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Related papers: SurfGen: Adversarial 3D Shape Synthesis with Expli…

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Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yao Wei , George Vosselman , Michael Ying Yang

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

Recently researchers have been shifting their focus towards learned 3D shape descriptors from hand-craft ones to better address challenging issues of the deformation and structural variation inherently present in 3D objects. 3D geometric…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Mengwei Ren , Liang Niu , Yi Fang

Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are unable to faithfully represent complex internal structure or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Jingdong Zhang , Weikai Chen , Yuan Liu , Jionghao Wang , Zhengming Yu , Zhuowen Shen , Bo Yang , Wenping Wang , Xin Li

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

This paper presents a new approach for 3D shape generation, inversion, and manipulation, through a direct generative modeling on a continuous implicit representation in wavelet domain. Specifically, we propose a compact wavelet…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Jingyu Hu , Ka-Hei Hui , Zhengzhe Liu , Ruihui Li , Chi-Wing Fu

This work introduces ShapeGen3DCP, a deep learning framework for fast and accurate prediction of filament cross-sectional geometry in 3D Concrete Printing (3DCP). The method is based on a neural network architecture that takes as input both…

Computational Engineering, Finance, and Science · Computer Science 2026-02-13 Giacomo Rizzieri , Federico Lanteri , Liberato Ferrara , Massimiliano Cremonesi

We present SP-GAN, a new unsupervised sphere-guided generative model for direct synthesis of 3D shapes in the form of point clouds. Compared with existing models, SP-GAN is able to synthesize diverse and high-quality shapes with fine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Ruihui Li , Xianzhi Li , Ka-Hei Hui , Chi-Wing Fu

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

This paper introduces a 3D shape generative model based on deep neural networks. A new image-like (i.e., tensor) data representation for genus-zero 3D shapes is devised. It is based on the observation that complicated shapes can be well…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Heli Ben-Hamu , Haggai Maron , Itay Kezurer , Gal Avineri , Yaron Lipman

Making generative models 3D-aware bridges the 2D image space and the 3D physical world yet remains challenging. Recent attempts equip a Generative Adversarial Network (GAN) with a Neural Radiance Field (NeRF), which maps 3D coordinates to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Yinghao Xu , Sida Peng , Ceyuan Yang , Yujun Shen , Bolei Zhou

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

Computational Geometry · Computer Science 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Abhishek Kumar

We introduce ShapeAdv, a novel framework to study shape-aware adversarial perturbations that reflect the underlying shape variations (e.g., geometric deformations and structural differences) in the 3D point cloud space. We develop…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Kibok Lee , Zhuoyuan Chen , Xinchen Yan , Raquel Urtasun , Ersin Yumer

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Benoit Guillard , Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Timur Bagautdinov , Pierre Baque , Pascal Fua

This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…

Computer Vision and Pattern Recognition · Computer Science 2018-01-09 Jerry Liu , Fisher Yu , Thomas Funkhouser

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

3D-aware image synthesis aims at learning a generative model that can render photo-realistic 2D images while capturing decent underlying 3D shapes. A popular solution is to adopt the generative adversarial network (GAN) and replace the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zifan Shi , Yinghao Xu , Yujun Shen , Deli Zhao , Qifeng Chen , Dit-Yan Yeung

3D shape generation aims to produce innovative 3D content adhering to specific conditions and constraints. Existing methods often decompose 3D shapes into a sequence of localized components, treating each element in isolation without…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Ruikai Cui , Weizhe Liu , Weixuan Sun , Senbo Wang , Taizhang Shang , Yang Li , Xibin Song , Han Yan , Zhennan Wu , Shenzhou Chen , Hongdong Li , Pan Ji