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In this work, we study model-based reinforcement learning (RL) in unknown stabilizable linear dynamical systems. When learning a dynamical system, one needs to stabilize the unknown dynamics in order to avoid system blow-ups. We propose an…

Machine Learning · Computer Science 2022-06-06 Sahin Lale , Kamyar Azizzadenesheli , Babak Hassibi , Anima Anandkumar

Developing autonomous vehicles (AVs) requires not only safety and efficiency, but also realistic, human-like behaviors that are socially aware and predictable. Achieving this requires sim agent policies that are human-like, fast, and…

Machine Learning · Computer Science 2026-02-26 Wei-Jer Chang , Akshay Rangesh , Kevin Joseph , Matthew Strong , Masayoshi Tomizuka , Yihan Hu , Wei Zhan

Humans are experts at high-fidelity imitation -- closely mimicking a demonstration, often in one attempt. Humans use this ability to quickly solve a task instance, and to bootstrap learning of new tasks. Achieving these abilities in…

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

Machine Learning · Computer Science 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Humans can learn many novel tasks from a very small number (1--5) of demonstrations, in stark contrast to the data requirements of nearly tabula rasa deep learning methods. We propose an expressive class of policies, a strong but general…

Artificial Intelligence · Computer Science 2019-11-19 Tom Silver , Kelsey R. Allen , Alex K. Lew , Leslie Pack Kaelbling , Josh Tenenbaum

Flow Matching (FM) has shown remarkable ability in modeling complex distributions and achieves strong performance in offline imitation learning for cloning expert behaviors. However, despite its behavioral cloning expressiveness, FM-based…

Machine Learning · Computer Science 2025-10-14 Zhenglin Wan , Jingxuan Wu , Xingrui Yu , Chubin Zhang , Mingcong Lei , Bo An , Ivor Tsang

Offline reinforcement learning enables learning from a fixed dataset, without further interactions with the environment. The lack of environmental interactions makes the policy training vulnerable to state-action pairs far from the training…

Machine Learning · Statistics 2022-10-11 Shentao Yang , Zhendong Wang , Huangjie Zheng , Yihao Feng , Mingyuan Zhou

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

Post-training alignment optimizes language models to match human preference signals, but this objective is not equivalent to modeling observed human behavior. We compare 120 base-aligned model pairs on more than 10,000 real human decisions…

Computation and Language · Computer Science 2026-05-27 Eilam Shapira , Moshe Tennenholtz , Roi Reichart

Imitation Learning (IL) is a machine learning approach to learn a policy from a dataset of demonstrations. IL can be useful to kick-start learning before applying reinforcement learning (RL) but it can also be useful on its own, e.g. to…

In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and…

Machine Learning · Computer Science 2025-04-23 Arnav Kumar Jain , Harley Wiltzer , Jesse Farebrother , Irina Rish , Glen Berseth , Sanjiban Choudhury

Active search formalizes a specialized active learning setting where the goal is to collect members of a rare, valuable class. The state-of-the-art algorithm approximates the optimal Bayesian policy in a budget-aware manner, and has been…

Machine Learning · Computer Science 2024-05-27 Quan Nguyen , Anindya Sarkar , Roman Garnett

AI agents increasingly operate in multi-agent environments where outcomes depend on coordination. We distinguish primary algorithmic monoculture -- baseline action similarity -- from strategic algorithmic monoculture, whereby agents adjust…

Artificial Intelligence · Computer Science 2026-04-14 Gonzalo Ballestero , Hadi Hosseini , Samarth Khanna , Ran I. Shorrer

Large-scale AI systems that combine search and learning have reached super-human levels of performance in game-playing, but have also been shown to fail in surprising ways. The brittleness of such models limits their efficacy and…

Artificial Intelligence · Computer Science 2023-02-07 Niko A. Grupen , Michael Hanlon , Alexis Hao , Daniel D. Lee , Bart Selman

Imitation learning methods are used to infer a policy in a Markov decision process from a dataset of expert demonstrations by minimizing a divergence measure between the empirical state occupancy measures of the expert and the policy. The…

Machine Learning · Computer Science 2023-08-21 Ivan Ovinnikov , Joachim M. Buhmann

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, growing a policy population that is robust to exploit. This…

Artificial Intelligence · Computer Science 2022-02-16 Siqi Liu , Luke Marris , Daniel Hennes , Josh Merel , Nicolas Heess , Thore Graepel

Behavioral cloning has proven to be effective for learning sequential decision-making policies from expert demonstrations. However, behavioral cloning often suffers from the causal confusion problem where a policy relies on the noticeable…

Machine Learning · Computer Science 2021-10-28 Jongjin Park , Younggyo Seo , Chang Liu , Li Zhao , Tao Qin , Jinwoo Shin , Tie-Yan Liu

Imitation Learning (IL) is one of the most widely used methods in machine learning. Yet, many works find it is often unable to fully recover the underlying expert behavior, even in constrained environments like single-agent games. However,…

Machine Learning · Computer Science 2024-12-20 Jens Tuyls , Dhruv Madeka , Kari Torkkola , Dean Foster , Karthik Narasimhan , Sham Kakade

Complex, multi-task problems have proven to be difficult to solve efficiently in a sparse-reward reinforcement learning setting. In order to be sample efficient, multi-task learning requires reuse and sharing of low-level policies. To…

Machine Learning · Computer Science 2021-09-28 Valerie Chen , Abhinav Gupta , Kenneth Marino

Language is often considered a key aspect of human thinking, providing us with exceptional abilities to generalize, explore, plan, replan, and adapt to new situations. However, Reinforcement Learning (RL) agents are far from human-level…

Artificial Intelligence · Computer Science 2024-01-19 Shengran Hu , Jeff Clune