04 Li Guo

Exploring online behavior change is imperative for societal progress in the context of 21st-century challenges. We analyze 148 articles (2000-2023) focusing on behavior change in the digital space and build a map that categorizes behaviors,…

Computers and Society · Computer Science 2025-12-15 Arianna Pera , Gianmarco de Francisci Morales , Luca Maria Aiello

We propose an incentive scheme based on intervention to sustain cooperation among self-interested users. In the proposed scheme, an intervention device collects imperfect signals about the actions of the users for a test period, and then…

Computer Science and Game Theory · Computer Science 2010-12-09 Jaeok Park , Mihaela van der Schaar

Due to the COVID-19 as a pandemic, the government has forced the nationwide shutdown of several activities, including educational activities. It has resulted in gigantic migration of universities with education over the internet serving as…

Computers and Society · Computer Science 2022-02-14 Thaweesak Trongtirakul , Kamonnit Pusorn , Umpaporn Peerawanichkul

Privacy is important for all individuals in everyday life. With emerging technologies, smartphones with AR, various social networking applications and artificial intelligence driven modes of surveillance, they tend to intrude privacy. This…

Computers and Society · Computer Science 2021-07-26 Priyam Rajkhowa , Pradipta Biswas
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