Related papers: Free-Viewpoint RGB-D Human Performance Capture and…
Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…
Although synthetic training data has been shown to be beneficial for tasks such as human pose estimation, its use for RGB human action recognition is relatively unexplored. Our goal in this work is to answer the question whether synthetic…
Recent neural rendering approaches for human activities achieve remarkable view synthesis results, but still rely on dense input views or dense training with all the capture frames, leading to deployment difficulty and inefficient training…
We present a method that synthesizes novel views of complex scenes by interpolating a sparse set of nearby views. The core of our method is a network architecture that includes a multilayer perceptron and a ray transformer that estimates…
We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian…
Recent implicit neural representations have shown great results for novel view synthesis. However, existing methods require expensive per-scene optimization from many views hence limiting their application to real-world unbounded urban…
We propose NVS-HO, the first benchmark designed for novel view synthesis of handheld objects in real-world environments using only RGB inputs. Each object is recorded in two complementary RGB sequences: (1) a handheld sequence, where the…
Photorealistic human novel view synthesis from a single image is crucial for democratizing immersive 3D telepresence, eliminating the need for complex multi-camera setups. However, current rendering-centric methods prioritize visual…
Vision based robot manipulation uses cameras to capture one or more images of a scene containing the objects to be manipulated. Taking multiple images can help if any object is occluded from one viewpoint but more visible from another…
Many approaches have been proposed for human pose estimation in single and multi-view RGB images. However, some environments, such as the operating room, are still very challenging for state-of-the-art RGB methods. In this paper, we propose…
Novel view synthesis aims to synthesize new images from different viewpoints of given images. Most of previous works focus on generating novel views of certain objects with a fixed background. However, for some applications, such as virtual…
Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…
Content creation, central to applications such as virtual reality, can be a tedious and time-consuming. Recent image synthesis methods simplify this task by offering tools to generate new views from as little as a single input image, or by…
This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…
Despite significant progress in 3D human mesh estimation from RGB images; RGBD cameras, offering additional depth data, remain underutilized. In this paper, we present a method for accurate 3D human mesh estimation from a single RGBD view,…
Given just a few glimpses of a scene, can you imagine the movie playing out as the camera glides through it? That's the lens we take on \emph{sparse-input novel view synthesis}, not only as filling spatial gaps between widely spaced views,…
High Dynamic Range Novel View Synthesis (HDR NVS) seeks to learn an HDR 3D model from Low Dynamic Range (LDR) training images captured under conventional imaging conditions. Current methods primarily focus on static scenes, implicitly…
We present an approach to generate a 360-degree view of a person with a consistent, high-resolution appearance from a single input image. NeRF and its variants typically require videos or images from different viewpoints. Most existing…
Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…
We present Worldsheet, a method for novel view synthesis using just a single RGB image as input. The main insight is that simply shrink-wrapping a planar mesh sheet onto the input image, consistent with the learned intermediate depth,…