Related papers: Few-shot Font Generation with Weakly Supervised Lo…
Automatic character generation is an appealing solution for new typeface design, especially for Chinese typefaces including over 3700 most commonly-used characters. This task has two main pain points: (i) handwritten characters are usually…
Generating a new font library is a very labor-intensive and time-consuming job for glyph-rich scripts. Despite the remarkable success of existing font generation methods, they have significant drawbacks; they require a large number of…
When we compare fonts, we often pay attention to styles of local parts, such as serifs and curvatures. This paper proposes an attention mechanism to find important local parts. The local parts with larger attention are then considered…
Few-shot Font Generation aims to generate stylistically consistent glyphs from a few reference glyphs. However, capturing complex font styles from a few exemplars remains challenging, and the existing methods often struggle to retain…
Few-shot image generation seeks to generate more data of a given domain, with only few available training examples. As it is unreasonable to expect to fully infer the distribution from just a few observations (e.g., emojis), we seek to…
Generating synthetic images of handwritten text in a writer-specific style is a challenging task, especially in the case of unseen styles and new words, and even more when these latter contain characters that are rarely encountered during…
This paper mainly discusses the generation of personalized fonts as the problem of image style transfer. The main purpose of this paper is to design a network framework that can extract and recombine the content and style of the characters.…
Few-shot learning addresses the challenge of learning how to address novel tasks given not just limited supervision but limited data as well. An attractive solution is synthetic data generation. However, most such methods are overly…
Few-shot Font Generation (FFG) aims to create new font libraries using limited reference glyphs, with crucial applications in digital accessibility and equity for low-resource languages, especially in multilingual artificial intelligence…
Few-shot learning (FSL) aims to learn new categories with a few visual samples per class. Few-shot class representations are often biased due to data scarcity. To mitigate this issue, we propose to generate visual samples based on semantic…
Font synthesis has been a very active topic in recent years because manual font design requires domain expertise and is a labor-intensive and time-consuming job. While remarkably successful, existing methods for font synthesis have major…
Artistic font generation aims to synthesize stylized glyphs based on a reference style. However, existing approaches suffer from limited style diversity and coarse control. In this work, we explore the potential of element-driven artistic…
Automatic font generation is an imitation task, which aims to create a font library that mimics the style of reference images while preserving the content from source images. Although existing font generation methods have achieved…
Few-shot learning (FSL) aims to enable models to recognize novel objects or classes with limited labelled data. Feature generators, which synthesize new data points to augment limited datasets, have emerged as a promising solution to this…
In this paper, we propose and end-to-end deep Chinese font generation system. This system can generate new style fonts by interpolation of latent style-related embeding variables that could achieve smooth transition between different style.…
Few-shot Chinese font generation aims to synthesize new characters in a target style using only a handful of reference images. Achieving accurate content rendering and faithful style transfer requires effective disentanglement between…
The advent of instruction-tuned language models that convincingly mimic human writing poses a significant risk of abuse. However, such abuse may be counteracted with the ability to detect whether a piece of text was composed by a language…
Manual font design is an intricate process that transforms a stylistic visual concept into a coherent glyph set. This challenge persists in automated Few-shot Font Generation (FFG), where models often struggle to preserve both the…
This paper addresses the automatic generation of a typographic font from a subset of characters. Specifically, we use a subset of a typographic font to extrapolate additional characters. Consequently, we obtain a complete font containing a…
Few-shot learning aims to recognize new categories using very few labeled samples. Although few-shot learning has witnessed promising development in recent years, most existing methods adopt an average operation to calculate prototypes,…