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Related papers: Embodied Learning for Lifelong Visual Perception

200 papers

Active perception describes a broad class of techniques that couple planning and perception systems to move the robot in a way to give the robot more information about the environment. In most robotic systems, perception is typically…

Vision Language Models (VLMs) excel at visual question answering (VQA) but remain limited to snapshot vision, reasoning from static images. In contrast, embodied agents require ambulatory vision, actively moving to obtain more informative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Juil Koo , Daehyeon Choi , Sangwoo Youn , Phillip Y. Lee , Minhyuk Sung

We develop an approach for active semantic perception which refers to using the semantics of the scene for tasks such as exploration. We build a compact, hierarchical multi-layer scene graph that can represent large, complex indoor…

Robotics · Computer Science 2025-10-08 Huayi Tang , Pratik Chaudhari

Vision-and-Language Navigation requires agents to follow natural-language instructions in visually changing environments. A central challenge is the dynamic entanglement between language and observations: the meaning of instruction shifts…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Zhen Liu , Yuhan Liu , Jinjun Wang , Jianyi Liu , Wei Song , Jingwen Fu

Vision-and-Language Navigation (VLN) tasks require an agent to navigate through the environment based on language instructions. In this paper, we aim to solve two key challenges in this task: utilizing multilingual instructions for improved…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Jialu Li , Hao Tan , Mohit Bansal

Lifelong learning is a long-standing aim for artificial agents that act in dynamic environments, in which an agent needs to accumulate knowledge incrementally without forgetting previously learned representations. We investigate methods for…

Machine Learning · Computer Science 2021-11-17 Vadym Gryshchuk , Cornelius Weber , Chu Kiong Loo , Stefan Wermter

Recent advances in vision-language models (VLMs) and reinforcement learning (RL) have driven progress in GUI automation. However, most existing methods rely on static, one-shot visual inputs and passive perception, lacking the ability to…

Artificial Intelligence · Computer Science 2026-01-16 Chen Chen , Jiawei Shao , Dakuan Lu , Haoyi Hu , Xiangcheng Liu , Hantao Yao , Wu Liu

Visual navigation is a task of training an embodied agent by intelligently navigating to a target object (e.g., television) using only visual observations. A key challenge for current deep reinforcement learning models lies in the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Juncheng Li , Xin Wang , Siliang Tang , Haizhou Shi , Fei Wu , Yueting Zhuang , William Yang Wang

Vision-and-Language Navigation in Continuous Environments (VLN-CE) is a navigation task that requires an agent to follow a language instruction in a realistic environment. The understanding of environments is a crucial part of the VLN-CE…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Ting Wang , Zongkai Wu , Feiyu Yao , Donglin Wang

Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…

Robotics · Computer Science 2020-11-30 Danilo Perico , Paulo E. Santos , Reinaldo Bianchi

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and…

Representing a scene and its constituent objects from raw sensory data is a core ability for enabling robots to interact with their environment. In this paper, we propose a novel approach for scene understanding, leveraging a hierarchical…

Robotics · Computer Science 2023-02-08 Toon Van de Maele , Tim Verbelen , Pietro Mazzaglia , Stefano Ferraro , Bart Dhoedt

Autonomous intelligent agents must bridge computational challenges at disparate levels of abstraction, from the low-level spaces of sensory input and motor commands to the high-level domain of abstract reasoning and planning. A key question…

Artificial Intelligence · Computer Science 2025-12-12 Ruben van Bergen , Justus Hübotter , Alma Lago , Pablo Lanillos

The academic field of learning instruction-guided visual navigation can be generally categorized into high-level category-specific search and low-level language-guided navigation, depending on the granularity of language instruction, in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Gengze Zhou , Yicong Hong , Zun Wang , Chongyang Zhao , Mohit Bansal , Qi Wu

We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i)…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Manolis Savva , Abhishek Kadian , Oleksandr Maksymets , Yili Zhao , Erik Wijmans , Bhavana Jain , Julian Straub , Jia Liu , Vladlen Koltun , Jitendra Malik , Devi Parikh , Dhruv Batra

Recent research in language-guided visual navigation has demonstrated a significant demand for the diversity of traversable environments and the quantity of supervision for training generalizable agents. To tackle the common data scarcity…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Zun Wang , Jialu Li , Yicong Hong , Yi Wang , Qi Wu , Mohit Bansal , Stephen Gould , Hao Tan , Yu Qiao

Building a generalist agent that can interact with the world is the intriguing target of AI systems, thus spurring the research for embodied navigation, where an agent is required to navigate according to instructions or respond to queries.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Duo Zheng , Shijia Huang , Lin Zhao , Yiwu Zhong , Liwei Wang

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Luca Weihs , Aniruddha Kembhavi , Kiana Ehsani , Sarah M Pratt , Winson Han , Alvaro Herrasti , Eric Kolve , Dustin Schwenk , Roozbeh Mottaghi , Ali Farhadi

Vision-language navigation (VLN) is a critical domain within embedded intelligence, requiring agents to navigate 3D environments based on natural language instructions. Traditional VLN research has focused on improving environmental…

Artificial Intelligence · Computer Science 2024-09-24 Zhiyuan Li , Yanfeng Lv , Ziqin Tu , Di Shang , Hong Qiao

Humans can perform complex tasks with long-term objectives by planning, reasoning, and forecasting outcomes of actions. For embodied agents to achieve similar capabilities, they must gain knowledge of the environment transferable to novel…

Machine Learning · Computer Science 2024-10-01 Shu Ishida