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In order to enable robust operation in unstructured environments, robots should be able to generalize manipulation actions to novel object instances. For example, to pour and serve a drink, a robot should be able to recognize novel…

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

This position paper addresses the fallacies associated with the improper use of affordances in the opportunistic design of augmented reality (AR) applications. While opportunistic design leverages existing physical affordances for content…

Human-Computer Interaction · Computer Science 2025-03-27 Marc Satkowski , Weizhou Luo , Rufat Rzayev

This article surveys reinforcement learning approaches in social robotics. Reinforcement learning is a framework for decision-making problems in which an agent interacts through trial-and-error with its environment to discover an optimal…

Robotics · Computer Science 2021-02-12 Neziha Akalin , Amy Loutfi

This study investigates how text-driven object affordance, which provides prior knowledge about grasp types for each object, affects image-based grasp-type recognition in robot teaching. The researchers created labeled datasets of…

Robotics · Computer Science 2023-06-07 Naoki Wake , Daichi Saito , Kazuhiro Sasabuchi , Hideki Koike , Katsushi Ikeuchi

This article studies the commonsense object affordance concept for enabling close-to-human task planning and task optimization of embodied robotic agents in urban environments. The focus of the object affordance is on reasoning how to…

Despite the recent success of modern imitation learning methods in robot manipulation, their performance is often constrained by geometric variations due to limited data diversity. Leveraging powerful 3D generative models and vision…

Robotics · Computer Science 2026-04-14 Jiawei Zhang , Kaizhe Hu , Yingqian Huang , Yuanchen Ju , Zhengrong Xue , Huazhe Xu

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Hanqing Wang , Mingyu Liu , Xiaoyu Chen , Chengwei MA , Yiming Zhong , Wenti Yin , Yuhao Liu , Zhiqing Cui , Jiahao Yuan , Lu Dai , Zhiyuan Ma , Hui Xiong

Visual affordance segmentation identifies image regions of an object an agent can interact with. Existing methods re-use and adapt learning-based architectures for semantic segmentation to the affordance segmentation task and evaluate on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Tommaso Apicella , Alessio Xompero , Paolo Gastaldo , Andrea Cavallaro

We propose a novel system for action sequence planning based on a combination of affordance recognition and a neural forward model predicting the effects of affordance execution. By performing affordance recognition on predicted futures, we…

Robotics · Computer Science 2022-06-23 Solvi Arnold , Mami Kuroishi , Tadashi Adachi , Kimitoshi Yamazaki

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…

Machine Learning · Computer Science 2021-04-02 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Radha Poovendran

In current presence or availability systems, the method of presenting a user's state often supposes an instantaneous notion of that state - for example, a visualization is rendered or an inference is made about the potential actions that…

Human-Computer Interaction · Computer Science 2007-05-23 Paul M. Aoki , Allison Woodruff

Language-guided robot dexterous generation enables robots to grasp and manipulate objects based on human commands. However, previous data-driven methods are hard to understand intention and execute grasping with unseen categories in the…

Robotics · Computer Science 2025-07-31 Yi-Lin Wei , Mu Lin , Yuhao Lin , Jian-Jian Jiang , Xiao-Ming Wu , Ling-An Zeng , Wei-Shi Zheng

Intelligent agents accomplish different tasks by utilizing various objects based on their affordance, but how to select appropriate objects according to task context is not well-explored. Current studies treat objects within the affordance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haojie Huang , Hongchen Luo , Wei Zhai , Yang Cao , Zheng-Jun Zha

Understanding how humans interact with the surrounding environment, and specifically reasoning about object interactions and affordances, is a critical challenge in computer vision, robotics, and AI. Current approaches often depend on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Harry Zhang , Luca Carlone

Understanding human activities and object affordances are two very important skills, especially for personal robots which operate in human environments. In this work, we consider the problem of extracting a descriptive labeling of the…

Robotics · Computer Science 2013-05-07 Hema Swetha Koppula , Rudhir Gupta , Ashutosh Saxena

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

Recent development in autonomous driving involves high-level computer vision and detailed road scene understanding. Today, most autonomous vehicles are using mediated perception approach for path planning and control, which highly rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-03-22 Chen Sun , Jean M. Uwabeza Vianney , Dongpu Cao

The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

Systems and Control · Electrical Eng. & Systems 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

Traditional learning from demonstration (LfD) generally demands a cumbersome collection of physical demonstrations, which can be time-consuming and challenging to scale. Recent advances show that robots can instead learn from human videos…

Robotics · Computer Science 2026-02-17 Xiaoxiang Dong , Weiming Zhi