Related papers: Adversarial Memory Networks for Action Prediction
Deep convolutional networks have achieved great success for image recognition. However, for action recognition in videos, their advantage over traditional methods is not so evident. We present a general and flexible video-level framework…
The ultimate goal of video prediction is not forecasting future pixel-values given some previous frames. Rather, the end goal of video prediction is to discover valuable internal representations from the vast amount of available unlabeled…
This article proposes a method for mathematical modeling of human movements related to patient exercise episodes performed during physical therapy sessions by using artificial neural networks. The generative adversarial network structure is…
Many recent few-shot learning methods concentrate on designing novel model architectures. In this paper, we instead show that with a simple backbone convolutional network we can even surpass state-of-the-art classification accuracy. The…
With the explosive growth of video data, video summarization, which attempts to seek the minimum subset of frames while still conveying the main story, has become one of the hottest topics. Nowadays, substantial achievements have been made…
With the rapid development of the Internet, users have increasingly higher expectations for the recommendation accuracy of online content consumption platforms. However, short videos often contain diverse segments, and users may not hold…
In recent years, fairness has become an important topic in the machine learning research community. In particular, counterfactual fairness aims at building prediction models which ensure fairness at the most individual level. Rather than…
Neural networks for multi-domain learning empowers an effective combination of information from different domains by sharing and co-learning the parameters. In visual tracking, the emerging features in shared layers of a multi-domain…
Typical techniques for video captioning follow the encoder-decoder framework, which can only focus on one source video being processed. A potential disadvantage of such design is that it cannot capture the multiple visual context…
The objective of this paper is self-supervised learning from video, in particular for representations for action recognition. We make the following contributions: (i) We propose a new architecture and learning framework Memory-augmented…
This paper aims at recognizing partially observed human actions in videos. Action videos acquired in uncontrolled environments often contain corrupt frames, which make actions partially observed. Furthermore, these frames can last for…
Not all video frames are equally informative for recognizing an action. It is computationally infeasible to train deep networks on all video frames when actions develop over hundreds of frames. A common heuristic is uniformly sampling a…
Adversarial robustness of deep neural networks has been actively investigated. However, most existing defense approaches are limited to a specific type of adversarial perturbations. Specifically, they often fail to offer resistance to…
In this work, we propose different variants of the self-attention based network for emotion prediction from movies, which we call AttendAffectNet. We take both audio and video into account and incorporate the relation among multiple…
Adversarial examples raise questions about whether neural network models are sensitive to the same visual features as humans. In this paper, we first detect adversarial examples or otherwise corrupted images based on a class-conditional…
Recognizing and categorizing human actions is an important task with applications in various fields such as human-robot interaction, video analysis, surveillance, video retrieval, health care system and entertainment industry. This thesis…
We introduce a memory-driven semi-parametric approach to text-to-image generation, which is based on both parametric and non-parametric techniques. The non-parametric component is a memory bank of image features constructed from a training…
Recent studies on automatic neural architectures search have demonstrated significant performance, competitive to or even better than hand-crafted neural architectures. However, most of the existing network architecture tend to use…
Current action recognition methods heavily rely on trimmed videos for model training. However, it is expensive and time-consuming to acquire a large-scale trimmed video dataset. This paper presents a new weakly supervised architecture,…
Despite excellent progress has been made, the performance on action recognition still heavily relies on specific datasets, which are difficult to extend new action classes due to labor-intensive labeling. Moreover, the high diversity in…