Related papers: N-body Simulations of the Solar System with CPU-ba…
We report on resent N-body simulations of galaxy formation performed on the GRAPE-4 (GRAvity PipE) system, a special-purpose computer for astrophysical N-body simulations. We review the astrophysical motivation, the algorithm, the actual…
We investigate the possibility of generating initial conditions for cosmological N-body simulations by simulating a system whose correlations at thermal equilibrium approximate well those of cosmological density perturbations. The system is…
This paper describes a fourth-order integration algorithm for the gravitational N-body problem based on discrete Lagrangian mechanics. When used with shared timesteps, the algorithm is momentum conserving and symplectic. We generalize the…
Hybrid computational architectures based on the joint power of Central Processing Units and Graphic Processing Units (GPUs) are becoming popular and powerful hardware tools for a wide range of simulations in biology, chemistry, engineering,…
As an entry for the 2012 Gordon-Bell performance prize, we report performance results of astrophysical N-body simulations of one trillion particles performed on the full system of K computer. This is the first gravitational trillion-body…
Astrophysical Challenges which demand the solution of the one million (or more) gravitating body problem are briefly discussed for the fields of cosmology, galactic nuclei and globular star clusters. Results from the classical three-body…
There is increasing evidence that many km-sized bodies in the Solar System are piles of rubble bound together by gravity. We present results from a project to map the parameter space of collisions between km-sized spherical rubble piles.…
Commercial graphics processors (GPUs) have high compute capacity at very low cost, which makes them attractive for general purpose scientific computing. In this paper we show how graphics processors can be used for N-body simulations to…
In a previous paper we introduced a new method for simulating collisional gravitational $N$-body systems with linear time scaling on $N$, based on the Multi-Particle Collision (MPC) approach. This allows us to simulate globular clusters…
Special high-accuracy direct force summation N-body algorithms and their relevance for the simulation of the dynamical evolution of star clusters and other gravitating N-body systems in astrophysics are presented, explained and compared…
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT). A mathematical and computational approach to the cosmological N-body problem is described, with performance and scalability measured up…
$N$-body simulation serves as a critical method for modeling cosmic evolution and poses a significant challenge in high-performance computing. We present CUBE2, an open-source cosmological $N$-body code emphasizing memory efficiency,…
This study presents a general alternative scheme of the procedure and necessary conditions for solving the $n$-body problem. The presented solution is not a solution of the classical problem, where the initial conditions of positions and…
We describe some results obtained with N-MODY, a code for N-body simulations of collisionless stellar systems in modified Newtonian dynamics (MOND). We found that a few fundamental dynamical processes are profoundly different in MOND and in…
Accurate direct $N$-body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known…
In this fourth article on weighing the Galactic disk using the shape of the phase-space spiral, we have tested our method on a billion particle three-dimensional N-body simulation, comprised of a Milky Way like host galaxy and a merging…
In this paper, we describe the performance of an $N$-body simulation of star cluster with 64k stars on a Cray XD1 system with 400 dual-core Opteron processors. A number of astrophysical $N$-body simulations were reported in SCxy…
The time step criterion plays a crucial role in direct N-body codes. If not chosen carefully, it will cause a secular drift in the energy error. Shared, adaptive time step criteria commonly adopt the minimum pairwise time step, which…
Numerical integration methods are central to the study of self-gravitating systems, particularly those comprised of many bodies or otherwise beyond the reach of analytical methods. Predictor-corrector schemes, both multi-step methods and…
Simulating the evolution of the gravitational N-body problem becomes extremely computationally expensive as N increases since the problem complexity scales quadratically with the number of bodies. We study the use of Artificial Neural…