Related papers: A Game-Theoretical Self-Adaptation Framework for S…
Malware attacks are costly. To mitigate against such attacks, organizations deploy malware detection tools that help them detect and eventually resolve those threats. While running only the best available tool does not provide enough…
As large language models grow increasingly capable, concerns about their safe deployment have intensified. While numerous alignment strategies aim to restrict harmful behavior, these defenses can still be circumvented through carefully…
The security in networked systems depends greatly on recognizing and identifying adversarial behaviors. Traditional detection methods focus on specific categories of attacks and have become inadequate for increasingly stealthy and deceptive…
Selecting the combination of security controls that will most effectively protect a system's assets is a difficult task. If the wrong controls are selected, the system may be left vulnerable to cyber-attacks that can impact the…
The incremental diffusion of machine learning algorithms in supporting cybersecurity is creating novel defensive opportunities but also new types of risks. Multiple researches have shown that machine learning methods are vulnerable to…
Reinforcement learning (RL) has been demonstrated suitable to develop agents that play complex games with human-level performance. However, it is not understood how to effectively use RL to perform cybersecurity tasks. To develop such…
Formal analyses of incentives for compliance with network protocols often appeal to game-theoretic models and concepts. Applications of game-theoretic analysis to network security have generally been limited to highly stylized models, where…
In this paper, we propose a game-theoretical framework to investigate advanced persistent threat problems with two types of insider threats: malicious and inadvertent. Within this framework, a unified three-player game is established and…
This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propose a solution concept of intervention equilibrium, and prove…
Synthetic data generation has been a growing area of research in recent years. However, its potential applications in serious games have not been thoroughly explored. Advances in this field could anticipate data modelling and analysis, as…
As AI systems grow more capable and autonomous, ensuring their safety and reliability requires not only model-level alignment but also strategic oversight of the humans and institutions involved in their development and deployment. Existing…
Characterizing attacker behavior with respect to Cyber-Physical Systems is important to assuring the security posture and resilience of these systems. Classical cyber vulnerability assessment approaches rely on the knowledge and experience…
Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…
We present a game framework tailored for deduction games, enabling structured analysis from the perspective of Shannon entropy variations. Additionally, we introduce a new forward search algorithm, Information Set Entropy Search (ISES),…
Advanced Persistent Threats (APTs) are stealthy attacks that threaten the security and privacy of sensitive information. Interactions of APTs with victim system introduce information flows that are recorded in the system logs. Dynamic…
It has been demonstrated that adversarial graphs, i.e., graphs with imperceptible perturbations, can cause deep graph models to fail on classification tasks. In this work, we extend the concept of adversarial graphs to the community…
Recent years have witnessed a rise in the frequency and intensity of cyberattacks targeted at critical infrastructure systems. This study designs a versatile, data-driven cyberattack detection platform for infrastructure systems…
With the wide application of deep neural network models in various computer vision tasks, there has been a proliferation of adversarial example generation strategies aimed at deeply exploring model security. However, existing adversarial…
This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…
We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our…