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Multi-agent reinforcement learning algorithms are useful for simulating social behavior in settings that are too complex for other theoretical approaches like game theory. However, they have not yet been empirically supported by laboratory…

Reward models are central to both reinforcement learning (RL) with language models and inference-time verification. However, existing reward models often lack temporal consistency, leading to ineffective policy updates and unstable RL…

Machine Learning · Computer Science 2025-09-30 Dan Zhang , Min Cai , Jonathan Light , Ziniu Hu , Yisong Yue , Jie Tang

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…

Crowdsourcing is widely used to create data for common natural language understanding tasks. Despite the importance of these datasets for measuring and refining model understanding of language, there has been little focus on the…

Computation and Language · Computer Science 2021-06-03 Nikita Nangia , Saku Sugawara , Harsh Trivedi , Alex Warstadt , Clara Vania , Samuel R. Bowman

We present a strategic analysis of a trust model that has recently been proposed for promoting cooperative behaviour in user-centric networks. The mechanism for cooperation is based on a combination of reputation and virtual currency…

Computer Science and Game Theory · Computer Science 2013-03-05 Marta Kwiatkowska , David Parker , Aistis Simaitis

We present a new model of collective decision making that captures important crowd-funding and donor coordination scenarios. In the setting, there is a set of projects (each with its own cost) and a set of agents (that have their budgets as…

Computer Science and Game Theory · Computer Science 2021-01-29 Haris Aziz , Aditya Ganguly

Prediction polling is an increasingly popular form of crowdsourcing in which multiple participants estimate the probability or magnitude of some future event. These estimates are then aggregated into a single forecast. Historically,…

Methodology · Statistics 2016-04-25 Ville A. Satopää , Shane T. Jensen , Robin Pemantle , Lyle H. Ungar

Reinforcement learning algorithms often suffer from slow convergence due to sparse reward signals, particularly in complex environments where feedback is delayed or infrequent. This paper introduces the Psychological Regret Model (PRM), a…

Machine Learning · Computer Science 2026-02-04 Zhe Xu

Crowdsourcing systems aggregate decisions of many people to help users quickly identify high-quality options, such as the best answers to questions or interesting news stories. A long-standing issue in crowdsourcing is how option quality…

Social and Information Networks · Computer Science 2020-10-28 Keith Burghardt , Tad Hogg , Raissa M. D'Souza , Kristina Lerman , Marton Posfai

In multimedia crowdsourcing, the requester's quality requirements and reward decisions will affect the workers' task selection strategies and the quality of their multimedia contributions. In this paper, we present a first study on how the…

Computer Science and Game Theory · Computer Science 2019-04-26 Qi Shao , Man Hon Cheung , Jianwei Huang

Deep Reinforcement Learning is widely used for aligning Large Language Models (LLM) with human preference. However, the conventional reward modelling is predominantly dependent on human annotations provided by a select cohort of…

Artificial Intelligence · Computer Science 2024-05-31 Dexun Li , Cong Zhang , Kuicai Dong , Derrick Goh Xin Deik , Ruiming Tang , Yong Liu

There has been increasing awareness of ethical issues in machine learning, and fairness has become an important research topic. Most fairness efforts in computer vision have been focused on human sensing applications and preventing…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Zu Kim , André Araujo , Bingyi Cao , Cam Askew , Jack Sim , Mike Green , N'Mah Fodiatu Yilla , Tobias Weyand

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

We present reputation-based mechanisms for building reliable task computing systems over the Internet. The most characteristic examples of such systems are the volunteer computing and the crowdsourcing platforms. In both examples end users…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-20 Evgenia Christoforou , Antonio Fernandez Anta , Chryssis Georgiou , Miguel A. Mosteiro , Angel Sanchez

Preference-based reinforcement learning (PbRL) is emerging as a promising approach to teaching robots through human comparative feedback, sidestepping the need for complex reward engineering. However, the substantial volume of feedback…

Robotics · Computer Science 2025-01-09 Ruiqi Wang , Dezhong Zhao , Ziqin Yuan , Ike Obi , Byung-Cheol Min

Crowdsourcing is a common approach to rapidly annotate large volumes of data in machine learning applications. Typically, crowd workers are compensated with a flat rate based on an estimated completion time to meet a target hourly wage.…

Human-Computer Interaction · Computer Science 2024-12-03 Gordon Lim , Stefan Larson , Yu Huang , Kevin Leach

We consider a simple form of pricing for a crowdsourcing system, where pricing policy is published a priori, and workers then decide their task acceptance. Such a pricing form is widely adopted in practice for its simplicity, e.g., Amazon…

Computer Science and Game Theory · Computer Science 2021-10-28 Suho Shin , Hoyong Choi , Yung Yi , Jungseul Ok

Micro-task crowdsourcing has become a successful mean to obtain high-quality data from a large crowd of diverse people. In this context, trust between all the involved actors (i.e. requesters, workers, and platform owners) is a critical…

Social and Information Networks · Computer Science 2017-02-14 Jie Yang , Alessandro Bozzon

We study non-monetary mechanisms for the fair and efficient allocation of reusable public resources, i.e., resources used for varying durations. We consider settings where a limited resource is repeatedly shared among a set of agents, each…

Computer Science and Game Theory · Computer Science 2023-10-17 Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

We consider a crowdsourcing platform where workers' responses to questions posed by a crowdsourcer are used to determine the hidden state of a multi-class labeling problem. As workers may be unreliable, we propose to perform sequential…

Human-Computer Interaction · Computer Science 2018-05-22 Qiyu Kang , Wee Peng Tay