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Learning useful representations from unstructured data is one of the core challenges, as well as a driving force, of modern data-driven approaches. Deep learning has demonstrated the broad advantages of learning and harnessing such…

Cryptography and Security · Computer Science 2020-07-28 Dario Pasquini , Ankit Gangwal , Giuseppe Ateniese , Massimo Bernaschi , Mauro Conti

Consider the problem where a statistician in a two-node system receives rate-limited information from a transmitter about marginal observations of a memoryless process generated from two possible distributions. Using its own observations,…

Information Theory · Computer Science 2017-03-02 Gil Katz , Pablo Piantanida , Mérouane Debbah

{\em Distortion} is a well-established notion for quantifying the loss of social welfare that may occur in voting. As voting rules take as input only ordinal information, they are essentially forced to neglect the exact values the agents…

Computer Science and Game Theory · Computer Science 2024-10-15 Ioannis Caragiannis , Karl Fehrs

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

A transmitter Alice may wish to reliably transmit a message to a receiver Bob over a binary symmetric channel (BSC), while simultaneously ensuring that her transmission is deniable from an eavesdropper Willie. That is, if Willie listening…

Information Theory · Computer Science 2016-07-12 Pak Hou Che , Mayank Bakshi , Sidharth Jaggi

While many games were designed for steganography and robust watermarking, few focused on reversible watermarking. We present a two-encoder game related to the rate-distortion optimization of content-adaptive reversible watermarking. In the…

Multimedia · Computer Science 2021-10-08 Hanzhou Wu , Xinpeng Zhang

Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of $n$ players is assigned a hat from a given color set.…

Combinatorics · Mathematics 2011-01-20 Tengyu Ma , Xiaoming Sun , Huacheng Yu

We propose a general approach to quantitatively assessing the risk and vulnerability of artificial intelligence (AI) systems to biased decisions. The guiding principle of the proposed approach is that any AI algorithm must outperform a…

Computers and Society · Computer Science 2024-08-13 Shun Ide , Allison Blunt , Djallel Bouneffouf

We investigate the optimal performance of dense sensor networks by studying the joint source-channel coding problem. The overall goal of the sensor network is to take measurements from an underlying random process, code and transmit those…

Information Theory · Computer Science 2007-07-13 Nan Liu , Sennur Ulukus

We study a variant of the source identification game with training data in which part of the training data is corrupted by an attacker. In the addressed scenario, the defender aims at deciding whether a test sequence has been drawn…

Cryptography and Security · Computer Science 2017-03-29 Mauro Barni , Benedetta Tondi

We study the power versus distortion trade-off for the distributed transmission of a memoryless bi-variate Gaussian source over a two-to-one average-power limited Gaussian multiple-access channel. In this problem, each of two separate…

Information Theory · Computer Science 2016-11-17 Amos Lapidoth , Stephan Tinguely

We study a distributed estimation problem in which two remotely located parties, Alice and Bob, observe an unlimited number of i.i.d. samples corresponding to two different parts of a random vector. Alice can send $k$ bits on average to…

Statistics Theory · Mathematics 2018-06-26 Uri Hadar , Ofer Shayevitz

In quantum weak oblivious transfer, Alice sends Bob two bits and Bob can learn one of the bits at his choice. It was found that the security of such a protocol is bounded by $2P_{Alice}^{\ast }+P_{Bob}^{\ast }\geq 2$, where $P_{Alice}^{\ast…

Quantum Physics · Physics 2015-06-15 Guang Ping He

We consider the problem of computing a $(1+\epsilon)$-approximation of the Hamming distance between a pattern of length $n$ and successive substrings of a stream. We first look at the one-way randomised communication complexity of this…

Data Structures and Algorithms · Computer Science 2016-02-24 Raphael Clifford , Tatiana Starikovskaya

Three different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know…

Quantum Physics · Physics 2007-05-23 Chih-Lung Chou , Li-Yi Hsu

In a guessing game, players guess the value of a random real number selected using some probability density function. The winner may be determined in various ways; for example, a winner can be a player whose guess is closest in magnitude to…

Computer Science and Game Theory · Computer Science 2016-07-11 Anthony Mendes , Kent E. Morrison

We consider a problem of guessing, wherein an adversary is interested in knowing the value of the realization of a discrete random variable $X$ on observing another correlated random variable $Y$. The adversary can make multiple (say, $k$)…

Information Theory · Computer Science 2021-08-20 Gowtham R. Kurri , Oliver Kosut , Lalitha Sankar

Consider a finite set of sources, each producing i.i.d. observations that follow a unique probability distribution on a finite alphabet. We study the problem of matching a finite set of observed sequences to the set of sources under the…

Information Theory · Computer Science 2014-12-09 Jayakrishnan Unnikrishnan

The following learning problem arises naturally in various applications: Given a finite sample from a categorical or count time series, can we learn a function of the sample that (nearly) maximizes the probability of correctly guessing the…

Statistics Theory · Mathematics 2026-05-27 J. -R. Chazottes , S. Gallo , D. Takahashi

We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…

Combinatorics · Mathematics 2026-02-13 Markus Kuba