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With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Prabin Sharma , Shubham Joshi , Subash Gautam , Sneha Maharjan , Salik Ram Khanal , Manuel Cabral Reis , João Barroso , Vítor Manuel de Jesus Filipe

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

Teaching software development basics to hundreds of students in a frontal setting is cost-efficient and thus still common in universities. However, in a large lecture hall, students can easily get bored, distracted, and disengaged. The…

Software Engineering · Computer Science 2026-01-16 Walid Maalej

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

Creating a graduate-level software engineering breadth course is challenging. The scope is wide. Students prefer hands-on work over theory. Industry increasingly values soft skills. Changing software technology requires the syllabus to be…

Software Engineering · Computer Science 2017-02-24 Hakan Erdogmus , Cecile Peraire

Advances in computing technology increasingly blur the boundary between the digital domain and the physical world. Although the research community has developed a large number of cryptographic primitives and has demonstrated their usability…

Cryptography and Security · Computer Science 2014-07-25 Mark Simkin , Dominique Schroeder , Andreas Bulling , Mario Fritz

The growing use of technology in K--8 classrooms highlights a parallel need for formal learning opportunities aimed at helping children use technology safely and protect their personal information. Even the youngest students are now using…

Human-Computer Interaction · Computer Science 2025-03-13 Lan Gao , Elana B Blinder , Abigail Barnes , Kevin Song , Tamara Clegg , Jessica Vitak , Marshini Chetty

In this paper we describe our experience in designing and evaluating our graduate level computer security seminar course. In particular, our seminar is designed with two goals in mind. First, to instil critical thinking by teaching graduate…

Computers and Society · Computer Science 2020-03-26 Kashyap Thimmaraju , Julian Fietkau , Fatemeh Ganji

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

Computers and Society · Computer Science 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

Artificial neural networks (ANNs) have been broadly utilized to analyze various data and solve different domain problems. However, neural networks (NNs) have been considered a black box operation for years because their underlying…

Human-Computer Interaction · Computer Science 2023-10-04 Dong H. Jeong , Jin-Hee Cho , Feng Chen , Audun Josang , Soo-Yeon Ji

Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…

As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages…

Human-Computer Interaction · Computer Science 2024-02-08 Liuqing Chen , Shuhong Xiao , Yunnong Chen , Ruoyu Wu , Yaxuan Song , Lingyun Sun

Robotics sets have been successfully used in elementary and secondary schools in conformance with the 'learning through play' philosophy fostered by LEGO Education, while utilizing the Constructionism didactic approach. Learners discover…

Robotics · Computer Science 2024-02-28 Pavel Petrovič , Fedir Agarshev

Recently, deep learning has experienced rapid expansion, contributing significantly to the progress of supervised learning methodologies. However, acquiring labeled data in real-world settings can be costly, labor-intensive, and sometimes…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jicheng Yuan , Anh Le-Tuan , Ali Ganbarov , Manfred Hauswirth , Danh Le-Phuoc

Virtual Laboratories (V Labs) have in the recent past become part and parcel of remote teaching in practical hands-on approaches, particularly in Cybersecurity distance courses. Their potential is meant to assist learners with hands-on…

Computers and Society · Computer Science 2024-04-09 Victor R. Kebande

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

AI-augmented classrooms generate rich teacher and student feedback before graded outcomes become available, yet these signals can be difficult to translate into timely instructional decisions. We propose an interpretable decision layer: a…

Artificial Intelligence · Computer Science 2026-05-29 Junsoo Park , Youssef Medhat , Htet Phyo Wai , Ploy Thajchayapong , Ashok K. Goel

The arrival of AI coding assistants in educational settings presents a paradigm shift, introducing a "new kid in the classroom" for both students and instructors. Thus, understanding the perceptions of these key actors about this new…

Human-Computer Interaction · Computer Science 2025-09-17 Sergio Rojas-Galeano

Generative AI (GenAI) is rapidly entering computer science education, yet its effects on student learning, skill development, and perceptions remain underexplored. Concerns about overreliance coexist with a gap in research on structured…

Computers and Society · Computer Science 2025-05-02 Ethan Dickey , Andres Bejarano , Rhianna Kuperus , Bárbara Fagundes

Computational thinking (CT) is increasingly promoted as a core literacy, yet learners and teachers face challenges in connecting abstract program logic to meaningful outcomes. We design and evaluate RoboBlockly Studio, an integrated…

Human-Computer Interaction · Computer Science 2026-05-13 Leyi Li , Chenyu Du , Jiafei Sun , Erick Purwanto , Qing Zhang