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Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

The way of understanding online higher education has greatly changed due to the worldwide pandemic situation. Teaching is undertaken remotely, and the faculty incorporate lecture audio recordings as part of the teaching material. This new…

Computation and Language · Computer Science 2024-01-01 Oscar Sapena , Eva Onaindia

Although psychological research indicates that bodily expressions convey important affective information, to date research in emotion recognition focused mainly on facial expression or voice analysis. In this paper we propose an approach to…

Human-Computer Interaction · Computer Science 2014-02-21 Stefano Piana , Alessandra Staglianò , Francesca Odone , Alessandro Verri , Antonio Camurri

Various parameters affect the performance of students in online coding competitions. Students' behavior, approach, emotions, and problem difficulty levels significantly impact their performance in online coding competitions. We have…

Human-Computer Interaction · Computer Science 2022-09-27 Hardik Patel , Purvi Koringa

Blended learning is generally defined as the combination of traditional face-to-face learning and online learning. This learning mode has been widely used in advanced education across the globe due to the COVID-19 pandemic's social distance…

Computers and Society · Computer Science 2023-09-20 Yu Ye , Gongjin Zhang , Hongbiao Si , Liang Xu , Shenghua Hu , Yong Li , Xulong Zhang , Kaiyu Hu , Fangzhou Ye

In order to track and comprehend the academic achievement of students, both private and public educational institutions devote a significant amount of resources and labour. One of the difficult issues that institutes deal with on a regular…

Computers and Society · Computer Science 2022-11-14 Bibhuprasad Mahakud , Bibhuti Parida , Ipsit Panda , Souvik Maity , Arpita Sahoo , Reeta Sharma

Traditional psychological evaluations rely heavily on human observation and interpretation, which are prone to subjectivity, bias, fatigue, and inconsistency. To address these limitations, this work presents a multimodal emotion recognition…

Human-Computer Interaction · Computer Science 2024-12-25 Kris Kraack

This paper presents a two-year research project focused on developing AI-driven measures to analyze classroom dynamics, with particular emphasis on teacher actions captured through multimodal sensor data. We applied real-time data from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Andreea I. Niculescu , Jochen Ehnes , Chen Yi , Du Jiawei , Tay Chiat Pin , Joey Tianyi Zhou , Vigneshwaran Subbaraju , Teh Kah Kuan , Tran Huy Dat , John Komar , Gi Soong Chee , Kenneth Kwok

There are various teaching methods developed in order to attain successful delivery of a subject without prior knowledge of the interaction among the students in a class. Social network analysis can be used to identify individual,…

Social and Information Networks · Computer Science 2019-06-12 R. U. Gobithaasan , Nurul Syaheera Din , Lingeswaran Ramachandra , Roslan Hasni

To increase efficacy in traditional classroom courses as well as in Massive Open Online Courses (MOOCs), automated systems supporting the instructor are needed. One important problem is to automatically detect students that are going to do…

Machine Learning · Computer Science 2016-03-21 Yannick Meier , Jie Xu , Onur Atan , Mihaela van der Schaar

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

Human-Computer Interaction · Computer Science 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

Human-robot collaborative assembly systems enhance the efficiency and productivity of the workplace but may increase the workers' cognitive demand. This paper proposes an online and quantitative framework to assess the cognitive workload…

Robotics · Computer Science 2022-07-11 Marta Lagomarsino , Marta Lorenzini , Pietro Balatti , Elena De Momi , Arash Ajoudani

We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-student learning method based knowledge distillation to 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Dong-Hyun Hwang , Suntae Kim , Nicolas Monet , Hideki Koike , Soonmin Bae

Human pose analysis has garnered significant attention within both the research community and practical applications, owing to its expanding array of uses, including gaming, video surveillance, sports performance analysis, and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Lijuan Zhou , Xiang Meng , Zhihuan Liu , Mengqi Wu , Zhimin Gao , Pichao Wang

Due to its ability to accurately predict emotional state using multimodal features, audiovisual emotion recognition has recently gained more interest from researchers. This paper proposes two methods to predict emotional attributes from…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-22 Bagus Tris Atmaja , Masato Akagi

In recent years 360$^{\circ}$ videos have been becoming more popular. For traditional media presentations, e.g., on a computer screen, a wide range of assessment methods are available. Different constructs, such as perceived quality or the…

In this paper we address the problem of multi-cue affect recognition in challenging scenarios such as child-robot interaction. Towards this goal we propose a method for automatic recognition of affect that leverages body expressions…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Panagiotis P. Filntisis , Niki Efthymiou , Petros Koutras , Gerasimos Potamianos , Petros Maragos

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

Everybody knows very well about the COVID-19 pandemic, lockdown, and its impacts and effects on every field of life, from childhood to senior citizens, from local to global. The underlying research study focuses on students' involvement in…

Other Computer Science · Computer Science 2023-01-03 Muhammad Nadeem , Faisal Bukhari , Ali Hussain

Student engagement is crucial for improving learning outcomes in group activities. Highly engaged students perform better both individually and contribute to overall group success. However, most existing automated engagement recognition…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Saniah Kayenat Chowdhury , Muhammad E. H. Chowdhury
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