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We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon. Unlike 3D Gaussians, sparse voxels are spatially…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Seunghun Oh , Jaesung Choe , Dongjae Lee , Daeun Lee , Seunghoon Jeong , Yu-Chiang Frank Wang , Jaesik Park

We present a new radiative transfer method (SPH-M1RT) that is coupled dynamically with smoothed particle hydrodynamics (SPH). We implement it in the (task-based parallel) SWIFT galaxy simulation code but it can be straightforwardly…

Instrumentation and Methods for Astrophysics · Physics 2021-07-06 T. K. Chan , Tom Theuns , Richard Bower , Carlos Frenk

We propose an algorithm to reconstruct explicit polygonal meshes from discretely sampled Signed Distance Function (SDF) data, which is especially effective at recovering sharp features. Building on the traditional Dual Contouring of Hermite…

Graphics · Computer Science 2026-04-02 Xiana Carrera , Ningna Wang , Christopher Batty , Oded Stein , Silvia Sellán

Rapid and accurate simulations of fluid dynamics around complicated geometric bodies are critical in a variety of engineering and scientific applications, including aerodynamics and biomedical flows. However, while scientific machine…

Font design is of vital importance in the digital content design and modern printing industry. Developing algorithms capable of automatically synthesizing vector fonts can significantly facilitate the font design process. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Zeqing Xia , Bojun Xiong , Zhouhui Lian

Monte Carlo (MC) neutron transport provides detailed estimates of radiological quantities within fission reactors. This involves tracking individual neutrons through a computational geometry. CPU-based MC codes use multiple polymorphic…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-01 Elliott Biondo , Thomas Evans , Seth Johnson , Steven Hamilton

We present a new framework for radiation hydrodynamics simulations. Gas dynamics is modelled by the Smoothed Particle Hydrodynamics (SPH) method, whereas radiation transfer is simulated via a time-dependent Monte-Carlo approach that traces…

Instrumentation and Methods for Astrophysics · Physics 2015-05-13 Sergei Nayakshin , Seung-Hoon Cha , Alexander Hobbs

We present learning-based implicit shape representations designed for real-time avatar collision queries arising in the simulation of clothing. Signed distance functions (SDFs) have been used for such queries for many years due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Osman Akar , Yushan Han , Yizhou Chen , Weixian Lan , Benn Gallagher , Ronald Fedkiw , Joseph Teran

We developed a three-dimensional radiative transfer code for an ultra-relativistic background flow-field by using the Monte Carlo (MC) method in the context of gamma-ray burst (GRB) emission. For obtaining reliable simulation results in the…

High Energy Astrophysical Phenomena · Physics 2017-09-13 Ayako Ishii , Naofumi Ohnishi , Hiroki Nagakura , Hirotaka Ito , Shoichi Yamada

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker

We present Gradient-SDF, a novel representation for 3D geometry that combines the advantages of implict and explicit representations. By storing at every voxel both the signed distance field as well as its gradient vector field, we enhance…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Christiane Sommer , Lu Sang , David Schubert , Daniel Cremers

HII regions powered by ionizing radiation from massive stars drive the dynamical evolution of the interstellar medium. Fast radiative transfer methods for incorporating photoionization effects are thus essential in astrophysical…

Instrumentation and Methods for Astrophysics · Physics 2025-02-25 Cheryl S. C. Lau , Maya A. Petkova , Ian A. Bonnell

Accurately translating medical images between different modalities, such as Computed Tomography (CT) to Magnetic Resonance Imaging (MRI), has numerous downstream clinical and machine learning applications. While several methods have been…

Image and Video Processing · Electrical Eng. & Systems 2025-12-03 Yuwen Chen , Nicholas Konz , Hanxue Gu , Haoyu Dong , Yaqian Chen , Lin Li , Jisoo Lee , Maciej A. Mazurowski

We describe in this short note a technique to convert an implicit surface into a Signed Distance Function (SDF) while exactly preserving the zero level-set of the implicit. The proposed approach relies on embedding the input implicit in the…

Graphics · Computer Science 2021-06-07 Pierre-Alain Fayolle

Representing complex objects with basic geometric primitives has long been a topic in computer vision. Primitive-based representations have the merits of compactness and computational efficiency in higher-level tasks such as physics…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Weixiao Liu , Yuwei Wu , Sipu Ruan , Gregory S. Chirikjian

Implicit representations of geometry, such as occupancy fields or signed distance fields (SDF), have recently re-gained popularity in encoding 3D solid shape in a functional form. In this work, we introduce medial fields: a field function…

Graphics · Computer Science 2021-06-08 Daniel Rebain , Ke Li , Vincent Sitzmann , Soroosh Yazdani , Kwang Moo Yi , Andrea Tagliasacchi

Neural radiance fields (NeRF) have driven impressive progress in view synthesis by using ray-traced volumetric rendering. Splatting-based methods such as 3D Gaussian Splatting (3DGS) provide faster rendering by rasterizing 3D primitives.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Antonella Rech , Nicola Conci , Nicola Garau

We present a code for generating synthetic SEDs and intensity maps from Smoothed Particle Hydrodynamics simulation snapshots. The code is based on the Lucy (1999) Monte Carlo Radiative Transfer method, i.e. it follows discrete luminosity…

Instrumentation and Methods for Astrophysics · Physics 2016-08-03 O. Lomax , A. P. Whitworth

A boundary-based net-exchange Monte Carlo method was introduced in [1] that allows to bypass the difficulties encountered by standard Monte Carlo algorithms in the limit of optically thick absorption (and/or for quasi-isothermal…

Computational Physics · Physics 2019-03-06 V. Eymet , R. Fournier , S. Blanco , J. L. Dufresne

Accurate and compact representation of signed distance functions (SDFs) of implicit surfaces is crucial for efficient storage, computation, and downstream processing of 3D geometry. In this work, we propose a general learning method for…

Graphics · Computer Science 2026-02-10 Bobo Lian , Zidong Wang , Dandan Wang , Chenjian Wu , Minxin Chen