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Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

We consider the problem of localizing visitors in a cultural site from egocentric (first person) images. Localization information can be useful both to assist the user during his visit (e.g., by suggesting where to go and what to see next)…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Francesco Ragusa , Antonino Furnari , Sebastiano Battiato , Giovanni Signorello , Giovanni Maria Farinella

Advancements in egocentric video datasets like Ego4D, EPIC-Kitchens, and Ego-Exo4D have enriched the study of first-person human interactions, which is crucial for applications in augmented reality and assisted living. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Joungbin An , Yunsu Park , Hyolim Kang , Seon Joo Kim

Human-object interaction is one of the most important visual cues and we propose a novel way to represent human-object interactions for egocentric action anticipation. We propose a novel transformer variant to model interactions by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Debaditya Roy , Ramanathan Rajendiran , Basura Fernando

Humans intuitively understand that inanimate objects do not move by themselves, but that state changes are typically caused by human manipulation (e.g., the opening of a book). This is not yet the case for machines. In part this is because…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Zicong Fan , Omid Taheri , Dimitrios Tzionas , Muhammed Kocabas , Manuel Kaufmann , Michael J. Black , Otmar Hilliges

Human gaze offers rich supervisory signals for understanding visual attention in complex visual environments. In this paper, we propose Eyes on Target, a novel depth-aware and gaze-guided object detection framework designed for egocentric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Vishakha Lall , Yisi Liu

This paper presents a new method to describe spatio-temporal relations between objects and hands, to recognize both interactions and activities within video demonstrations of manual tasks. The approach exploits Scene Graphs to extract key…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Elena Merlo , Marta Lagomarsino , Edoardo Lamon , Arash Ajoudani

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Tadashi Matsuo , Nobutaka Shimada

Many videos depict people, and it is their interactions that inform us of their activities, relation to one another and the cultural and social setting. With advances in human action recognition, researchers have begun to address the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Alexandros Stergiou , Ronald Poppe

Wearable egocentric cameras and machine learning have the potential to provide clinicians with a more nuanced understanding of patient hand use at home after stroke and spinal cord injury (SCI). However, they require detailed contextual…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Adesh Kadambi , José Zariffa

Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Hao Jiang , Kristen Grauman

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Egocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Boshen Xu , Ziheng Wang , Yang Du , Zhinan Song , Sipeng Zheng , Qin Jin

Object segmentation in infant's egocentric videos is a fundamental step in studying how children perceive objects in early stages of development. From the computer vision perspective, object segmentation in such videos pose quite a few…

Computer Vision and Pattern Recognition · Computer Science 2016-02-09 Qazaleh Mirsharif , Sidharth Sadani , Shishir Shah , Hanako Yoshida , Joseph Burling

ENIGMA-51 is a new egocentric dataset acquired in an industrial scenario by 19 subjects who followed instructions to complete the repair of electrical boards using industrial tools (e.g., electric screwdriver) and equipments (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Francesco Ragusa , Rosario Leonardi , Michele Mazzamuto , Claudia Bonanno , Rosario Scavo , Antonino Furnari , Giovanni Maria Farinella

Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Suriya Singh , Chetan Arora , C. V. Jawahar